This presentation was done for the Caribbean Design Network on the formation of a Trinidad and Tobago Design Network. The presentation documents notes and ideas from a meeting between Lesley-Ann Noel, Robert Young, Gary Turton, Keith Cadette, Dean Arlen and Rubadiri Victor.
The document summarizes the vision, mission, activities and strategic plan of the Center for Research in STEM Education (CRSE) at Virginia Tech. The CRSE aims to advance STEM education through research, partnerships, outreach programs and advocacy. Its goals are to produce evidence-based contributions to STEM education, broker partnerships among stakeholders, and emerge as a national leader in STEM research and policy within 5 years. The presentation outlines the history, staffing, stakeholders, strategic planning and evaluation processes of the CRSE.
Delivered by Dr Rhiannon Mason, Dr Chris Whitehead and Dr Helen Graham from International Centre for Cultural and Heritage Studies, Newcastle University at Museums Association Conference October 2010.
The document provides an introduction to art and design courses offered at the University of Brighton, outlining key details about the university, various degree programs, admissions process, and student experience. It discusses the university's long tradition in art education, variety of degree programs in areas like fine art, design, fashion, and photography. Selection is based on portfolio review and interviews in March-April. The student experience includes cultural opportunities in Brighton and financial support options for tuition and living expenses.
Applying Project Management to the Cultural and Creative Industries: A tool ...Global Expert Systems Inc.
Breaking the cycle of underdevelopment has been the major preoccupation for governments and populations in the developing world over the last one hundred years. With developmental models currently under revision, developing countries have been advised to look for other possible alternatives of sustainable development.
The one area that is gaining significant attention is that of the Cultural and Creative Industries. In recent years, the UN and its specialized agencies have been spelling the good fortune of these industries. However, there is very scant literature to show how best to manage these industries. This paper therefore proposes to show how Project Management as a tool can be used to take these industries to a desirable level to produce tangible results for developing countries.
In addition to standard research based on the existing literature and debates, the Case Study methodology will be used to show at least how one country is making steps and strides with the application of Project Management. It must be noted however, that the paper will be heavily focused on project management methodologies and recommendations for action.
There are three approaches that come to mind for immediate application: the use of the Logical Framework Approach for Project and Program Planning; standardizing project management methodologies across the infrastructure of the cultural and creative industries; and a model for creating a centralized Cultural Project Management Office (CPMO).
The CREANET network aims to create a European forum for discussing, researching, and exchanging best practices around creativity in preschool education. It involves 12 partner organizations from 10 countries and 40 associated partners. The network will investigate creativity and contexts/materials as well as creativity and expressive languages through research, workshops, and annual conferences over its 3-year duration to improve early education across Europe.
This document discusses the benefits of media arts education in schools. It argues that media arts can support democratic education by engaging students and making learning culturally relevant. The document outlines how media arts education teaches students to produce, analyze, and understand media content while directly participating in community development. It provides examples of how students can use media arts to create projects addressing social issues. The document advocates for media arts as an integrated discipline that supports holistic, student-driven, and metacognitive learning across subjects like STEM.
This document provides an overview of Arts Queensland's priorities and programs. It discusses Arts Queensland's goals to grow quality arts, capitalize on technology, and partner with local governments and other sectors. It then summarizes Arts Queensland's strategic plans and initiatives to support various art forms, including Creative Communities projects, funding programs, and support for Indigenous arts. Details are provided on specific programs like Career Development Grants, Development and Presentation Grants, and the Artist in Residence program.
This document discusses harnessing the power of Glasgow's local arts sector through a collaboration between Glasgow Life and Creative Carbon Scotland. It proposes using their expertise and networks to better understand how cultural organizations can shift perceptions of sustainability in the city. Specific areas of focus include developing a methodology for assessing the social, environmental, and economic impacts of public art commissions and festivals through indicators and engaging various stakeholders. The goal is to apply the learnings to facilitate wider awareness and influence of sustainability through the arts sector.
This document summarizes a presentation given by Jamie Kohler and Stephen Marvin on promoting small museum content through digital social networking media. The presentation introduced Kohler from West Chester University's Special Collections and Archives and Marvin from the Sanderson Museum. It provided highlights about the Sanderson Museum collection and West Chester University's Special Collections. The presentation discussed potential partnerships between small museums and university collections, including sharing content online through sites like Facebook, blogs, and YouTube. It addressed issues like copyright and evaluating the effectiveness of partnerships. The goal was to explore how social networking technologies could help small museums and libraries reach wider audiences.
Innovation and entrepreneurship in the cultural and creative sectors in Trini...Kris Granger
Kris Granger visited the University of Shanghai for Science and Technology and presented on Trinidad and Tobago's creativity culture, using the Creative Sector as a case.
Moulding and integrating LMS practice to meet UCA's institutional needsMaria Tannant
'Moulding and integrating LMS/VLE practice to meet institutional needs' presents some of the methodologies and mechanisms employed by UCA's Learning Technologists to enable Library and Faculty staff to ‘centrally manage’ content residing in over 1000 courses and units collectively. It also looks at how the University for the Creative Arts audit e-learning activity and work collectively (with the help of Google) to share responsibility and take ownership of work processes.
201409 TAMK Art, Music and Media 7th International Week International Networ...Albert van der Kooij
Values, not money
Sharing instead of competing
Learning takes place in practice
The society is the place where we live:
Participating
Cooperating
Students work in the outside world
Culture for Cites and Regions Dundee Study VisitGillian Easson
This document summarizes a study visit to Dundee, Scotland by a delegation of 10 European cities and regions from November 11-13, 2015. It lists the organizations visited and resources referenced during the study visit, and includes feedback from participants on what surprised them about Dundee and what they plan to do as a result of the visit, such as adopting strategies for creative industries or networking their own cities with Dundee.
The document outlines Ann McLean's background and responsibilities in strategic planning roles. It then provides examples of strategic plans from various arts organizations. The remainder of the document discusses the purpose, preparation, procedure and key discussion points for Ausdance Queensland's strategic planning process. This includes advocating for dance, supporting the making of dance, developing career pathways, and implementing the strategic plan.
A group of long-term unemployed Pasifika youth team up with white university architecture students to revitalize the Otara town center with surprising results.
Ka2 a l'Erasmus+ i InimationInClay Diocesana de Navàsrcastel7
The document discusses how to submit a proposal for an Erasmus+ Strategic Partnership (KA2) grant. It provides details on the types of associations that can be proposed, the requirements for partners and their registration, how to fill out the application form, plans for mobility activities, budgeting, financing, and required documents. Evaluation criteria are also outlined, along with additional resources for more information on the Erasmus+ program. An example Erasmus KA2 project from 2014-2016 involving clay animation workshops in multiple European countries is then described in detail to illustrate what a successful partnership application looks like.
TCI 2015 Investing for a Creative RegionTCI Network
This document summarizes an initiative called the Creative Futures Partnership in the Highlands and Islands region of Scotland, which covers half the country but has a sparse population of 500,000 across 90 islands and small towns. The Partnership brings together communities, businesses, and researchers from the Glasgow School of Art to promote design-led innovation and create a more flourishing regional economy. It has established a Design Network to support the local design community through events, skills workshops, internships, and collaborations between designers, businesses, and schools, while also fostering international connections. The goal is to transform traditional and cultural skills into economic opportunities and support a vibrant creative industries sector through collaboration between academia and the region.
The document discusses careers in museums and galleries and provides information about the Master of Creative Industries program at QUT, specifically the Creative Production & Arts Management study area. The program aims to enhance career prospects and explore new opportunities in the creative industries through practical skills development and the latest thinking in professional and creative practice. It focuses on areas like management, marketing, project management, and entrepreneurship within cultural and creative organizations like museums, galleries, libraries and more. Students undertake internships with such organizations and investigate methods like display, project development, branding, and enterprise.
Presented by John Taormina at the Annual Conference of the Visual Resources Association, April 3rd - April 6th, 2013, in Providence, Rhode Island.
Session #12: Making the Digital Humanities Visual: Opportunities and Case Studies
ORGANIZER/MODERATOR: Sarah Christensen, University of Illinois Urbana-Champaign
PRESENTERS:
John Taormina, Duke University
Sarah Christensen, University of Illinois Urbana-Champaign
Massimo Riva, Brown University
Endorsed by the Education Committee
The digital humanities are shaping the way that scholars teach and perform research, providing them with tools to answer existing research questions or to pioneer new approaches in their respective fields. This session seeks to explore opportunities in which visual resources professionals can contribute to or initiate digital humanities projects, utilizing specialized knowledge in visual media to form new partnerships with interdisciplinary collaborators.
John Taormina from Duke University will speak about his experience as part of a discussion group called “Digital Technologies and the Visual Arts: Reconfiguring Knowledge in the Digital Age,” which addressed new media technologies in art history research and teaching with a focus on digital literacy, pedagogy, and scholarly viability. The group met for two years and gained interest from faculty and staff from across campus, and resulted in a week long workshop that has now been offered both at Duke and at Venice International University.
Sarah Christensen from the University of Illinois Urbana-Champaign will discuss “Explore CU,” an Omeka based mobile app developed by researchers at Cleveland State University. The mobile app and accompanying Omeka site aims to curate the art, culture, and history of Champaign-Urbana through community contributed content.
Massimo Riva, Director of the Virtual Humanities Lab at Brown University, will present the Garibaldi Panorama Project. This project is a “digital archive that seeks to provide a comprehensive resource for the interdisciplinary study and teaching of the life and deeds of one of the protagonists of the Italian unification process (1807-1882), against the historical backdrop of 19th-century Europe, reconstructed with the help of materials from special collections at the Brown University libraries. The project will devote particular attention to the way Garibaldi’s figure, his actions and the Italian Risorgimento as a whole were portrayed in contemporary media.”
This study is part of on-going action research between an Art and Design programme at the University of the West Indies with local children aged 4 – 12. This paper reports on a service learning and participatory design project undertaken between the urban university students and children from Guayaguayare, a rural beach village in Trinidad and Tobago the Southern Caribbean. This intervention was developed around a reading programme, where schools are supplied with books by an NGO that then creates fun reading ‘experiences’ around the donated books. In this specific programme, groups of children from the primary school were partnered with Design and Fine Art students of the university. The design students guided the children aged 7 – 9, through the development of their own storybooks based on the donated books. By using a design and literature-centred approach, the activity aimed to interest the children in aspects of the primary school curriculum such as reading and writing, and to help them connect with curriculum content such as language arts and mathematics, as well as introduce non-curricular aims such as building their confidence in themselves and their identities as Caribbean children. This paper analyses and documents the experiment and shares its successes and challenges, and the resulting storybooks created by the young children and their university student mentors.
If the government of Trinidad and Tobago were to create a Ministry of Design, what would that ministry do?
How can design support governance and how can government support design?
Envisioning a Future Design Education in vulnerable emerging economies - Insi...Lesley Ann Noel
Design education can play an important role in developing economies by helping industries become more competitive and by solving social and environmental problems. Designers in developing countries need skills in areas like sustainability, culture, entrepreneurship, and advocacy to address challenges specific to those contexts. While the need for design may seem less obvious in vulnerable economies, designers there can help diversify industries, promote investment, and support countries' development agendas through locally-generated solutions.
USING DESIGN STRATEGIES AGAINST “WICKED PROBLEMS” AND TO PROMOTE SUSTAINABLE ...Lesley Ann Noel
This document discusses how design strategies can be used to address "wicked problems" in St. Vincent and the Grenadines. It defines wicked problems as social or cultural problems that are difficult to solve due to incomplete, contradictory and changing requirements. Some wicked problems identified for St. Vincent include crime, poverty, climate change and unemployment. The document then outlines design strategies like design thinking, service design, co-design and user-centered design that can be applied to help address these complex issues. It concludes that designers can play a valuable role in leading interventions or being part of multidisciplinary teams that use these strategies to engage stakeholders and develop innovative solutions to wicked problems in St. Vincent.
Developing a design curriculum for rural entrepreneurs of the arts and crafts...Lesley Ann Noel
There is significant research on introducing Design Management and Design Thinking competencies in general Management education which normally examines the use and implementation of design strategies in situations in developed or fast developing economies or environments. This paper focuses on the development of a new design curriculum with a focus on design entrepreneurship and design thinking for rural and semi-rural art and craft entrepreneurs in the Eastern Caribbean. The smallness of the islands forces these businesses to be ‘born global’ and the reality of their contexts forces these entrepreneurs to play all of the major roles in their businesses from designer to manufacturer to strategist to marketer, among others. In a study undertaken in 2010 by the Organization of Eastern Caribbean states, many of these entrepreneurs expressed an interest in pursuing a diploma in design to support their need for innovation and continued growth. This paper examines the content that would be necessary in this curriculum to fulfil these aims, focusing on design thinking, design management and entrepreneurship, globalization strategies and general management abilities.
Creating a transnational experience in Art and Design Education via Social mediaLesley Ann Noel
Facebook can be used to create transnational art and design education experiences. This project involved art students from universities in Trinidad, Barbados, and Martinique discussing and sharing their work on a Facebook group. Over 40 posts were made, with students introducing themselves, sharing photos of their work, and providing feedback to each other. While challenges included superficial feedback and a bias towards fine art, the Facebook forum allowed for cross-disciplinary discussions and increased student engagement across the Caribbean. With improved guidelines and balanced participation, social media can play a role in connecting art students internationally.
Getting the most out of the marketing and fairsLesley Ann Noel
This document provides guidance for businesses on objectives and strategies for maximizing success at exhibitions and trade shows. It outlines selling objectives like stimulating sales and brand promotion, and non-selling objectives like determining market needs and gathering information. It then discusses various e-marketing strategies small businesses can employ, like using email lists, Facebook ads, blogs and Twitter. The document also provides tips for better booth design and calls out important steps before, during and after a trade show like planning goals, organizing materials, collecting leads and following up on inquiries.
Lesley Ann Noel CGCS Strategic Marketing Plan UWI ACEM submission 2009Lesley Ann Noel
The Caribbean Gift and Craft Show (CGCS) is an annual trade fair for handicrafts, gifts and souvenirs made in the Caribbean and it is hosted by the Caribbean Export Development Agency (Caribbean Export or CEDA). 2008 marked the fifteenth anniversary of the show. The show has reached ‘maturity’ stage and is at a point where it must be developed to ensure growth and avoid stagnation or decline.
This strategic marketing plan outlines several strategies to be used in re-designing the event. These strategies were developed based on SWOT, PESTLE and Competitor analyses, as well as feedback from research with stakeholders.
The main focus of the strategies is to generate interest from the buyers, the media and the general public by transforming the current Caribbean Gift and Craft Show into a more ‘stakeholder-focussed’ Caribbean Gift and Craft Festival. The report outlines the details of each of seven strategies, the marketing mix necessary to generate this interest locally and regionally, as well as the action and implementation plan for the years 2010 - 2012.
Creating a social media strategy as an artisanLesley Ann Noel
This document provides guidance on creating an effective social media strategy as an artisan or designer. It defines social media and lists popular social media networks like LinkedIn, Facebook, and Twitter. It emphasizes that a social media strategy should define goals like branding, engagement, and traffic; target audiences; required resources; and metrics for measuring success. The document also outlines best practices for an effective social media presence, including being authentic, informative, engaging conversations, and avoiding oversharing private information or spamming followers.
Elevate Your Interiors: Danielle Ferrazzano's Essential Design Tipsdanielleferrazzanous
Join Danielle Ferrazzano, a renowned interior designer from Palm Beach, as she unveils her five essential tips for transforming any space. This presentation covers key aspects such as balancing function and aesthetics, mixing textures, and personalizing your decor to reflect your unique style.
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Building Accessibility into your Design SystemsResolute
Accessibility is transforming from a mere buzzword to a crucial design principle, essential for creating inclusive experiences that cater to all users, including those with disabilities. Overlooking accessibility can alienate potential users, highlighting the importance of incorporating it to ensure equality and a seamless user experience. At the heart of ensuring consistent, quality experiences lies the concept of a design system, defined by Diana as "the single source of truth" for all teams involved in product development.
Integrating accessibility within design systems from the outset is not only more efficient and cost-effective but also fosters a cohesive and inclusive digital environment across design, development, and product management, ensuring that products serve everyone's needs right from the beginning.
The Elements Kit Helps You Through Self Discoveryrachelzhang95
The Elements Kit is a self-development system designed to empower individuals, leaders and teams with purpose, passion and productivity.
