The document discusses the metaverse, which is a virtual reality space where users can interact with a computer-generated environment and other users. It will likely evolve from the current internet and represent the next major computing platform. The metaverse will be made up of elements of augmented reality, virtual reality, and mixed reality. It will have multiple layers including interfaces, experiences, spatial computing and more. In the metaverse, users will be able to do things like make virtual property purchases, socialize with friends, and participate in games and events. While it offers new opportunities, the metaverse also presents issues around privacy, security, addiction, and digital exclusion that need to be addressed. Major tech companies are positioning themselves to be leaders in
The document discusses definitions of the metaverse from various sources and proposes categories. It notes that while the metaverse concept originated in the 1990s, it has recently gained attention due to technological advances, changing consumer trends, and the pandemic. The metaverse can be defined narrowly as virtual worlds accessed via avatars or broadly to include most online services. Characteristics include persistence regardless of individual access and simultaneous participation through individual existences.
Metaverse has become ae buzzword in the tech industry. Not a single day goes by without a mention of it
in the media, especially around investments, startups building components, new platforms being
announced and large companies entering this world of digital engagement. There is undeniably a huge momentum of an almost real 3D virtual world, and the clarion call was perhaps Facebook rebranding itself
as Meta which will perhaps be remembered as a red letter moment in the evolution of the Metaverse.
How the Metaverse is Changing Reality ForeverEmmaChiu4
The document discusses how the metaverse is emerging as a unified digital world where people increasingly socialize, collaborate, and create in virtual spaces. As big tech and gaming companies race to define the metaverse, the users who populate these worlds will ultimately shape them. The metaverse could redefine creativity for younger generations and enable more collaborative idea generation. A panel at SXSW will examine what the metaverse is, how technology is unleashing new creative potential, and whether the metaverse can foster inclusive, democratized digital communities.
The document discusses whether the metaverse is the next big thing. It describes the metaverse as a collection of 3D virtual worlds where users can access activities and create avatars. Many large companies like Facebook, Microsoft, and Roblox are investing heavily in developing metaverse technologies. Key elements needed for the metaverse include infrastructure, human interfaces, decentralization, spatial computing, and support for a creator economy. The possibilities of the metaverse include virtual tourism and remote learning.
This document discusses the metaverse and its potential implications. It provides background on the metaverse, describing it as an online 3D virtual space where users can interact. Examples of current platforms with metaverse-like elements are discussed, including Fortnite, Roblox, and Decentraland. Facebook's plans to build the metaverse are outlined. The document also notes areas of focus for developing the metaverse responsibly, such as privacy, safety, and inclusion. Finally, it suggests steps Thailand could take to benefit from and guide the development of the metaverse, such as developing human capital and regulations around its use.
Talking about the new tech vibe in market by FB - Metaverse, The metaverse is a vision of what many in the computer industry believe is the next iteration of the internet.
Metaverse - The Future of Marketing and Web 3.0.pdfthetechnologynews
The global metaverse market was valued at USD 107,100.67 Million in 2020, and it is expected to reach a value of USD 758,600.86 Million by 2027, at a CAGR of 37.1% over the forecast period (2020 - 2027).
Get To Know More : https://skyquestt.com/report/metaverse-market
The Metaverse is a virtual interactive self-sufficient ecosystem comprising mobile networks, augmented reality, social media, gaming, virtual reality, e-commerce, cryptocurrency, and workplace. This universe is envisioned as the internet's future, bringing together augmented reality (AR), virtual reality (VR), and physical worlds in a common digital arena. NFTs and online events are exploding, opening up a world of possibilities for the metaverse and associated technologies.
The transition to the Metaverse is fast approaching. Several components and features of this open-source platform have progressed to the point where they may be smoothly merged to investigate the idea of building a parallel virtual reality. NFTs and online events are exploding, opening up a world of possibilities for the metaverse.
Global Metaverse Market Segmental Analysis
The Global Metaverse Market is segmented based on Type, Technology, and Application. Based on Type it is categorized into: Mobile and Desktop. Based on Technology it is categorized into: Blockchain, VR & AR, Mixed Reality, and Others. Based on Application it is categorized into: Gaming, Online Shopping, Content Creation, Social Media, and Others. Based on region it is categorized into: North America, Europe, Asia-Pacific, South America, and MEA.
Analysis by Application
The gaming segment is expected to be the largest segment in the Metaverse market throughout the forecast period (2020-2027).Due to major ongoing innovations and advances by developers, as well as a rising focus on improving immersion and making games more realistic, the gaming segment will have the leading revenue share of more than 25% in 2021. Furthermore, corporations' growing emphasis on using games to enhance their corporate image is expected to drive revenue growth.
China, the world's second-largest economy, is expected to reach a market size of USD 103,100.26 million in 2026, with a CAGR of 38.1 % throughout the forecast period. Other notable global markets include Japan and Canada, which are expected to increase at 31.3% and 29.6%, respectively, throughout the forecast period. Germany is expected to develop at a 36.8% CAGR within Europe, while the rest of the European market would reach USD 59,500.67 Million by the conclusion of the forecast period.
The document discusses the growing metaverse market, which saw over $10 billion invested in 2021. It defines the metaverse as a hyper-real alternative world that exists online through virtual communication, economies, and uses VR/AR. It outlines the key components of the metaverse ecosystem including retail/commerce, guilds, metaverse projects, launchpads/investors, NFT/GameFi, blockchain networks, and popular metaverse projects by market cap like Decentraland and The Sandbox. Finally, it discusses some challenges to adoption like technology costs and usability, and says quality content will be key to near-term success.
The document discusses the concept of the metaverse and its potential future impact. It defines the metaverse as a virtual reality space where users can interact with a computer-generated environment and each other. Large companies like Meta, Microsoft, and Epic Games are investing in developing aspects of the metaverse using technologies like virtual reality headsets. In the future, the metaverse could allow users to socialize, work, learn, and be entertained in virtual environments. However, concerns exist around increased screen time, privacy, and the potential for the metaverse to blur the lines between reality and virtual worlds.
Everything about metaverse. Advantages,Disadvantages, metaverse movies. Vaidehi Patel
Everything that you need to know about metaverse. how to enter metaverse? What are the advantages of metaverse? Who bought metaverse? metaverse crypto projects? Metaverse movies? metaverse development company. metaverse avatars? metaverse virtual world? metaverse platforms? metaverse companies? It is all based on the concept of broadly transporting our physical-world experiences into mixed reality, virtual reality, and eventually augmented reality. The ultimate focus is to develop decentralized, fully interoperable, and immersive digital communities.
The document discusses the metaverse and provides links to gometa.io's landing page studio and YouTube channel. Gometa.io appears to offer tools for building in the metaverse. Their YouTube channel may provide more information on their products and vision of the metaverse.
History about the industry AR/VR
A brief about the AR/VR industry, how far did it go? And what is the Obstacle?
What is Metaverse
How many “Universe” is there? What is the similarity and difference?
Metaverse may look like
The document discusses frequently asked questions about the metaverse. It defines the metaverse as a virtual world that uses technologies like blockchain, augmented reality, and virtual reality. Users will be able to interact with digital objects similarly to the real world. Important elements of the metaverse include web 3.0, blockchain, NFTs, games, cryptocurrencies, AR, VR, and MR. Virtual and augmented reality will provide immersive experiences for users. While still theoretical, some companies are working to develop aspects of the metaverse.
Web 3.0 continues to create a more democratic, censorship-free, and more transparent internet network by producing solutions to the problems of Web 2.0.
In this direction, metaverse technology, which is a future repetition of the internet consisting of 3-dimensional, permanent virtual spaces connected to the virtual universe, continues to reveal its difference.
At this point, the new technologies of the future continue to develop.
Cos'è veramente il Metaverso e quali tecnologie odierne e future sono alla base di questo nuovo universo.
Approfondiremo insieme la realtà riguardo VR/AR, Blockchain, risorse persistenti e dispositivi che permetteranno al Metaverso di prosperare.
Al termine di questo talk avrai chiaro quali sono tutte le tecnologie a supporto di questo nuovo trend e come farne parte a partire da subito!
Sia per quando riguarda l'utilizzo degli strumenti di base sia per quanto riguarda lo sviluppo e creazione di ciò che sarà il futuro di Internet.
Viaggiamo insieme partendo da Headsets VR/AR, quali software e linguaggi utilizzare per sviluppare (Unity, Unreal, WebXR), la Blockchain e il suo ruolo in tutto questo con gli NFT, la proprietà digitale, Solidity, ed altro ancora.
The document discusses the metaverse, which is described as a virtual shared space where users can interact with a computer-generated environment and each other. It provides key characteristics of the metaverse including immersion, social interaction, and supporting a virtual economy. Potential uses are highlighted for industries like gaming, healthcare, education and social media. Concerns about privacy, security and accessibility are also noted.
Have you ever visualized anything which has an amalgamation of many technological verticals? Have you ever experienced a reality, which arrives with a twist? No Right.
Bringing to you Metaverse, a concept of virtual and augmented reality. It is a highly immersive virtually encrypted world where people from different societies and background gather, socialize, have fun, and grow together.
Want to know more about this? Get this highly informative cryptocurrency-based info-graphic into your tab and know more MetaVerse.
Want to know more about it. Scroll this through.
Grayscale Metaverse Report November 2021IQbal KHan
The document discusses the emerging concept of the Metaverse and crypto cloud economies. Some key points:
1) The Metaverse is a set of interconnected virtual worlds where people can socialize and interact in real-time, spanning both the digital and physical worlds.
2) Virtual worlds and gaming are converging to create large virtual goods economies worth potentially $400 billion by 2025.
3) Web3 metaverses allow users to truly own digital assets through NFTs and interact across worlds, in contrast to closed Web2 platforms. This enables new concepts like "play to earn".
With 2021 coming to an end, 2022 is poised to be an important year for Metaverse. There are dozens of Metaverse on the market and it can be difficult to tell which is a good project. Therefore, visionary entrepreneurs have already developed many Metaverse projects and these projects are attracting great attention.
The document discusses the metaverse, which is described as a hypothetical iteration of the internet as a single, universal, and immersive virtual world facilitated by virtual and augmented reality headsets. It is composed of several layers including experiences, discovery, creator economy, spatial computing, decentralization, human interface, and infrastructure. The metaverse will impact society by allowing transformative educational experiences and could replace physical interaction. It will leverage technologies like AI, VR, and AR and many expect to spend more time in the metaverse than the real world by 2030.
So, are you curious to know about Meta Verse? Great! You are visiting the right place. Let's understand all the crucial points about the Metaverse.
Please visit: https://www.glancesys.com/blogs/the-metaverse-a-glimpse-of-the-future-and-virtual-economy
What is Metaverse? A Comprehensive Guide to the Future of Virtual RealityBaek Yongsun
Discover the future of virtual reality with our comprehensive guide to the what is Metaverse. Explore the concept of a digital universe where virtual and physical worlds merge, and dive into the possibilities of immersive experiences, social interactions, and economic opportunities.
Metaverse - Introduction about the metaverse and its functionalityJothikaS18
The document provides an introduction to metaverse, including:
- Defining metaverse as a shared 3D virtual space accessed via the internet where users interact through avatars.
- Tracing the history and development of metaverse concepts from 1980s fiction to modern platforms like Facebook Horizon and Decentraland.
- Explaining key technologies that enable metaverse like virtual reality, augmented reality, blockchain, and artificial intelligence.
- Discussing potential applications in healthcare, education, and gaming as well as advantages like immersive experiences and new business opportunities.
The document discusses the concept of the metaverse and its potential future. It defines the metaverse as a virtual reality space where users can interact with a computer-generated environment and other users. Large companies like Meta, Microsoft, and Epic Games are investing in developing aspects of the metaverse using technologies like virtual reality and augmented reality. While the metaverse may still be 5-10 years from being mainstream, it could fundamentally change how people work, socialize, and spend their free time in virtual and immersive online environments. However, questions also remain around its impacts on mental health, privacy, and blurring the lines between reality and virtual worlds.
The document discusses the concept of the metaverse and its potential future impact. It defines the metaverse as a virtual reality space where users can interact with a computer-generated environment and each other. Large companies like Meta, Microsoft, and Epic Games are investing in developing aspects of the metaverse using technologies like virtual reality headsets. In the next 5-10 years, the metaverse could allow new forms of expression, work, education and social connection through virtual avatars and environments. However, challenges include the need for advanced technology, privacy/security issues, and potential disorientation switching between real and virtual worlds.
The document discusses the metaverse, which is a virtual reality space where users can interact with a computer-generated environment and other users. It is envisioned as the next major computing platform that will evolve from the internet. The concept originated from a dystopian novel from the 1990s. While aspects exist now, the full vision is estimated to take 5-10 years to become mainstream. The metaverse could impact lives by allowing new forms of self-expression and social interaction but may also negatively impact mental health if overused. It presents new opportunities and jobs as well as privacy and security risks.
Meta verse for mobile Meta verse for Mobilekundanmali001
1. The document discusses the concept of the Metaverse, which is a proposed development of the internet into a shared virtual space using technologies like virtual and augmented reality.
2. It explores the history and definitions of the Metaverse, potential technologies and foundations needed, as well as use cases, advantages, and criticisms of developing such a platform.
3. While the Metaverse is still in its early stages, major tech companies are heavily investing in the concept and it is predicted to become an $800 billion market by 2024, though many challenges around privacy, regulation, and effects on society still need to be addressed.
The Metaverse is the next evolution of the internet. It is a 3D virtual reality environment that can be navigated with VR headsets, avatars, and other devices. The Metaverse will allow us to create our own worlds and socialize with friends in a shared space. It will also allow us to learn new skills and engage in new experiences. The benefits of the metaverse are endless. We will be able to have more immersive experiences, explore new worlds and meet others like ourselves, all without leaving our homes or offices.
It is predicted that the future of the metaverse will be huge for business because it will allow them to connect with their customers on a whole new level by using virtual reality as a way of marketing their products or services.
Shamla Tech, a top Metaverse development company, provides you with cutting-edge, safe, and flawless Metaverse development services at unheard-of low costs, ensuring a sound investment for your company.
Shamla Tech is a renowned company, specializing in Metaverse development services and solutions for different industry verticals globally. We help you develop a Metaverse platform that offers you many new revenue streams.
Construct your own attractive and smart platform with exclusive Metaverse development services with Metaverse Development Company
Read More : https://shamlatech.com/metaverse-development-services/
Youtube - https://youtu.be/MUN-G8H2kAc
The metaverse is a virtual reality space where users can interact with a computer-generated environment and other users. It is expected to evolve from current technologies like virtual and augmented reality and become a new major computing platform. Examples include virtual worlds created by companies like Meta, Microsoft, and Epic Games. While the metaverse could allow for new forms of creativity, expression, and collaboration, it may also negatively impact mental health and cause people to disconnect from reality.
In the exciting era of the metaverse, VDOIT Technologies leads the way as a premier Metaverse Development Services provider. Our expertise lies at the forefront of this evolution, harnessing the potential of generative AI to unlock boundless creative possibilities and shape a digital landscape. We offer comprehensive metaverse solutions Contact us now to know more about our metaverse services.
Website: https://vdoitech.com/metaverse/
Email: info@vdoitech.com
Metaverse The New Reality
As mentioned earlier, the metaverse is the convergence of the real and virtual worlds. Thus, we can visualize the metaverse as a superset of virtual realities or virtual environments.
https://www.leewayhertz.com/metaverse-the-new-reality/
Metaverse, our metaverse experts, NFT, NFT marketplaces, virtual world, technology, virtual environments
#Metaverse #ourmetaverseexperts #NFT #NFTmarketplaces #virtualworld #technology #virtualenvironments
VIDYABHARATI TRUST COLLEGE OF BUSINESS (1).pdfakshaynerkar709
The document discusses the metaverse and provides examples of current metaverse platforms. It begins with an introduction to the concept of the metaverse, imagining a virtual world where people live, work and interact virtually through digital avatars. It then provides a brief history of the term and concept. Examples of current metaverse platforms are given, including Decentraland, The Sandbox, Bloktopia, Meta Horizon Worlds and Metahero. Key features of the metaverse discussed are the use of avatars, blockchain-based operations, and the ability to purchase virtual land.
Metaverse 101: Understanding the Virtual Reality RealmDonna Lenk
This guide provides an introduction to the metaverse, explaining the basic concepts, technologies, and opportunities within this emerging virtual reality realm.
Scaling Connections in PostgreSQL Postgres Bangalore(PGBLR) Meetup-2 - MydbopsMydbops
This presentation, delivered at the Postgres Bangalore (PGBLR) Meetup-2 on June 29th, 2024, dives deep into connection pooling for PostgreSQL databases. Aakash M, a PostgreSQL Tech Lead at Mydbops, explores the challenges of managing numerous connections and explains how connection pooling optimizes performance and resource utilization.
Key Takeaways:
* Understand why connection pooling is essential for high-traffic applications
* Explore various connection poolers available for PostgreSQL, including pgbouncer
* Learn the configuration options and functionalities of pgbouncer
* Discover best practices for monitoring and troubleshooting connection pooling setups
* Gain insights into real-world use cases and considerations for production environments
This presentation is ideal for:
* Database administrators (DBAs)
* Developers working with PostgreSQL
* DevOps engineers
* Anyone interested in optimizing PostgreSQL performance
Contact info@mydbops.com for PostgreSQL Managed, Consulting and Remote DBA Services
AC Atlassian Coimbatore Session Slides( 22/06/2024)apoorva2579
This is the combined Sessions of ACE Atlassian Coimbatore event happened on 22nd June 2024
The session order is as follows:
1.AI and future of help desk by Rajesh Shanmugam
2. Harnessing the power of GenAI for your business by Siddharth
3. Fallacies of GenAI by Raju Kandaswamy
Quality Patents: Patents That Stand the Test of TimeAurora Consulting
Is your patent a vanity piece of paper for your office wall? Or is it a reliable, defendable, assertable, property right? The difference is often quality.
