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r/Eldenring icon
r/Eldenring
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This is the subreddit for the Elden Ring gaming community. Elden Ring is an action RPG which takes place in the Lands Between, sometime after the Shattering of the titular Elden Ring. Players must explore and fight their way through the vast open-world to unite all the shards, restore the Elden Ring, and become Elden Lord. Elden Ring was directed by Hidetaka Miyazaki and made in collaboration with George R. R. Martin. It was developed by FromSoft and published by Bandai Namco.


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Shots fired
r/Eldenring - Shots fired

Hot take, but the DLC just shows how many people refuse to actually play the game and want everything handed to them
r/Eldenring icon
r/Eldenring
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This is the subreddit for the Elden Ring gaming community. Elden Ring is an action RPG which takes place in the Lands Between, sometime after the Shattering of the titular Elden Ring. Players must explore and fight their way through the vast open-world to unite all the shards, restore the Elden Ring, and become Elden Lord. Elden Ring was directed by Hidetaka Miyazaki and made in collaboration with George R. R. Martin. It was developed by FromSoft and published by Bandai Namco.


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Hot take, but the DLC just shows how many people refuse to actually play the game and want everything handed to them

There's no shame in using summons, or any other tool the game offers you to beat a boss. Hell I still can't beat Malenia in a 1v1 and probably never will.

There's a lot of shame in blaming the game for your own failures, especially when it gives you all the tools you ever need, you just need to be willing to look. If you refuse to engage with the game, you cannot blame the game, that's ON YOU.

Mr. Zaki himself said that he wanted to recapture that feeling that the original game gave. In the base game, when you hit a wall, the best thing to do was exploring further, then trying again when you're more powerful. People are pretending this magically doesn't apply to the DLC for some reason.

Prime example, the blessing fragments. People cry about it being like ADP. It isn't, like objectively, it is not, that's trying to blame the game for you being bad. And I mean bad as in you expect the game to play itself for you.

What the fragments are, in reality, is the same thing that runes are in the main game, they allow you to level up your stats. It's the same system in a different coating that isn't cheesable like runes are. Keep in mind, however, that the runes still have an effect, you can still AFK farm them until your stats are miles above what the bosses can handle. If you refuse to explore and collect the fragments, you only have yourself to blame. You can easily get to 7 without touching a boss, and if you're willing to knock some minor bosses around I'm 90% positive you can get to 14 without touching a rememberance boss.

Beyond that, every single rememberance boss (except the last one's second phase) is fairer than almost ANYTHING in the main game, hell some of the bosses feel like DS3 bosses. There's minimal-to-no BS involved, they're just straight up fights. The usual bleed/frost/poison/rot tactics still work the same as they did in the main game. The OP summons are still OP, just like they are in the main game, but you need to actually engage with the game to power them up.

If you've beaten the main game, you will beat the DLC, this is non-negotiable. The only thing stopping it from happening is you complaining about solvable problems that you yourself can solve by playing the damn game.

(Also, if you're struggling on a boss feel free to shoot me a DM, I finished the DLC yesterday, so I can drop some tips. They might not be the best tips but they got me to the end.)

EDIT: For anyone saying the DLC is magically harder than the base game, it's objectively not, you just got used to the base game, the bosses are AT WORST no different than Malekith, Malenia, Mohg, Morgott or Godfrey according to the descriptions of "hyper aggressive with no openings"

However I will die on the hill that the DLC bosses are easier, because I'm terrible at the game and struggled far less in 1v1s in the DLC than I do with any of the mentioned main game bosses TO THIS DAY

You'll see in two weeks when everyone learns them, suddenly the complaints will shift that the bosses are trash because they're easy, currently the popular opinion is to say they're hard

The only difference is the last boss who is definitely overtuned in the second phase, and definitely needs to be redesigned

EDIT 2: As some players have pointed out, a lot of the "elite" enemies between bosses are way overtuned, and that's one of the complaints I do agree with

One shouldn't be fighting bosses behind every corner on the way to an actual boss, they should provide a challenge but not a wall


DLC PATCH - Calibration 1.12 BUFFS SCADUTREE FRAGMENTS & ADJUSTS DIFFICULTY
r/Eldenring icon
r/Eldenring
A banner for the subreddit

This is the subreddit for the Elden Ring gaming community. Elden Ring is an action RPG which takes place in the Lands Between, sometime after the Shattering of the titular Elden Ring. Players must explore and fight their way through the vast open-world to unite all the shards, restore the Elden Ring, and become Elden Lord. Elden Ring was directed by Hidetaka Miyazaki and made in collaboration with George R. R. Martin. It was developed by FromSoft and published by Bandai Namco.


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MOD

From Bandai Namco

ELDEN RING Calibration Update – Version 1.12.2

Thank you kindly for playing ELDEN RING SHADOW OF THE ERDTREE.

To adjust the Expansion’s balance, a calibration update has been released.

Calibration Update 1.12.2 change list

Attack and damage negation curve scaling of the Shadow Realm Blessings have been revised.

  • The attack and damage negation has been increased for the first half of the maximum amount of Blessing enhancements, and the second half will now be more gradual.

  • The attack and damage negation granted by the final level of Blessing enhancements has been slightly increased.

The calibration update can be applied by logging into the multiplayer server.

If the Calibration Ver. listed at the bottom right of the title menu is not "1.12.2", then select LOGIN and apply the latest regulations before enjoying the game.

About graphics settings (PC version only)

We have confirmed a bug where the raytracing settings are automatically enabled if you have previously loaded saved data from previous game versions.
 

If your framerate is unstable, please check in the 'SYSTEM' > 'Graphics Settings' > 'Raytracing Quality' settings from the title menu or in-game menu to check if it has been unintentionally set to 'ON'. Once set to 'OFF', Ray Tracing will no longer be automatically enabled.
 

Other balance adjustments as well as bug fixes are also planned for a future patch.

Thank you for your continued support of ELDEN RING.

BLESSING CHANGES VIA WIKI

Scadutree Fragments

|Level|Scadutree Fragment Required|Damage Dealt|Damage Recieved| |0|x1 Scadutree Fragment|1|1| |1|x2 Scadutree Fragment|1.05x|0.952x| |2 |x2 Scadutree Fragment|1.10x|0.909x| |3 |x2 Scadutree Fragment|1.15x|0.869x| |4 |x2 Scadutree Fragment|1.20x|0.833x| |5 |x2 Scadutree Fragment|1.25x|0.800x| |6 |x2 Scadutree Fragment|1.30x|0.769x| |7 |x2 Scadutree Fragment|1.35x|0.740x| |8 |x2 Scadutree Fragment|1.40x|0.714x| |9|x2 Scadutree Fragment|1.45x|0.689x| |10|x3 Scadutree Fragment|1.50x|0.666x| |11|x3 Scadutree Fragment|1.55x|0.645x| |12|x3 Scadutree Fragment|1.60x|0.625x| |13|x3 Scadutree Fragment|1.65x|0.606x| |14|x3 Scadutree Fragment|1.70x|0.588x| |15|x3 Scadutree Fragment|1.75x|0.571x| |16|x3 Scadutree Fragment|1.80x|0.555x| |17|x3 Scadutree Fragment|1.85x|0.540x| |18|x3 Scadutree Fragment|1.90x|0.526x| |19|x3 Scadutree Fragment|1.95x|0.512x| |20|x3 Scadutree Fragment|2.00x|0.500x|

Revered Spirit Ashes

|Level|Revered Spirit Ash Required|Damage Dealt|Damage Taken| |1|x1 Revered Spirit Ash|1.075x|0.931x| |2 |x1 Revered Spirit Ash|1.150x|0.875x| |3 |x1 Revered Spirit Ash|1.225x|0.826x| |4 |x2 Revered Spirit Ash|1.300x|0.785x| |5 |x2 Revered Spirit Ash|1.375x|0.750x| |6 |x3 Revered Spirit Ash|1.450x|0.718x| |7 |x3 Revered Spirit Ash|1.525x|0.691x| |8 |x3 Revered Spirit Ash|1.600x|0.666x| |9|x4 Revered Spirit Ash|1.675x|0.644x| |10|x5 Revered Spirit Ash|1.750x|0.625x|


New MO is up
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r/Helldivers
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A subreddit dedicated to HELLDIVERS and HELLDIVERS 2, intense co-op shooters set in a satirical dystopian future where you play as one of mankind's elite soldiers determined to spread managed democracy. Developed by Arrowhead Game Studios.


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New MO is up
r/Helldivers - New MO is up

Hello, old friends
r/Eldenring icon
r/Eldenring
A banner for the subreddit

This is the subreddit for the Elden Ring gaming community. Elden Ring is an action RPG which takes place in the Lands Between, sometime after the Shattering of the titular Elden Ring. Players must explore and fight their way through the vast open-world to unite all the shards, restore the Elden Ring, and become Elden Lord. Elden Ring was directed by Hidetaka Miyazaki and made in collaboration with George R. R. Martin. It was developed by FromSoft and published by Bandai Namco.


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Hello, old friends
r/Eldenring - Hello, old friends

Returning to Limgrave
r/Eldenring icon
r/Eldenring
A banner for the subreddit

This is the subreddit for the Elden Ring gaming community. Elden Ring is an action RPG which takes place in the Lands Between, sometime after the Shattering of the titular Elden Ring. Players must explore and fight their way through the vast open-world to unite all the shards, restore the Elden Ring, and become Elden Lord. Elden Ring was directed by Hidetaka Miyazaki and made in collaboration with George R. R. Martin. It was developed by FromSoft and published by Bandai Namco.


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Returning to Limgrave
r/Eldenring - Returning to Limgrave

Remember when everything we knew about these guys were either Alexander story or the Jarburg? Blessed times
r/Eldenring icon
r/Eldenring
A banner for the subreddit

This is the subreddit for the Elden Ring gaming community. Elden Ring is an action RPG which takes place in the Lands Between, sometime after the Shattering of the titular Elden Ring. Players must explore and fight their way through the vast open-world to unite all the shards, restore the Elden Ring, and become Elden Lord. Elden Ring was directed by Hidetaka Miyazaki and made in collaboration with George R. R. Martin. It was developed by FromSoft and published by Bandai Namco.


