(Go: >> BACK << -|- >> HOME <<)

Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

No cambia el volumen usando Wine para juegos #109

Open
djlaauol opened this issue Apr 9, 2017 · 1 comment
Open

No cambia el volumen usando Wine para juegos #109

djlaauol opened this issue Apr 9, 2017 · 1 comment

Comments

@djlaauol
Copy link
djlaauol commented Apr 9, 2017

Hola tengo un juego que se llama UltraStartDeluxe https://sourceforge.net/projects/ultrastardx/
y solo funciona con Windows. Es un karaoke. Utilizo Wineskin Winery para poder crear una instalacion en OS X 10.12.4 . Funciona perfectamente el juego. Mi problema es que necesito regular el volumen de salida por aplicacion como lo hace windows. Encontre su soft y no logro que tome el cambio de volumen. En la barra de notificaciones, si detecta el juego pero no toma los cambios
background

Desde ya muchisimas gracias por tus aportes. Un Gran saludo desde Argentina Buenos Aires.

@kyleneideck
Copy link
Owner

Have you tried the OS X version? https://usdx.eu/downloads/

I've just tried it and Background Music is able to control its volume, but it also seems to make the audio stutter. I'm not sure why and I haven't had this problem with other programs before.

The problem you're getting when you run it with Wine might be caused by the same bug as #42. If you want to check, you can install a debug build with build_and_install.sh -d, look for a like like "BGM_Clients::StartIO: Client 252 (org.ultrastardeluxe.ultrastardeluxe) starting IO" in Console.app and compare it to the bundle ID the app has in the logs from BGMApp.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants