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{{short description|2009 video game for PlayStation 3}}
{{Multiple issues|refimprove=October 2009|wikify=October 2010|cleanup-link rot = July 2011|lead rewrite = July 2011}}

{{Infobox video game
{{Infobox video game
|title=Ninja Gaiden Sigma 2
|title=Ninja Gaiden Sigma 2
|image=[[File:Ninja gaiden sigma 2 usa.PNG]]
|image=Ninja gaiden sigma 2 usa.PNG
|caption=North American box
|caption=North American PS3 cover art
|developer=[[Team Ninja]]
|developer=[[Team Ninja]]
|publisher=[[Tecmo Koei]]
|publisher=[[Tecmo Koei]]
|director = Yosuke Hayashi
|producer = Yosuke Hayashi
|artist = Masahiro Nose <br> Hirohisa Kaneko <br> Mariko Hirokane
|composer = Hiroyuki Akiyama<br/>Ryo Koike<br/>Takumi Saito
|programmer = Yasunori Sakuda <br> Masanao Kimura <br> Takanori Goshima
|series=''[[Ninja Gaiden]]''
|series=''[[Ninja Gaiden]]''
|platforms=[[PlayStation 3]]
|platforms= {{ubl|[[PlayStation 3]]| [[PlayStation Vita]]|[[Microsoft Windows]]|[[Nintendo Switch]]|[[PlayStation 4]]|[[Xbox One]]}}
|engine= Hybrid Engine<ref>[http://www.gamasutra.com/php-bin/news_index.php?story=24388 Gamasutra:Q&A: The Way of Team Ninja - Hayashi on Ninja Gaiden Sigma 2]</ref>
|engine= Hybrid Engine<ref>{{Cite web |url=http://www.gamasutra.com/php-bin/news_index.php?story=24388 |title=Gamasutra:Q&A: The Way of Team Ninja - Hayashi on Ninja Gaiden Sigma 2 |access-date=2009-10-24 |archive-date=2017-12-01 |archive-url=https://web.archive.org/web/20171201132109/https://www.gamasutra.com/php-bin/news_index.php?story=24388 |url-status=live }}</ref>
|released='''PlayStation 3'''{{vgrelease|NA|September 29, 2009}}{{vgrelease|JP|October 1, 2009<ref>{{cite web|last=Tanaka|first=John|date=2009-07-01|title=Ninja Gaiden Sigma 2 Dated in Japan|url=http://ps3.ign.com/articles/100/1000333p1.html|publisher=IGN|access-date=2009-07-01|archive-date=2009-07-04|archive-url=https://web.archive.org/web/20090704163038/http://ps3.ign.com/articles/100/1000333p1.html|url-status=live}}</ref>}}{{vgrelease|EU|October 2, 2009<ref>{{cite web|last=Scammell|first=David|date=2009-07-27|title=Ninja Gaiden Sigma 2 hitting UK in October|url=http://www.gamerzines.com/ps3/news/ninja-gaiden-sigma-2-date.html|publisher=GamerZines|access-date=2009-07-27|archive-url=https://web.archive.org/web/20110711072446/http://www.gamerzines.com/ps3/news/ninja-gaiden-sigma-2-date.html|archive-date=2011-07-11|url-status=dead}}</ref>}} '''PlayStation Vita'''<br/>{{vgrelease|NA|February 26, 2013}}{{vgrelease|JP|February 28, 2013|EU|March 1, 2013}}'''Windows''', '''Switch''', '''PS4''', '''Xbox One'''{{vgrelease|WW|June 10, 2021}}
| version= 1.01
|genre=[[Hack and slash]], [[Action-adventure game|action-adventure]]
|designer=Yosuke Hayashi
|modes=[[Single-player video game|Single-player]], [[Multiplayer video game|multiplayer]]
|released={{vgrelease|NA=September 29, 2009}}{{vgrelease|JP=October 1, 2009<ref>{{cite web|last=Tanaka|first=John|date=2009-07-01| title=Ninja Gaiden Sigma 2 Dated in Japan|url=http://ps3.ign.com/articles/100/1000333p1.html|publisher=[[IGN]]|accessdate= 2009-07-01}}</ref>}}{{vgrelease|EU=October 2, 2009<ref>{{cite web|last=Scammell|first=David|date=2009-07-27|title=Ninja Gaiden Sigma 2 hitting UK in October|url=http://www.gamerzines.com/ps3/news/ninja-gaiden-sigma-2-date.html|publisher=GamerZines| accessdate=2009-07-27}}</ref>}}
|genre=[[Hack and slash]]
|modes=[[Single-player video game|Single-player]], [[Multiplayer video game|Multiplayer]]
|ratings={{vgratings|ESRB=M|CERO=D|PEGI=16+}}
|media=[[Blu-ray Disc]]
}}
}}
'''''Ninja Gaiden Sigma 2''''', stylized as '''''Ninja Gaiden Σ2''''', is a port of the 2008 [[Xbox 360]] video game ''[[Ninja Gaiden II]]'', and was developed by [[Team Ninja]] exclusively for the [[PlayStation 3]] in 2009. It includes the entirety of the original story mode as well as various changes to the game's design, along with updated textures and a [[720p]] resolution. The game changes ''Ninja Gaiden II'' in a similar, but not identical way to how ''[[Ninja Gaiden Sigma]]'' changed the original ''[[Ninja Gaiden (2004 video game)|Ninja Gaiden]]''. A port for the [[PlayStation Vita]], titled '''''Ninja Gaiden Sigma 2 Plus''''' ('''''Ninja Gaiden Σ2+'''''), was released in 2013.<ref name="ngs2plus">{{cite web|url=http://www.joystiq.com/2012/09/19/team-ninja-reveals-ninja-gaiden-sigma-2-plus-headed-to-ps-vita/|title=Team Ninja reveals Ninja Gaiden Sigma 2 Plus headed to PS Vita|first=Richard|last=Mitchell|date=2012-09-19|access-date=2012-11-12|work=Joystiq|publisher=AOL Tech|archive-date=2015-01-04|archive-url=https://web.archive.org/web/20150104181352/http://www.joystiq.com/2012/09/19/team-ninja-reveals-ninja-gaiden-sigma-2-plus-headed-to-ps-vita/|url-status=live}}</ref>
'''''Ninja Gaiden Sigma 2''''', also known as '''''Ninja Gaiden Σ 2''''', is an action-adventure game developed by [[Team Ninja]] for the [[PlayStation 3]]. It is an enhanced port of ''[[Ninja Gaiden II (2008 video game)|Ninja Gaiden II]]''.


''Ninja Gaiden Sigma 2'' was released for the [[Microsoft Windows]], [[Nintendo Switch]], [[PlayStation 4]], and [[Xbox One]] as part of the ''Ninja Gaiden: Master Collection'' on June 10, 2021.<ref>{{cite web|url=https://www.gematsu.com/2021/02/ninja-gaiden-master-collection-announced-for-ps4-xbox-one-switch-and-pc|title=Ninja Gaiden: Master Collection announced for PS4, Xbox One, Switch, and PC|website=Gematsu|date=February 17, 2021|access-date=February 17, 2021|archive-date=February 17, 2021|archive-url=https://web.archive.org/web/20210217230825/https://www.gematsu.com/2021/02/ninja-gaiden-master-collection-announced-for-ps4-xbox-one-switch-and-pc|url-status=live}}</ref>
==Plot==
One year after ''[[Ninja Gaiden (2004 video game)|Ninja Gaiden]]'', master blacksmith Muramasa is setting up shop in [[Tokyo]]. A CIA agent named Sonia enters the place and asks for Ryu Hayabusa's whereabouts, until members of the Black Spider Ninja Clan attack the shop and kidnap her. Enter the Dragon Ninja Ryu, who fails to stop Sonia's kidnapping and makes haste around the Tokyo skyscrapers and rescues the agent, who informs him of an attack on the Hayabusa Village by the Black Spider Ninjas, who wish to steal the Demon Statue they possess and protect.


==Gameplay==
Ryu returns to his home and finds his father, Joe Hayabusa dueling with Genshin, leader of the Black Spider Ninja Clan. Unfortunately, the Demon Statue is taken away by Queen of the Greater Fiends and the Ruler of Blood, Elizébet, and Joe urges his son to retrieve the statue at all costs. Ryu travels around the world with Sonia, in pursuit of Elizébet and the Demon Statue, while encountering legions of Black Spider Ninjas, Fiends, and three other Greater Fiends: Alexei, the Graceful Ruler of Lightning; Volf, the Invincible Ruler of Storms; and Zedonius, the Malevolent Ruler of Flame.
[[File:Ninja Gaiden Sigma 2 gameplay.jpg|thumb|left|[[Cooperative video game|Cooperative gameplay]] in ''Ninja Gaiden Sigma 2'', featuring [[Rachel (Ninja Gaiden)|Rachel]] and [[Ayane (Dead or Alive)|Ayane]]]]


In comparison to the original version of ''[[Ninja Gaiden II]]'', the game features new large-scale bosses, an online [[co-operative gameplay]] mode with three new playable characters ([[Ayane (Dead or Alive)|Ayane]], [[Momiji (Ninja Gaiden)|Momiji]], [[Rachel (Ninja Gaiden)|Rachel]]) and the [[PlayStation Network]] Trophy support.<ref name="GSpot">{{cite web|url= http://www.gamespot.com/ps3/action/ninjagaidensigma2/news.html?sid=6206597|title=GDC 2009: Ninja Gaiden Sigma 2 First Look|last= Torres|first=Ricardo|date=March 24, 2009|publisher=[[GameSpot]]|access-date=2009-07-03}}</ref><ref>{{cite web|url=http://kotaku.com/5171282/xbox-360-exclusive-ninja-gaiden-ii-coming-to-ps3|title=Xbox 360 Exclusive Ninja Gaiden II Coming To PS3|last=Ashcraft|first=Brian|date=March 17, 2009|publisher=Kotaku|access-date=2009-07-03|archive-date=2009-03-17|archive-url=https://web.archive.org/web/20090317204257/http://kotaku.com/5171282/xbox-360-exclusive-ninja-gaiden-ii-coming-to-ps3|url-status=live}}</ref><ref>{{cite web|url=http://www.gametrailers.com/video/e3-09-ninja-gaiden/50019|title=E3 09: Ninja Gaiden Sigma 2|date=June 1, 2009|publisher=[[GameTrailers]]|access-date=2009-07-03|archive-date=2011-08-05|archive-url=https://web.archive.org/web/20110805160143/http://www.gametrailers.com/video/e3-09-ninja-gaiden/50019|url-status=live}}</ref> Unlike the first game, the [[Sixaxis]] motion sensing of the PlayStation 3 controller was not used for "charging" the Ninpo magic, but instead utilized as a secret way to jiggle the breasts of female characters.<ref>{{Cite web |url=http://kotaku.com/5352254/ninja-gaiden-sigma-2-gets-sixaxis-jiggle-support |title=Kotaku - Ninja Gaiden Sigma 2 Gets SixAxis Jiggle Support |date=3 September 2009 |access-date=2009-09-03 |archive-date=2009-09-06 |archive-url=https://web.archive.org/web/20090906104125/http://kotaku.com/5352254/ninja-gaiden-sigma-2-gets-sixaxis-jiggle-support |url-status=live }}</ref>
Ryu tracks Elizébet down to South America, where she offers the Demon Statue to Infernal High Priest Dagra Dai, in order to resurrect the ancient Archfiend, Vazdah. Elizébet duels with Ryu and he defeats her, but Elizébet proclaims her return. An overlooking Genshin explains that the fiends are looking to resurrect the Archfiend who is supposed to emerge from [[Mount Fuji]] back in Japan. The mountain is also the place which binded both the Black Spider Clan and The Dragon Lineage. Ryu returns home, cautioning Sonia not to follow him.


While ''Sigma 2'' has additional content not in the original ''Ninja Gaiden II,'' a large amount of content was also removed from the game, or altered, such as a drastically reduced enemy count within gameplay. With Team Mission mode, where two players can play at once in cooperative gameplay, the second character will be CPU-controller partner if there is no human partner or the player is [[offline]]. In Story mode, Karma Scoring is removed and now only done in Chapter Challenge. Tests of Valor were also removed, scattering the rewards across Ryu's chapters.
As Ryu overlooks the fire-brimming Mount Fuji, Ayane enters with the Eye of the Dragon, a gift from Joe Hayabusa, and Ryu equips the relic onto his Dragon Sword, forming the True Dragon Sword again. Heading to the mountain's summit, Ryu finds Genshin waiting for him at the crater's entrance. As Mount Fuji erupts, Genshin reveals to Ryu that he never cared for "tantrums of the archfiend" and that their moment has finally arrived. the two ninjas fight to the death. Genshin falls dead and Ryu leaps into Mount Fuji. Elizébet appears over a deceased Genshin looking to revive him as a fiend as Ryu descends into Mount Fuji.


In the gameplay control system, the action button changed from RB/R1 to circle, circle is now also the [[shuriken]] button. Other ranged weapons were separated to the R2 button. This allowed both the Bow/Cannon to be equipped at the same time as the shuriken. The player cannot unequip the bow or cannon. Thus, the two weapons bulk up Ryu's appearance even though they do not appear in cutscenes. Keys were completely removed. Doors simply pop open now. Now (R1) tells the player where to go. Projectile spam was greatly reduced from ''NGII''. Healing items were increased and are the only thing one can buy. Most chests now contain yellow, blue, or red essence. Players no longer can hold onto Life of the Gods, Lives of Thousand Gods, or Spirit of the Devil; instead, they are automatically consumed upon pickup.
Ryu fights past hordes of Fiends and singlehandedly defeats Zedonius, Volf, and Alexei, and rescues a captured Sonia. He instructs her to stay put and to not move. Ryu heads into another room and finds a resurrected Genshin, transformed into a Fiend, back for a fourth and final battle. The two ninja battle in another arduous battle ending with Ryu eventually cutting Genshin down, even splitting his face armor doing so. Genshin and Ryu, though mortal adversaries, share a final mutual respect as ninja in Genshin's dying moment. Genshin shares with Ryu that all of his actions were meant to strengthen the Black Spider Clan as a whole (his cause all along) and has no regrets of pursuing that. He acknowledges Ryu as a great warrior, and in support of Ryu's cause hands him the cursed blade of the archfiend for use before dying. A furious Elizébet appears, and chastises the Black Spider Ninja for losing, even with his power. Ryu attacks Elizébet, and angrily cuts her down to red dust with the combination of his own dragon sword and Genshin's blade of the archfiend. He states that the overlord had more to live for than she ever would.


Changes were made to Ryu's weapons. Enma's Fang, a greatsword, was added as a new melee weapon. The Incendiary Shuriken were removed for two reasons, opening paths and their power due to the removal of the ammo count, and is instead Ayane's main projectile weapon. The Fiend's Bane Bow, now with unlimited ammo, had its Ultimate Technique removed. The Howling Cannon, a heavy cannon with a slow projectile speed, served as a replacement. Additional removed weapons include the Windmill Shuriken and the Harpoon Gatling Gun. The Weapon Upgrade system was also altered to restrict upgrades, allowing only one upgrade at a time per shop. In addition, weapons can only be upgraded at shops where a blue flame is lit; items can be bought in both types of the shop.
Traveling deeper into the Underworld, Ryu confronts Dagra Dai, who is nearly finished with the Archfiend's resurrection, and defeats him. As a last resort, the Infernal High Priest offers his life to Vazdah, and the Archfiend is reborn. Ryu takes down the monstrosity and heads to the surface with Sonia, but a drop of his blood from an open wound accidentally spills onto the fiend and revitalizes Vazdah, who ascends to the summit in its true form. Amidst an erupting Mount Fuji, Ryu squares off with the Archfiend in a climatic duel to decide humanity's fate and wins. Sonia and Ryu reunite and climb to the top of the mountain, sharing the sunrise together.


Enemies' health was raised to compensate fewer enemies appearing on screen. Five new bosses were added, replacing two old boss encounters. There is one new boss for each alternate character's chapter (including returning bosses from ''[[Ninja Gaiden: Dragon Sword]]'' and the 2004 ''[[Ninja Gaiden (2004 video game)|Ninja Gaiden]]''), a Dragon to replace the double [[Quetzalcoatl]] fight (though Quetzalcoatl can still be fought alone as in ''Ninja Gaiden II''), and two giant statues: a giant [[Buddha]] Statue and a [[Statue of Liberty]] animated by Alexei. The Tunnel Worm was omitted, causing Ryu to fall through a tunnel leading from dark night to bright day. Most flying enemies were removed due to infinite ammo.
In a post-credits scene, amongst a field with countless number of blades embedded into the ground, Ryu plants Genshin's Blade of the Archfiend into the ground and bows in respect for the Black Spider Overlord. The Dragon Ninja takes one last look before taking off into the fog.


Finally, almost all the gore has been removed in the PlayStation 3 version. Purple mist now bursts from enemies, along with reduced blood splashes. Dismembered body parts no longer stay on the ground, but vanish. Additionally, cinematics have been altered to remove dismemberment, dissection and blood effects. In the Japanese version of ''Sigma 2'' the player can only decapitate monsters and non-humans; even the pause menu and [[game over]] screens are colored blue instead of red to reflect this change.
Exclusive to the ''Sigma'' version of the game are three new chapters starring three alternate playable characters; Rachel, Momiji and Ayane.


The ''Sigma 2 Plus'' version for the [[PlayStation Vita]], however. restored all the gore with the exception of the Japanese version. Its exclusive features are Ninja Race and Tag Missions.<ref>{{Cite web|url=http://www.gamecity.ne.jp/ngs2p/|title=NINJA GAIDEN SIGMA2PLUS|website=NINJA GAIDEN SIGMA2 PLUS|access-date=2019-02-15|archive-date=2019-03-02|archive-url=https://web.archive.org/web/20190302164801/http://www.gamecity.ne.jp/ngs2p/|url-status=live}}</ref>
===Characters===
*[[Ryu Hayabusa]] - The central protagonist of the ''Ninja Gaiden'' series, master ninja, descendant of the Dragon Ninja lineage and current wielder of the Dragon Sword.
*Rachel''' - A Fiend hunter from the Holy Vigoor Empire who is in possession of the "Fiend's Blood" curse. She made her first appearance in the 2004's ''Ninja Gaiden''.
*[[Ayane (DOA)|Ayane]] - A [[kunoichi]], and while she is not of the Hayabusa clan, she helps Ryu from time to time.
*Momiji - Member of the Hayabusa clan, she uses a [[naginata]] or Japanese halberd. Originally appeared in ''[[Ninja Gaiden Dragon Sword]]''.


==Gameplay==
==Plot==
The game's plot is based on that in ''Ninja Gaiden II''. Exclusive to the ''Sigma'' version of the game are three new chapters starring three alternate playable characters: Ayane (a [[kunoichi]] from the Mugen Tenshin ninja clan, a friendly clan who helps Ryu, originally from the ''[[Dead or Alive (series)|Dead or Alive]]'' series), Momiji (a female member of the Hayabusa clan who uses a ''[[naginata]]'' and was introduced in ''Ninja Gaiden: Dragon Sword'') and Rachel (a Fiend hunter from the Holy Vigoor Empire who is in possession of the "Fiend's Blood" curse and first appeared in the 2004's ''Ninja Gaiden'').
The game features new large-scale bosses, an online co-op mode and Trophy support.<ref name="GSpot">{{cite web|url= http://www.gamespot.com/ps3/action/ninjagaidensigma2/news.html?sid=6206597|title=GDC 2009: Ninja Gaiden Sigma 2 First Look|last= Torres|first=Ricardo|date=March 24, 2009|publisher=[[GameSpot]]|accessdate=2009-07-03}}</ref><ref>{{cite web|url=http://kotaku.com/5171282/xbox-360-exclusive-ninja-gaiden-ii-coming-to-ps3|title=Xbox 360 Exclusive Ninja Gaiden II Coming To PS3|last=Ashcraft|first=Brian|date=March 17, 2009|publisher=[[Kotaku]]|accessdate=2009-07-03}}</ref><ref>{{cite web|url=http://www.gametrailers.com/video/e3-09-ninja-gaiden/50019 |title=E3 09: Ninja Gaiden Sigma 2|date=June 1, 2009|publisher=[[GameTrailers]]|accessdate=2009-07-03}}</ref> Unlike the first game, the [[SIXAXIS]] motion sensing of the PS3 controller was not used for "charging" the Ninpo magic, but instead utilized as a secret way to "jiggle" the breasts of female characters.<ref>[http://kotaku.com/5352254/ninja-gaiden-sigma-2-gets-sixaxis-jiggle-support Kotaku - Ninja Gaiden Sigma 2 Gets SixAxis Jiggle Support]</ref>