Is your patent simply a transactional cost and a large pile of legal bills for your startup? Or is it a leverageable asset worthy of attracting precious investment dollars, worth its cost in multiples of valuation? The difference is often quality.
Is your patent application only good enough to get through the examination process? Or has it been crafted to stand the tests of time and varied audiences if you later need to assert that document against an infringer, find yourself litigating with it in an Article 3 Court at the hands of a judge and jury, God forbid, end up having to defend its validity at the PTAB, or even needing to use it to block pirated imports at the International Trade Commission? The difference is often quality.
Quality will be our focus for a good chunk of the remainder of this season. What goes into a quality patent, and where possible, how do you get it without breaking the bank?
** Episode Overview **
In this first episode of our quality series, Kristen Hansen and the panel discuss:
⦿ What do we mean when we say patent quality?
⦿ Why is patent quality important?
⦿ How to balance quality and budget
⦿ The importance of searching, continuations, and draftsperson domain expertise
⦿ Very practical tips, tricks, examples, and Kristen’s Musts for drafting quality applications
https://www.aurorapatents.com/patently-strategic-podcast.html
An invited talk given by Mark Billinghurst on Research Directions for Cross Reality Interfaces. This was given on July 2nd 2024 as part of the 2024 Summer School on Cross Reality in Hagenberg, Austria (July 1st - 7th)
In this follow-up session on knowledge and prompt engineering, we will explore structured prompting, chain of thought prompting, iterative prompting, prompt optimization, emotional language prompts, and the inclusion of user signals and industry-specific data to enhance LLM performance.
Join EIS Founder & CEO Seth Earley and special guest Nick Usborne, Copywriter, Trainer, and Speaker, as they delve into these methodologies to improve AI-driven knowledge processes for employees and customers alike.
Hire a private investigator to get cell phone recordsHackersList
Learn what private investigators can legally do to obtain cell phone records and track phones, plus ethical considerations and alternatives for addressing privacy concerns.
Coordinate Systems in FME 101 - Webinar SlidesSafe Software
If you’ve ever had to analyze a map or GPS data, chances are you’ve encountered and even worked with coordinate systems. As historical data continually updates through GPS, understanding coordinate systems is increasingly crucial. However, not everyone knows why they exist or how to effectively use them for data-driven insights.
During this webinar, you’ll learn exactly what coordinate systems are and how you can use FME to maintain and transform your data’s coordinate systems in an easy-to-digest way, accurately representing the geographical space that it exists within. During this webinar, you will have the chance to:
- Enhance Your Understanding: Gain a clear overview of what coordinate systems are and their value
- Learn Practical Applications: Why we need datams and projections, plus units between coordinate systems
- Maximize with FME: Understand how FME handles coordinate systems, including a brief summary of the 3 main reprojectors
- Custom Coordinate Systems: Learn how to work with FME and coordinate systems beyond what is natively supported
- Look Ahead: Gain insights into where FME is headed with coordinate systems in the future
Don’t miss the opportunity to improve the value you receive from your coordinate system data, ultimately allowing you to streamline your data analysis and maximize your time. See you there!
this resume for sadika shaikh bca studentSadikaShaikh7
I am a dedicated BCA student with a strong foundation in web technologies, including PHP and MySQL. I have hands-on experience in Java and Python, and a solid understanding of data structures. My technical skills are complemented by my ability to learn quickly and adapt to new challenges in the ever-evolving field of computer science.
UiPath Community Day Kraków: Devs4Devs ConferenceUiPathCommunity
We are honored to launch and host this event for our UiPath Polish Community, with the help of our partners - Proservartner!
We certainly hope we have managed to spike your interest in the subjects to be presented and the incredible networking opportunities at hand, too!
Check out our proposed agenda below 👇👇
08:30 ☕ Welcome coffee (30')
09:00 Opening note/ Intro to UiPath Community (10')
Cristina Vidu, Global Manager, Marketing Community @UiPath
Dawid Kot, Digital Transformation Lead @Proservartner
09:10 Cloud migration - Proservartner & DOVISTA case study (30')
Marcin Drozdowski, Automation CoE Manager @DOVISTA
Pawel Kamiński, RPA developer @DOVISTA
Mikolaj Zielinski, UiPath MVP, Senior Solutions Engineer @Proservartner
09:40 From bottlenecks to breakthroughs: Citizen Development in action (25')
Pawel Poplawski, Director, Improvement and Automation @McCormick & Company
Michał Cieślak, Senior Manager, Automation Programs @McCormick & Company
10:05 Next-level bots: API integration in UiPath Studio (30')
Mikolaj Zielinski, UiPath MVP, Senior Solutions Engineer @Proservartner
10:35 ☕ Coffee Break (15')
10:50 Document Understanding with my RPA Companion (45')
Ewa Gruszka, Enterprise Sales Specialist, AI & ML @UiPath
11:35 Power up your Robots: GenAI and GPT in REFramework (45')
Krzysztof Karaszewski, Global RPA Product Manager
12:20 🍕 Lunch Break (1hr)
13:20 From Concept to Quality: UiPath Test Suite for AI-powered Knowledge Bots (30')
Kamil Miśko, UiPath MVP, Senior RPA Developer @Zurich Insurance
13:50 Communications Mining - focus on AI capabilities (30')
Thomasz Wierzbicki, Business Analyst @Office Samurai
14:20 Polish MVP panel: Insights on MVP award achievements and career profiling
How Netflix Builds High Performance Applications at Global ScaleScyllaDB
We all want to build applications that are blazingly fast. We also want to scale them to users all over the world. Can the two happen together? Can users in the slowest of environments also get a fast experience? Learn how we do this at Netflix: how we understand every user's needs and preferences and build high performance applications that work for every user, every time.
Are you interested in dipping your toes in the cloud native observability waters, but as an engineer you are not sure where to get started with tracing problems through your microservices and application landscapes on Kubernetes? Then this is the session for you, where we take you on your first steps in an active open-source project that offers a buffet of languages, challenges, and opportunities for getting started with telemetry data.
The project is called openTelemetry, but before diving into the specifics, we’ll start with de-mystifying key concepts and terms such as observability, telemetry, instrumentation, cardinality, percentile to lay a foundation. After understanding the nuts and bolts of observability and distributed traces, we’ll explore the openTelemetry community; its Special Interest Groups (SIGs), repositories, and how to become not only an end-user, but possibly a contributor.We will wrap up with an overview of the components in this project, such as the Collector, the OpenTelemetry protocol (OTLP), its APIs, and its SDKs.
Attendees will leave with an understanding of key observability concepts, become grounded in distributed tracing terminology, be aware of the components of openTelemetry, and know how to take their first steps to an open-source contribution!
Key Takeaways: Open source, vendor neutral instrumentation is an exciting new reality as the industry standardizes on openTelemetry for observability. OpenTelemetry is on a mission to enable effective observability by making high-quality, portable telemetry ubiquitous. The world of observability and monitoring today has a steep learning curve and in order to achieve ubiquity, the project would benefit from growing our contributor community.
Blockchain and Cyber Defense Strategies in new genre timesanupriti
Explore robust defense strategies at the intersection of blockchain technology and cybersecurity. This presentation delves into proactive measures and innovative approaches to safeguarding blockchain networks against evolving cyber threats. Discover how secure blockchain implementations can enhance resilience, protect data integrity, and ensure trust in digital transactions. Gain insights into cutting-edge security protocols and best practices essential for mitigating risks in the blockchain ecosystem.
Data Protection in a Connected World: Sovereignty and Cyber Securityanupriti
Delve into the critical intersection of data sovereignty and cyber security in this presentation. Explore unconventional cyber threat vectors and strategies to safeguard data integrity and sovereignty in an increasingly interconnected world. Gain insights into emerging threats and proactive defense measures essential for modern digital ecosystems.
Performance Budgets for the Real World by Tammy EvertsScyllaDB
Performance budgets have been around for more than ten years. Over those years, we’ve learned a lot about what works, what doesn’t, and what we need to improve. In this session, Tammy revisits old assumptions about performance budgets and offers some new best practices. Topics include:
• Understanding performance budgets vs. performance goals
• Aligning budgets with user experience
• Pros and cons of Core Web Vitals
• How to stay on top of your budgets to fight regressions
MYIR Product Brochure - A Global Provider of Embedded SOMs & SolutionsLinda Zhang
This brochure gives introduction of MYIR Electronics company and MYIR's products and services.