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Remember when everything we knew about these guys were either Alexander story or the Jarburg? Blessed times
r/Eldenring - Remember when everything we knew about these guys were either Alexander story or the Jarburg? Blessed times


What just happened?
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r/Helldivers
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A subreddit dedicated to HELLDIVERS and HELLDIVERS 2, intense co-op shooters set in a satirical dystopian future where you play as one of mankind's elite soldiers determined to spread managed democracy. Developed by Arrowhead Game Studios.


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What just happened?

Elden ring players attempting to “punish” a boss with two consecutive light attacks after dodging 10 second long 15+ attack chain combos with AOE spam
r/Eldenring icon
r/Eldenring
A banner for the subreddit

This is the subreddit for the Elden Ring gaming community. Elden Ring is an action RPG which takes place in the Lands Between, sometime after the Shattering of the titular Elden Ring. Players must explore and fight their way through the vast open-world to unite all the shards, restore the Elden Ring, and become Elden Lord. Elden Ring was directed by Hidetaka Miyazaki and made in collaboration with George R. R. Martin. It was developed by FromSoft and published by Bandai Namco.


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Elden ring players attempting to “punish” a boss with two consecutive light attacks after dodging 10 second long 15+ attack chain combos with AOE spam
r/Eldenring - Elden ring players attempting to “punish” a boss with two consecutive light attacks after dodging 10 second long 15+ attack chain combos with AOE spam







I understand it's how she's been portrayed since the conception of the character but I really feel like Leona's design could have been benefitted if they had added some muscle definition to her as a way to better convey her role her still make her feel powerful even without armor
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This is a subreddit devoted to the game League of Legends.


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I understand it's how she's been portrayed since the conception of the character but I really feel like Leona's design could have been benefitted if they had added some muscle definition to her as a way to better convey her role her still make her feel powerful even without armor
https://preview.redd.it/i-understand-its-how-shes-been-portrayed-since-the-v0-bd6gu6y8xv8d1.png

Leon's been skinny since she got added to the game and skins such as Pool Party Leona or even her more "recent" subtle redesign in LoR have done very little to challenge that notion. Though regardless she's still ment to be the portrayal of a powerful demi-goddess and warrior priestess to the Solari. A literal sword and shield to her people and I think her heavy armor does well in portraying that story non-verbally.

When you remove her armor then I think an aspect of her design is lost. She still has her sword and shield, sure. But by getting rid of her armor it immediately does away with a lot of the things that make her feel powerful. and so to suppliment for that, I have a simple suggestion. Simply give her more musclemass. Make her physically appear more dominant even without the armor to retain the same feelings of someone who is unmovable.

When Kayle got reworked, they told us the reason they had for removing a lot of her bulk was so people would not mistake her for a Tank. For Leona the inverse should be true aswell. Even out of her armor, she should still look like a tank, which can be done easily, simply by giving her more muscles.


For the first time ever, a planet only has 0.8% decay. If bot players focus, we can take Vandalon IV this week!
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r/Helldivers
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A subreddit dedicated to HELLDIVERS and HELLDIVERS 2, intense co-op shooters set in a satirical dystopian future where you play as one of mankind's elite soldiers determined to spread managed democracy. Developed by Arrowhead Game Studios.


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For the first time ever, a planet only has 0.8% decay. If bot players focus, we can take Vandalon IV this week!
r/Helldivers - For the first time ever, a planet only has 0.8% decay. If bot players focus, we can take Vandalon IV this week!

I know everyone is playing the DLC and fighting harder bosses, but I finally beat Malenia after countless hours of trying!
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r/Eldenring
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This is the subreddit for the Elden Ring gaming community. Elden Ring is an action RPG which takes place in the Lands Between, sometime after the Shattering of the titular Elden Ring. Players must explore and fight their way through the vast open-world to unite all the shards, restore the Elden Ring, and become Elden Lord. Elden Ring was directed by Hidetaka Miyazaki and made in collaboration with George R. R. Martin. It was developed by FromSoft and published by Bandai Namco.


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I know everyone is playing the DLC and fighting harder bosses, but I finally beat Malenia after countless hours of trying!
r/Eldenring - I know everyone is playing the DLC and fighting harder bosses, but I finally beat Malenia after countless hours of trying!


If someone died near you, it's YOUR job to reinforce them
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r/Helldivers
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A subreddit dedicated to HELLDIVERS and HELLDIVERS 2, intense co-op shooters set in a satirical dystopian future where you play as one of mankind's elite soldiers determined to spread managed democracy. Developed by Arrowhead Game Studios.


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If someone died near you, it's YOUR job to reinforce them

It's not the job of a guy on the other half of the map. It's not "someone else will reinforce them". All it takes is take a look at the map, determine if you are close to dead guy and then reinforce him if you are. That's it. The only excuse if you are being chased by 4 titans and 13 chargers on top of 30 hunters or have half of automaton army on your ass. Waiting for reinforcement for 2 minutes even when you are pinging to reinforce you is driving me insane.






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