==Development and release==
While ''Sigma 2'' has additional content not in the original ''Ninja Gaiden II'' a large amount of content was also removed from the game, or altered. With Team Mission Mode, the single player version is removed. Players instead are given a computer-controller partner (if without a second player or offline). In Story Mode, Karma Scoring is removed and now only done in Chapter Challenge. Tests of Valor were also removed, scattering the rewards across Ryu's chapters.
[[File:Tokyo Game Show 2009, Ninja.jpg|thumb|left|''Ninja Gaiden Sigma 2'' at [[Tokyo Game Show|TGS]] 2009]]
[[File:E3 - 2009 (4981402174).jpg|thumb|upright|A [[promotional model]] of [[Rachel (Ninja Gaiden)|Rachel]] at [[E3 2009]]]]


Though Team Ninja developed the title, the series' creator [[Tomonobu Itagaki]] did not design it, as he left Team Ninja after completing ''Ninja Gaiden II''. Yosuke Hayashi, director of ''Ninja Gaiden Sigma'', produced and directed ''NGS2''.<ref>{{cite web|url=http://www.gamercenteronline.net/2009/03/17/ninja-gaiden-%CF%83-ii-coming-to-ps3/|title=Ninja Gaiden Σ II Coming To PS3 [Updated]|last=Stewart|first=Kemuel|date=2009-03-17|publisher=Game Centre Online|access-date=2009-07-03|archive-date=2009-06-22|archive-url=https://web.archive.org/web/20090622033318/http://www.gamercenteronline.net/2009/03/17/ninja-gaiden-%CF%83-ii-coming-to-ps3/|url-status=live}}</ref> Hayashi as the new director of Team Ninja had the game ported from its original [[Xbox 360]] engine to the engine used to create ''Ninja Gaiden Sigma''. The game's native resolution became [[720p]], compared to the original 585p in the original [[Xbox 360]] version, with an increased use of [[Bloom (shader effect)|bloom]] lighting effect.<ref name="eurogamer.net">{{Cite news |url=http://www.eurogamer.net/articles/digitalfoundry-ninjagaiden2-faceoff-article?page=1 |title=Digital Foundry at Eurogamer: Face-Off: Ninja Gaiden 2 vs. Sigma 2 |newspaper=Eurogamer.net |date=24 October 2009 |access-date=2009-10-24 |archive-date=2009-10-27 |archive-url=https://web.archive.org/web/20091027002827/http://www.eurogamer.net/articles/digitalfoundry-ninjagaiden2-faceoff-article?page=1 |url-status=live }}</ref> [[Eurogamer]] commented that the game "has the visual edge, not just thanks to its massively increased resolution but also through the accomplished use of the RSX's [[Shader|pixel shaders]]."<ref name="Eurogamer page 2">{{Cite news |url=http://www.eurogamer.net/articles/digitalfoundry-ninjagaiden2-faceoff-article?page=2 |title=Digital Foundry at Eurogamer: Face-Off: Ninja Gaiden 2 vs. Sigma 2 (page 2) |newspaper=Eurogamer.net |date=24 October 2009 |access-date=2009-10-24 |archive-date=2009-10-27 |archive-url=https://web.archive.org/web/20091027002836/http://www.eurogamer.net/articles/digitalfoundry-ninjagaiden2-faceoff-article?page=2 |url-status=live }}</ref>
The total number of enemies in the game was reduced. Thus, fewer characters are on screen; enemy health was raised to compensate. Five new bosses were added, replacing two old boss encounters. There is one new boss for each alternate character's chapter (including returning bosses from ''NG:DS'' and ''NG''), a Dragon to replace the double Quetzalcoatl fight (though Quetzalcoatl can still be fought alone as in ''NGII''), and two giant statues; a giant Buddha Statue, and a Statue of Liberty animated by Alexei. The Tunnel Worm was omitted, causing Ryu to fall through a tunnel leading from dark night to bright day. Most flying enemies were removed due to infinite ammo.


As a trade off for increased resolution, the amount of on-screen action has been reduced in the PS3 version to keep the game running at an acceptable speed. [[Eurogamer]] pointed out that there are fewer enemies spawned at one time in the PS3 version of the game, and the developers "blatantly remove polygons in the ''Sigma'' edition in order to maintain frame-rate."<ref name="Eurogamer page 2"/> Also of note is the reduction of bloodshed and gore-related violence than the Xbox 360 version.<ref>{{cite web|url=http://ps3.ign.com/articles/100/1002071p1.html|title=Ninja Gaiden Sigma 2 will contain less violence|date=2009-07-08|publisher=IGN|access-date=2009-07-08|archive-date=2009-07-12|archive-url=https://web.archive.org/web/20090712041424/http://ps3.ign.com/articles/100/1002071p1.html|url-status=live}}</ref> Sprays of blood have been replaced by purple mist, and dead enemies and severed limbs will vanish from the battlefield "almost instantly" after killing an enemy.<ref name="eurogamer.net"/> Hayashi had many textures replaced to vastly improve the visual appeal of each environment, but left most character textures unchanged.
Enma's Fang, a greatsword, was added as a new melee weapon. The Weapon Upgrade system was also altered to restrict upgrades similar to ''NG:Black''. The Incendiary Shuriken were removed for two reasons, opening paths and their power due to the removal of the ammo count, and is instead Ayane's main projectile weapon. The Fiend's Bane Bow, now with unlimited ammo, had its Ultimate Technique removed. The Howling Cannon, a heavy cannon with a slow projectile speed, served as a replacement. Additional removed weapons include the Windmill Shuriken and the Harpoon Gatling Gun.


Those who purchased the Collector's Edition of ''Ninja Gaiden Sigma 2'' were treated to a comic version of the prologue, titled ''The Vampire War'', and the original soundtrack. The Collector's Edition was limited to [[GameStop]] in North America and [[HMV]] for the UK. Pre-ordering either edition at GameStop warranted a code for a special ''Sigma 2'' costume, mildly resembling Joe Hayabusa's own outfit, which that costume along with others can be purchased from the [[PlayStation Store]].<ref>{{cite web|url=http://www.siliconera.com/2009/07/27/ninja-gaiden-sigma-2-sneaks-into-north-america-first/|title=Ninja Gaiden Sigma 2 Seakes Into North America First|date=2009-07-27|publisher=Siliconera|access-date=2009-07-28|archive-date=2009-07-31|archive-url=https://web.archive.org/web/20090731115602/http://www.siliconera.com/2009/07/27/ninja-gaiden-sigma-2-sneaks-into-north-america-first/|url-status=live}}</ref>
The Action button changed from RB/R1 to circle, circle is now also the Shuriken button. Other ranged weapons were separated to the R2 button. This allowed both the Bow/Cannon to be equipped at the same time as the Shurikens. The player cannot unequip the bow or cannon. Thus, the two weapons bulk up Ryu's appearance even though they do not appear in cutscenes. Keys were completely removed. Doors simply pop open now. Now (R1) tells the player where to go. Projectile spam was greatly reduced from ''NGII''. Healing items were increased and are the only thing one can buy. Most chests now contain yellow, blue, or red essence. Players no longer can hold onto Life of the Gods, Lives of Thousand Gods, or Spirit of the Devil; instead, they are automatically consumed upon pickup.


==Reception==
Finally, almost all the gore has been removed. Purple mist now bursts from enemies, along with reduced blood splashes. Dismembered body parts no longer stay on the ground, but vanish. Additionally, cinematics have been altered to remove dismemberment, dissection, and blood effects. In the Japanese version of ''NGS2'' the player can only decapitate monsters and non-humans. The pause menu and 'game over' screens are even colored blue instead of red to reflect this change.
{{Expand section|date=February 2011}}
{{Video game reviews
| MC = PS3: 83/100<ref name="MC_PS3">{{cite web |url=https://www.metacritic.com/game/ninja-gaiden-sigma-2/critic-reviews/?platform=playstation-3 |title=Ninja Gaiden Sigma 2 for PlayStation 3 Reviews |work=[[Metacritic]] |publisher=[[Red Ventures]] |access-date=June 24, 2021 |archive-date=November 5, 2022 |archive-url=https://web.archive.org/web/20221105072557/https://www.metacritic.com/game/playstation-3/ninja-gaiden-sigma-2 |url-status=live }}</ref><br />Vita: 66/100<ref name="MC_VITA">{{cite web |url=https://www.metacritic.com/game/ninja-gaiden-sigma-2/critic-reviews/?platform=playstation-vita |title=Ninja Gaiden Sigma 2 Plus for PlayStation Vita Reviews |work=[[Metacritic]] |publisher=[[Red Ventures]] |access-date=June 24, 2021 |archive-date=November 5, 2022 |archive-url=https://web.archive.org/web/20221105072553/https://www.metacritic.com/game/playstation-vita/ninja-gaiden-sigma-2-plus |url-status=live }}</ref>
| IGN = 8.4/10<ref>{{cite web |last1=Clayman |first1=David |title=Ninja Gaiden Sigma 2 Review |url=https://www.ign.com/articles/2009/09/22/ninja-gaiden-sigma-2-review |website=[[IGN]] |date=22 September 2009 |access-date=28 September 2021 |archive-date=5 November 2022 |archive-url=https://web.archive.org/web/20221105072554/https://www.ign.com/articles/2009/09/22/ninja-gaiden-sigma-2-review |url-status=live }}</ref><br/>(Plus) 6/10<ref>{{cite web |last1=Ingenito |first1=Vince |title=Ninja Gaiden Sigma 2 Plus Review |url=https://www.ign.com/articles/2013/03/05/ninja-gaiden-sigma-2-plus-review |website=[[IGN]] |date=5 March 2013 |access-date=28 September 2021 |archive-date=5 November 2022 |archive-url=https://web.archive.org/web/20221105072557/https://www.ign.com/articles/2013/03/05/ninja-gaiden-sigma-2-plus-review |url-status=live }}</ref>
| PSQ = {{Rating|9|10}}<ref>{{cite web |title=Ninja Gaiden Sigma 2 Review (PS3) |url=https://www.pushsquare.com/reviews/ps3/ninja_gaiden_sigma_2 |website=[[Push Square]] |date=8 October 2009 |access-date=28 September 2021 |archive-date=5 November 2022 |archive-url=https://web.archive.org/web/20221105072553/https://www.pushsquare.com/reviews/ps3/ninja_gaiden_sigma_2 |url-status=live }}</ref>
| Destruct = 7.5/10<ref>{{cite web |last1=Sterling |first1=Jim |title=Review: Ninja Gaiden Sigma 2 |url=https://www.destructoid.com/review-ninja-gaiden-sigma-2/ |website=[[Destructoid]] |date=30 September 2009 |access-date=28 September 2021 |archive-date=5 November 2022 |archive-url=https://web.archive.org/web/20221105072557/https://www.destructoid.com/review-ninja-gaiden-sigma-2/ |url-status=live }}</ref><br/>(Plus) 5.5/10<ref>{{cite web |last1=Carter |first1=Chris |title=Review: Ninja Gaiden Sigma 2 Plus |url=https://www.destructoid.com/reviews/review-ninja-gaiden-sigma-2-plus/ |website=[[Destructoid]] |date=1 March 2013 |access-date=28 September 2021 |archive-date=5 November 2022 |archive-url=https://web.archive.org/web/20221105072555/https://www.destructoid.com/reviews/review-ninja-gaiden-sigma-2-plus/ |url-status=live }}</ref>
| GRadar = {{Rating|4.5|5}}<ref>{{cite web |title=Ninja Gaiden Sigma 2 review |url=https://www.gamesradar.com/ninja-gaiden-sigma-2-review/ |website=[[GamesRadar]] |date=29 September 2009 |access-date=28 September 2021 |archive-date=5 November 2022 |archive-url=https://web.archive.org/web/20221105072554/https://www.gamesradar.com/ninja-gaiden-sigma-2-review/ |url-status=live }}</ref>
| VG = 9/10<ref>{{cite web |last1=Orry |first1=Tom |title=Ninja Gaiden Sigma 2 Review |url=https://www.videogamer.com/reviews/ninja-gaiden-sigma-2-review/ |website=VideoGamer.com |date=17 September 2009 |access-date=28 September 2021 |archive-date=5 November 2022 |archive-url=https://web.archive.org/web/20221105072554/https://www.videogamer.com/reviews/ninja-gaiden-sigma-2-review/ |url-status=live }}</ref>
| GI = 8.5/10<ref>{{cite magazine |last1=Vore |first1=Bryan |title=Ninja Gaiden Sigma 2 - Lady Ninjas Join This Wholesome Remake |url=https://www.gameinformer.com/games/ninja_gaiden_sigma_2/b/ps3/archive/2009/09/30/review.aspx |magazine=[[Game Informer]] |date=30 September 2009 |access-date=28 September 2021 |archive-date=5 November 2022 |archive-url=https://web.archive.org/web/20221105072555/https://www.gameinformer.com/games/ninja_gaiden_sigma_2/b/ps3/archive/2009/09/30/review.aspx |url-status=live }}</ref>
| EuroG = 8/10<ref>{{cite web |last1=Donlan |first1=Christian |title=Ninja Gaiden Sigma 2 |url=https://www.eurogamer.net/articles/ninja-gaiden-sigma-2-review |website=[[Eurogamer]] |date=29 September 2009 |access-date=28 September 2021 |archive-date=29 September 2021 |archive-url=https://web.archive.org/web/20210929004743/https://www.eurogamer.net/articles/ninja-gaiden-sigma-2-review |url-status=live }}</ref>
| GameRev = (Plus) {{Rating|7|10}}<ref>{{cite web |title=Ninja Gaiden Sigma 2 Plus Review |url=https://www.gamerevolution.com/review/59207-ninja-gaiden-sigma-2-plus-review |website=[[GameRevolution]] |date=4 March 2013 |access-date=28 September 2021 |archive-date=5 November 2022 |archive-url=https://web.archive.org/web/20221105072554/https://www.gamerevolution.com/review/59207-ninja-gaiden-sigma-2-plus-review |url-status=live }}</ref>
}}


''Ninja Gaiden Σ 2'' has an overall [[Metacritic]] rating of 83/100.<ref name="MC_PS3" /> The game received an 8.4 from ''[[IGN]]'' and an 8.5 from ''[[Game Informer]]''.<ref>{{cite magazine |last=Ryckert |first=Dan |url=http://gameinformer.com/games/ninja_gaiden_sigma_2/b/ps3/archive/2009/09/30/review.aspx |title=Lady Ninjas Join This Wholesome Remake - Ninja Gaiden Sigma 2 - PlayStation 3 |magazine=Game Informer |date=September 30, 2009 |access-date=August 5, 2012 |archive-date=July 28, 2012 |archive-url=https://web.archive.org/web/20120728121044/http://www.gameinformer.com/games/ninja_gaiden_sigma_2/b/ps3/archive/2009/09/30/review.aspx |url-status=live }}</ref><ref>{{cite web|first=David|last=Clayman|url=http://ps3.ign.com/articles/102/1027436p1.html|title=Ninja Gaiden Sigma 2 Review|work=IGN|publisher=News Corporation|date=September 22, 2009|access-date=August 5, 2012|archive-date=March 7, 2012|archive-url=https://web.archive.org/web/20120307045254/http://ps3.ign.com/articles/102/1027436p1.html|url-status=live}}</ref> In 2012, [[ScrewAttack]] included it on their 2012 list of [[ScrewAttack's Top 10|top ten "games that make you want to bone"]].<ref>ScrewAttack, [http://www.gametrailers.com/videos/jyl05d/screwattack-s-top-ten-top-10-games-that-make-you-want-to-bone Top 10 Games That Make You Want to Bone] {{Webarchive|url=https://web.archive.org/web/20130410023945/http://www.gametrailers.com/videos/jyl05d/screwattack-s-top-ten-top-10-games-that-make-you-want-to-bone |date=2013-04-10 }}, ''[[ScrewAttack's Top 10]]'', GameTrailers.com, 02/13/2012.</ref>
==Development and promotion==
Though [[Team Ninja]] developed the title, the series' creator [[Tomonobu Itagaki]] did not design it, as he left Team Ninja after completing ''Ninja Gaiden II''. Yosuke Hayashi, director of ''[[Ninja Gaiden Sigma]]'', produced and directed ''NGS2''.<ref>{{cite web|url=http://www.gamercenteronline.net/2009/03/17/ninja-gaiden-σ-ii-coming-to-ps3/|title=Ninja Gaiden Σ II Coming To PS3 [Updated]|last=Stewart|first=Kemuel|date=2009-03-17|publisher=Game Centre Online|accessdate=2009-07-03}}</ref> Hayashi as the new director of [[Team Ninja]] had the game ported from its original [[Xbox 360]] engine to the engine used to create ''Ninja Gaiden Sigma''.
[[Team Ninja]] made several changes to the PS3 version's graphics from the Xbox 360 version. The game has been rebuilt on the same game engine as the first ''Ninja Gaiden Sigma''. The native resolution is now [[720p]], compared to the original 585p and the game has increased use bloom lighting.<ref name="eurogamer.net">[http://www.eurogamer.net/articles/digitalfoundry-ninjagaiden2-faceoff-article?page=1 DigitalFoundry at Eurogamer: Face-Off: Ninja Gaiden 2 vs. Sigma 2]</ref> [[Eurogamer]] commented that tha gema "has the visual edge, not just thanks to its massively increased resolution but also through the accomplished use of the RSX's pixel shaders''".<ref name="Eurogamer page 2">[http://www.eurogamer.net/articles/digitalfoundry-ninjagaiden2-faceoff-article?page=2 DigitalFoundry at Eurogamer: Face-Off: Ninja Gaiden 2 vs. Sigma 2 (page 2)]</ref>


{{Clear}}
As a trade off for increased resolution, the amount of on-screen action has been reduced in the PS3 version to keep the game running at an acceptable speed. Eurogamer points out that there are fewer enemies spawned at one time in the PS3 version of the game, and the developers "blatantly remove polygons in the ''Sigma'' edition in order to maintain frame-rate".<ref name="Eurogamer page 2"/> Also of note is the reduction of bloodshed and gore-related violence than the Xbox 360 version.<ref>{{cite web|url=http://ps3.ign.com/articles/100/1002071p1.html |title=Ninja Gaiden Sigma 2 will contain less violence|date=2009-07-08|publisher=[[IGN]]|accessdate=2009-07-08}}</ref> Sprays of blood have been replaced by purple mist, and dead enemies and severed limbs will vanish from the battlefield "almost instantly" after killing an enemy.<ref name="eurogamer.net"/> Hayashi had many textures replaced to vastly improve the visual appeal of each environment, but left most character textures unchanged.

People who purchased the Collector's Edition were treated to a comic version of the install's prologue, and the original soundtrack. The Collector's Edition was limited to [[GameStop]] in North America and [[HMV]] for the UK. Pre-ordering either edition at Gamestop warranted a code for a special ''Sigma 2'' costume, mildly resembling Joe Hayabusa's own outfit, which that costume along with others can be purchased from the [[PlayStation Store]].<ref>{{cite web|url=http://www.siliconera.com/2009/07/27/ninja-gaiden-sigma-2-sneaks-into-north-america-first/|title=Ninja Gaiden Sigma 2 Seakes Into North America First |date=2009-07-27|publisher=Siliconera}}</ref>

==Reception==
{{Expand section|date=February 2011}}
''Ninja Gaiden Σ 2'' received an 8.4 from [[IGN.com]] and an 8.5 from [[Game Informer]]<ref>http://gameinformer.com/games/ninja_gaiden_sigma_2/b/ps3/archive/2009/09/30/review.aspx</ref><ref>http://ps3.ign.com/articles/102/1027436p1.html</ref>
It has an overall [[Metacritic]] rating of 84.<ref>http://www.metacritic.com/games/platforms/ps3/ninjagaidensigma2?q=ninja%20gaiden%20sigma</ref>


==References==
==References==
{{reflist|2}}
{{Reflist}}


==External links==
==External links==
*{{Official website|http://www.ninjagaiden.jp/ngs2/}} {{ja icon}}
*{{Official website|http://www.ninjagaiden.jp/ngs2/}} {{in lang|ja}}
*[https://www.mobygames.com/game/ninja-gaiden-sigma-2 ''Ninja Gaiden Sigma 2''] at [[MobyGames]]


{{Team Ninja}}
{{Ninja Gaiden series}}
{{Ninja Gaiden series}}


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[[ja:NINJA GAIDEN Σ2]]
[[pl:Ninja Gaiden Σ 2]]