MYIR Electronics Limited (MYIR for short), established in 2011, is a global provider of embedded System-On-Modules (SOMs) and
comprehensive solutions based on various architectures such as ARM, FPGA, RISC-V, and AI. We cater to customers' needs for large-scale production, offering customized design, industry-specific application solutions, and one-stop OEM services.
MYIR, recognized as a national high-tech enterprise, is also listed among the "Specialized
and Special new" Enterprises in Shenzhen, China. Our core belief is that "Our success stems from our customers' success" and embraces the philosophy
of "Make Your Idea Real, then My Idea Realizing!"
2. What is METAVERSE ?
• Metaverse is a virtual-reality space in which users can interact
with a computer-generated environment and other users.
• The internet will eventually evolve into the metaverse , which
will come to represent the next major computing platform.
• Combination of augmented , virtual and mixed reality can be
metaverse
2
METAVERSE
3. Metaverse Made Of:
3
MIXED REALITY
A medium consisting of
immersive computer-
generated environments in
which elements of a
physical and virtual
environment are combined.
AGUMENTED REALITY
Augmented reality (AR)
is an enhanced version of
the real physical world that
is achieved through the use
of digital visual elements,
sound, or other sensory
stimuli and delivered via
technology.
VIRTUAL REALITY
Virtual reality (VR) is a
simulated experience that
can be similar to or
completely different from
the real world. Applications
of virtual reality include
entertainment , education
and business.
METAVERSE
4. Layers Of Metaverse
4
INTERFACE
INFRASTRUCTURE
EXPERIENCE
SPATIAL COMPUTING
DISCOVERY
DECENTRALIZATION
GAMES,SOCIAL,ESPORTS,THEATERS,S
HOPPING
AD NETWORKS,RATINGS,STORES,AGENTS
3D ENGINES,VR/AR/XR,UI
EDGE COMPUTING,AI,BLOCKCHAIN
IMOBILE,SMART GLASSES,
WEARABLES,GESTURES
5G,WIFI 6,6G,CLOUD,MEMS,GPUS
METAVERSE
5. What you can do in a Metaverse?
5
1 3 5
6
4
2
Make a virtual
property
Buy and sell
unique assets
Socialize and make
new friends
Own digital
properties
Buy NFT’s,Earn
Money
Create an
environment
METAVERSE
6. Evolution of Metaverse:
6
The internet has always been about connecting
people. Over the past three
decades, internet technology has evolved, and the
way we all interact with the
web has evolved with it. Much has changed, but
three key eras of online-based communities could
be thought of as:
• Web 1.0 - Netscape connected us online
• Web 2.0 - Facebook connected us into online
communities
• Web 3.0 - Decentraland connected us into a
community-owned virtual world
7. How does Metaverse work?
7
• The way the metaverse will work is still being defined. But it will probably provide users with
a single avatar or digital identity, which grants them access to an integrated digital ecosystem.
The ecosystem would potentially have its own currency, property and possessions. This could
be a digitally altered form of reality, a virtual world built from scratch, or some combination
of the two.
• Within this metaverse, users may ultimately be able to perform all the online tasks that are
currently spread across separate digital properties like websites and apps, ideally without the
need for the many passwords and user accounts that characterize current digital experiences.
Chinese apps (or ‘super-apps’) such as WeChat already have significant interoperability,
integrating a discussion platform, payments and a social credit system.
METAVERSE
8. How does Metaverse work?
8
• Meanwhile the gaming community may argue a game such as Fortnite qualifies as a kind of
prototype metaverse. The game boasts 350 million registered users globally (a population
equal to the US) and includes in-game currency that can be earned and traded.
• While the building blocks exist, they are not yet connected into a true metaverse. Our
assumptions are based on existing knowledge and behaviour. Many predictions may come
true, but other possible paths will fail or simply not be taken up by developers and users as
technology grows and people adapt to and help shape its possibilities.
METAVERSE
9. How the Metaverse Will
Impact Our Lives
• We will begin to express ourselves in new and exciting ways: Every person will have a character
that represents themselves in the Metaverse called an avatar. We will learn how to express pieces of
ourselves through these avatars in ways that we may not have been able to test out before.
• Our mental health will be impacted: This could have both a positive and a negative impact on our
mental health as we are living in two worlds. As with any new technology, we will need to be
mindful about not disconnecting ourselves so much from our real life that
METAVERSE
10. How the Metaverse Will
Impact Our Lives
• We may experience dissonance between reality and the metaverse:Let's face it, living in a world
where I can have whatever I want, whenever I want it sounds like a dream. But it will also come with
some downsides. Going from a Metaverse built around a real-time experience and then going back
into reality where things tend to manifest slower will be a bit of a shock to the system. So much so
that it could lead to people disconnecting from their real life in favor of the world they've created in
the Metaverse. Or it could simply be disorienting to bounce back and forth in to these worlds and
navigate between them.
• We will collaborative work create our environment: Work environments will take on a whole new
meaning in the metaverse. There will be no limit to the environments we can create. There will be no
barriers between environments as we can simply shift betweenthem.
METAVERSE
11. Issues With The Metaverse:
11
• There will be other potential risks to society arising from a metaverse.The metaverse threatens to
increase digital exclusion, if people around the world have unequal access to the technologies
essential to metaverse participation.
• The act of existing within the metaverse could itself likely become highly addictive, which might
aggravate rather than alleviate mental health problems. It may be hard for some to maintain a
happy life in the real world, beyond the comforts of a metaverse tailored existence.
• Another risk is that this kind of intense, automated catering to user preference could drag users
deeper into negative behaviours, from conspiracy theories and radical politics to trolling and
gambling.
METAVERSE
12. How do you access Metaverse ?
• Currently users access the digital world via screens, whether mobile or desktop devices. A metaverse
will be accessed via easily portable and immersive hardware like headsets, gloves, watches and contact
lenses. These will allow users to view, hear and touch a digital landscape directly, as opposed to via a
projection on a screen.
• This hardware will, however, also allow the metaverse more direct access to its users. It will be
increasingly easy for sophisticated algorithms to collect far more complex, dynamic data on users.
This would include heart rate, pupil dilation, gestures and gaze direction.
• Therefore, while users will be granted greater access to a digital world through a metaverse, providers
of goods and services will have an even more intrusive insight into their users’ beliefs, fears and
desires.
METAVERSE
13. Owner of the Metaverse:
• As no fully fledged metaverse currently exists, it is not possible to say that there are any ‘owners’ as
such. However, major technology companies are positioning themselves to serve as portals (or
gateways) to the metaverse. Each seeks to offer the preeminent, if not the only, point of entry.
• Meta has invested $10 billion in its metaverse work already, after purchasing virtual reality firm
Oculus Vision Tech in 2014. It and other major companies such as Walmart and Nike are busy filing
trademark protection and copyright on virtual versions of their products in preparation for the
metaverse.
• It is likely these big companies will try to achieve dominance in the metaverse and guard their
intellectual property. But their unchallenged monopoly would create serious problems.
METAVERSE
16. DECENTRALAND
Decentraland is a 3D virtual world browser-based platform. Users may buy virtual plots of land
in the platform as NFTs via the MANA cryptocurrency, which uses the Ethereum blockchain. It
was opened to the public in February 2020, and is overseen by the nonprofit Decentraland
Foundation. Designers can create and sell clothes and accessories for the avatars to be used in
the virtual world.
A non-fungible token (NFT) is a unique digital identifier that cannot be copied, substituted, or
subdivided, that is recorded in a blockchain, and that is used to certify authenticity and
ownership.
16
METAVERSE
17. 17
PRO’s OF
METAVE
RSE
• Traveling the world without moving
• Increasing technological literacy and
skills
• Connecting with new people without
feeling awkward
• Creating completely new job
opportunities
METAVERSE
18. CON’s OF
METAVER
SE
18
• Required of Advanced Digital
Technologies
• Privacy and Security
Implications
• Reducing the Difference
between Real and Virtual
METAVERSE
19. The Metaverse: Where We Are and Where
We’re Headed
19
╸ Zuckerberg recently told tech podcaster Lex Fridman:“We’ve
gone from desktop to web to mobile; from text to photos to video.
But this isn’t the end of the line,” writes Zuckerberg in a recent
letter to his employees. “The next platform will be even more
immersive—an embodied internet where you’re in the experience,
not just looking at it. We call this the metaverse, and it will touch
every product we build.”
METAVERSE
21. Big Player’s Of Metaverse:
21
META APPLE GOOGLE MICROSOFT
METAVERSE
22. Future of the Metaverse
Today's metaverse: virtual reality as
the “digital escape ”. Over the next
few years the future metaverse would
be something very similar to our real
world in many aspects and even
replace some real-world activities
METAVERSE