It combines human-centred design (HCD) with the language of archetypes to help people uncover their unique creative DNA.
The kit is designed for corporations and organisations, as well as coaches, mentors and other practitioners.
It features a physical and digital format, combined with a fully facilitated experience.
An MVP tool is in progress to develop a consumer version of the product, focusing on self-guided personal development.
It's about bringing the best of your being to life, at work and at play.
Custom Logo Design The Top Five AdvantagesMR Logo Design
Explore these top five advantages of custom logo design, as suggested by the experts of a custom logo design company in the UK in this slideshow. For more information visit our website - https://www.mrlogodesign.co.uk/
The built environment plays a crucial role in shaping a child's visual identity.Mostafa Abd Elrahman
The built environment plays a crucial role in shaping a child's visual identity.
From the vibrant colors and playful designs of playgrounds to the textures
and layouts of schools, the spaces around children can profoundly influence
their cognitive, emotional, and social development
https://nidmindia.com/
The Digital Marketing Training Institute in Bangalore offers expert-led courses on SEO, social media, content marketing, and PPC. Gain practical experience and industry-recognized certifications to excel in the digital marketing field.
9. Department of !
Creative and Festival Arts!
The University of the West Indies!
St. Augustine
• Visual Arts
• Theatre Arts
• Music
• Dance
• Carnival Studies
10. Undergraduate
• Fine Arts
– Painting
– Sculpture
– Ceramics
– Contemporary Art / Installation
– Art Education
• Design
– Animation
– Surface Design
– Graphic Design
– Costume Fabrication
– Introduction to Product Design
Post-graduate
• Dip. ACEM - Arts & Cultural Enterprise Management
• MA - Design Entrepreneurship (Sept 2010)
12. Initial TTDN Network
• Formed in May 2009 - after Guyana Meeting
• Virtual Network, building on existing UWI Design
Network on Facebook of past and present
students, professionals and artists
• Used as a method of communication for events,
opportunities, UWI Design projects etc.
• 164 members
14. New Network Formation
• Formalised with a meeting/ collaboration between:
– University of the West Indies - Visual Arts Unit
Lesley-Ann Noel & Keith Cadette
– Trinidad & Tobago Institute of Architects
Gary Turton
– Fashion Association of Trinidad & Tobago -
Claudia Pegus
– Artists Coalition of Trinidad & Tobago
Rubadiri Victor
– Independent Artist Activist
Dean Arlen
15. Structure
• Student and Professional Network
• Student Executive & Professional Executive,
– Student Exec - operations,
– Professional Exec - vision and mentorship
• By invitation or Student ID needed for
membership
• Secretariat at DCFA UWI
16. Strategies
• Membership:
– Collaboration with existing networks -
TTIA, FATT, ACTT
– Student recruitment -
UWI, UTT, COSTATT, SBCS
– Significant student participation on
operational level to ensure continuity,
vibrancy etc.
17. Strategies
• Projects:
– Develop project list to promote design
profession and design agenda of
individuals and partner organisations
– Strengthen and support / endorse member
projects
20. Opportunities
• New public interest in designed spaces and objects
• Sophistication of the marketplace
• New design institutions & programmes -
– Fashion & Accessories, Animation - UTT,
– Jewelry - COSTAAT,
– Graphic Design - SBCS,
– Film, Urban Planning, Tropical Landscaping - UWI
21. Projects
• Design PA Campaign
– promoting local design - architects, fashion, graphic,
animation etc.
• Documentation of local Design history
– project to document indigenous design traditions - craft,
architecture, Carnival etc.
• National Design Centre/ Design Lab
– Lab for exploratory studio work combining design theory,
research and practice
22. Projects
• Creation of Design texts
– In local craft and design
• Design Awards
– Rewarding past and present excellence in Design
• Design Activism
– Lobby for greater governmental support for and use of local
design services.
• Design IP Awareness Project
– Project to educate designers and public on Intellectual
Property issues.
23. Activities
• Carnival Design Initiative /
– Residency / Workshop Street Festival
• Claudia Pegus (Feb 10)
• National Design Symposium / series of talks -
– 1 day Conference
• Dean Arlen & DCFA UWI (Mar/ Apr 10)
• Annual networking event
– Awards, Social Event and Exhibition (Dec 2010)