Latest revision as of 21:21, 1 November 2023

Ninja Gaiden Sigma 2
North American PS3 cover art
Developer(s)Team Ninja
Publisher(s)Tecmo Koei
Director(s)Yosuke Hayashi
Producer(s)Yosuke Hayashi
Programmer(s)Yasunori Sakuda
Masanao Kimura
Takanori Goshima
Artist(s)Masahiro Nose
Hirohisa Kaneko
Mariko Hirokane
Composer(s)Hiroyuki Akiyama
Ryo Koike
Takumi Saito
SeriesNinja Gaiden
EngineHybrid Engine[3]
Platform(s)
ReleasePlayStation 3
  • NA: September 29, 2009
PlayStation Vita
  • NA: February 26, 2013
  • JP: February 28, 2013
  • EU: March 1, 2013
Windows, Switch, PS4, Xbox One
  • WW: June 10, 2021
Genre(s)Hack and slash, action-adventure
Mode(s)Single-player, multiplayer

Ninja Gaiden Sigma 2, stylized as Ninja Gaiden Σ2, is a port of the 2008 Xbox 360 video game Ninja Gaiden II, and was developed by Team Ninja exclusively for the PlayStation 3 in 2009. It includes the entirety of the original story mode as well as various changes to the game's design, along with updated textures and a 720p resolution. The game changes Ninja Gaiden II in a similar, but not identical way to how Ninja Gaiden Sigma changed the original Ninja Gaiden. A port for the PlayStation Vita, titled Ninja Gaiden Sigma 2 Plus (Ninja Gaiden Σ2+), was released in 2013.[4]

Ninja Gaiden Sigma 2 was released for the Microsoft Windows, Nintendo Switch, PlayStation 4, and Xbox One as part of the Ninja Gaiden: Master Collection on June 10, 2021.[5]

Gameplay[edit]

Cooperative gameplay in Ninja Gaiden Sigma 2, featuring Rachel and Ayane

In comparison to the original version of Ninja Gaiden II, the game features new large-scale bosses, an online co-operative gameplay mode with three new playable characters (Ayane, Momiji, Rachel) and the PlayStation Network Trophy support.[6][7][8] Unlike the first game, the Sixaxis motion sensing of the PlayStation 3 controller was not used for "charging" the Ninpo magic, but instead utilized as a secret way to jiggle the breasts of female characters.[9]

While Sigma 2 has additional content not in the original Ninja Gaiden II, a large amount of content was also removed from the game, or altered, such as a drastically reduced enemy count within gameplay. With Team Mission mode, where two players can play at once in cooperative gameplay, the second character will be CPU-controller partner if there is no human partner or the player is offline. In Story mode, Karma Scoring is removed and now only done in Chapter Challenge. Tests of Valor were also removed, scattering the rewards across Ryu's chapters.

In the gameplay control system, the action button changed from RB/R1 to circle, circle is now also the shuriken button. Other ranged weapons were separated to the R2 button. This allowed both the Bow/Cannon to be equipped at the same time as the shuriken. The player cannot unequip the bow or cannon. Thus, the two weapons bulk up Ryu's appearance even though they do not appear in cutscenes. Keys were completely removed. Doors simply pop open now. Now (R1) tells the player where to go. Projectile spam was greatly reduced from NGII. Healing items were increased and are the only thing one can buy. Most chests now contain yellow, blue, or red essence. Players no longer can hold onto Life of the Gods, Lives of Thousand Gods, or Spirit of the Devil; instead, they are automatically consumed upon pickup.

Changes were made to Ryu's weapons. Enma's Fang, a greatsword, was added as a new melee weapon. The Incendiary Shuriken were removed for two reasons, opening paths and their power due to the removal of the ammo count, and is instead Ayane's main projectile weapon. The Fiend's Bane Bow, now with unlimited ammo, had its Ultimate Technique removed. The Howling Cannon, a heavy cannon with a slow projectile speed, served as a replacement. Additional removed weapons include the Windmill Shuriken and the Harpoon Gatling Gun. The Weapon Upgrade system was also altered to restrict upgrades, allowing only one upgrade at a time per shop. In addition, weapons can only be upgraded at shops where a blue flame is lit; items can be bought in both types of the shop.

Enemies' health was raised to compensate fewer enemies appearing on screen. Five new bosses were added, replacing two old boss encounters. There is one new boss for each alternate character's chapter (including returning bosses from Ninja Gaiden: Dragon Sword and the 2004 Ninja Gaiden), a Dragon to replace the double Quetzalcoatl fight (though Quetzalcoatl can still be fought alone as in Ninja Gaiden II), and two giant statues: a giant Buddha Statue and a Statue of Liberty animated by Alexei. The Tunnel Worm was omitted, causing Ryu to fall through a tunnel leading from dark night to bright day. Most flying enemies were removed due to infinite ammo.

Finally, almost all the gore has been removed in the PlayStation 3 version. Purple mist now bursts from enemies, along with reduced blood splashes. Dismembered body parts no longer stay on the ground, but vanish. Additionally, cinematics have been altered to remove dismemberment, dissection and blood effects. In the Japanese version of Sigma 2 the player can only decapitate monsters and non-humans; even the pause menu and game over screens are colored blue instead of red to reflect this change.

The Sigma 2 Plus version for the PlayStation Vita, however. restored all the gore with the exception of the Japanese version. Its exclusive features are Ninja Race and Tag Missions.[10]

Plot[edit]

The game's plot is based on that in Ninja Gaiden II. Exclusive to the Sigma version of the game are three new chapters starring three alternate playable characters: Ayane (a kunoichi from the Mugen Tenshin ninja clan, a friendly clan who helps Ryu, originally from the Dead or Alive series), Momiji (a female member of the Hayabusa clan who uses a naginata and was introduced in Ninja Gaiden: Dragon Sword) and Rachel (a Fiend hunter from the Holy Vigoor Empire who is in possession of the "Fiend's Blood" curse and first appeared in the 2004's Ninja Gaiden).

Development and release[edit]

Ninja Gaiden Sigma 2 at TGS 2009
A promotional model of Rachel at E3 2009

Though Team Ninja developed the title, the series' creator Tomonobu Itagaki did not design it, as he left Team Ninja after completing Ninja Gaiden II. Yosuke Hayashi, director of Ninja Gaiden Sigma, produced and directed NGS2.[11] Hayashi as the new director of Team Ninja had the game ported from its original Xbox 360 engine to the engine used to create Ninja Gaiden Sigma. The game's native resolution became 720p, compared to the original 585p in the original Xbox 360 version, with an increased use of bloom lighting effect.[12] Eurogamer commented that the game "has the visual edge, not just thanks to its massively increased resolution but also through the accomplished use of the RSX's pixel shaders."[13]

As a trade off for increased resolution, the amount of on-screen action has been reduced in the PS3 version to keep the game running at an acceptable speed. Eurogamer pointed out that there are fewer enemies spawned at one time in the PS3 version of the game, and the developers "blatantly remove polygons in the Sigma edition in order to maintain frame-rate."[13] Also of note is the reduction of bloodshed and gore-related violence than the Xbox 360 version.[14] Sprays of blood have been replaced by purple mist, and dead enemies and severed limbs will vanish from the battlefield "almost instantly" after killing an enemy.[12] Hayashi had many textures replaced to vastly improve the visual appeal of each environment, but left most character textures unchanged.

Those who purchased the Collector's Edition of Ninja Gaiden Sigma 2 were treated to a comic version of the prologue, titled The Vampire War, and the original soundtrack. The Collector's Edition was limited to GameStop in North America and HMV for the UK. Pre-ordering either edition at GameStop warranted a code for a special Sigma 2 costume, mildly resembling Joe Hayabusa's own outfit, which that costume along with others can be purchased from the PlayStation Store.[15]

Reception[edit]

Ninja Gaiden Σ 2 has an overall Metacritic rating of 83/100.[16] The game received an 8.4 from IGN and an 8.5 from Game Informer.[28][29] In 2012, ScrewAttack included it on their 2012 list of top ten "games that make you want to bone".[30]

References[edit]

  1. ^ Tanaka, John (2009-07-01). "Ninja Gaiden Sigma 2 Dated in Japan". IGN. Archived from the original on 2009-07-04. Retrieved 2009-07-01.
  2. ^ Scammell, David (2009-07-27). "Ninja Gaiden Sigma 2 hitting UK in October". GamerZines. Archived from the original on 2011-07-11. Retrieved 2009-07-27.
  3. ^ "Gamasutra:Q&A: The Way of Team Ninja - Hayashi on Ninja Gaiden Sigma 2". Archived from the original on 2017-12-01. Retrieved 2009-10-24.
  4. ^ Mitchell, Richard (2012-09-19). "Team Ninja reveals Ninja Gaiden Sigma 2 Plus headed to PS Vita". Joystiq. AOL Tech. Archived from the original on 2015-01-04. Retrieved 2012-11-12.
  5. ^ "Ninja Gaiden: Master Collection announced for PS4, Xbox One, Switch, and PC". Gematsu. February 17, 2021. Archived from the original on February 17, 2021. Retrieved February 17, 2021.
  6. ^ Torres, Ricardo (March 24, 2009). "GDC 2009: Ninja Gaiden Sigma 2 First Look". GameSpot. Retrieved 2009-07-03.
  7. ^ Ashcraft, Brian (March 17, 2009). "Xbox 360 Exclusive Ninja Gaiden II Coming To PS3". Kotaku. Archived from the original on 2009-03-17. Retrieved 2009-07-03.
  8. ^ "E3 09: Ninja Gaiden Sigma 2". GameTrailers. June 1, 2009. Archived from the original on 2011-08-05. Retrieved 2009-07-03.
  9. ^ "Kotaku - Ninja Gaiden Sigma 2 Gets SixAxis Jiggle Support". 3 September 2009. Archived from the original on 2009-09-06. Retrieved 2009-09-03.
  10. ^ "NINJA GAIDEN SIGMA2PLUS". NINJA GAIDEN SIGMA2 PLUS. Archived from the original on 2019-03-02. Retrieved 2019-02-15.
  11. ^ Stewart, Kemuel (2009-03-17). "Ninja Gaiden Σ II Coming To PS3 [Updated]". Game Centre Online. Archived from the original on 2009-06-22. Retrieved 2009-07-03.
  12. ^ a b "Digital Foundry at Eurogamer: Face-Off: Ninja Gaiden 2 vs. Sigma 2". Eurogamer.net. 24 October 2009. Archived from the original on 2009-10-27. Retrieved 2009-10-24.
  13. ^ a b "Digital Foundry at Eurogamer: Face-Off: Ninja Gaiden 2 vs. Sigma 2 (page 2)". Eurogamer.net. 24 October 2009. Archived from the original on 2009-10-27. Retrieved 2009-10-24.
  14. ^ "Ninja Gaiden Sigma 2 will contain less violence". IGN. 2009-07-08. Archived from the original on 2009-07-12. Retrieved 2009-07-08.
  15. ^ "Ninja Gaiden Sigma 2 Seakes Into North America First". Siliconera. 2009-07-27. Archived from the original on 2009-07-31. Retrieved 2009-07-28.
  16. ^ a b "Ninja Gaiden Sigma 2 for PlayStation 3 Reviews". Metacritic. Red Ventures. Archived from the original on November 5, 2022. Retrieved June 24, 2021.
  17. ^ "Ninja Gaiden Sigma 2 Plus for PlayStation Vita Reviews". Metacritic. Red Ventures. Archived from the original on November 5, 2022. Retrieved June 24, 2021.
  18. ^ Clayman, David (22 September 2009). "Ninja Gaiden Sigma 2 Review". IGN. Archived from the original on 5 November 2022. Retrieved 28 September 2021.
  19. ^ Ingenito, Vince (5 March 2013). "Ninja Gaiden Sigma 2 Plus Review". IGN. Archived from the original on 5 November 2022. Retrieved 28 September 2021.
  20. ^ "Ninja Gaiden Sigma 2 Review (PS3)". Push Square. 8 October 2009. Archived from the original on 5 November 2022. Retrieved 28 September 2021.
  21. ^ Sterling, Jim (30 September 2009). "Review: Ninja Gaiden Sigma 2". Destructoid. Archived from the original on 5 November 2022. Retrieved 28 September 2021.
  22. ^ Carter, Chris (1 March 2013). "Review: Ninja Gaiden Sigma 2 Plus". Destructoid. Archived from the original on 5 November 2022. Retrieved 28 September 2021.
  23. ^ "Ninja Gaiden Sigma 2 review". GamesRadar. 29 September 2009. Archived from the original on 5 November 2022. Retrieved 28 September 2021.
  24. ^ Orry, Tom (17 September 2009). "Ninja Gaiden Sigma 2 Review". VideoGamer.com. Archived from the original on 5 November 2022. Retrieved 28 September 2021.
  25. ^ Vore, Bryan (30 September 2009). "Ninja Gaiden Sigma 2 - Lady Ninjas Join This Wholesome Remake". Game Informer. Archived from the original on 5 November 2022. Retrieved 28 September 2021.
  26. ^ Donlan, Christian (29 September 2009). "Ninja Gaiden Sigma 2". Eurogamer. Archived from the original on 29 September 2021. Retrieved 28 September 2021.
  27. ^ "Ninja Gaiden Sigma 2 Plus Review". GameRevolution. 4 March 2013. Archived from the original on 5 November 2022. Retrieved 28 September 2021.
  28. ^ Ryckert, Dan (September 30, 2009). "Lady Ninjas Join This Wholesome Remake - Ninja Gaiden Sigma 2 - PlayStation 3". Game Informer. Archived from the original on July 28, 2012. Retrieved August 5, 2012.
  29. ^ Clayman, David (September 22, 2009). "Ninja Gaiden Sigma 2 Review". IGN. News Corporation. Archived from the original on March 7, 2012. Retrieved August 5, 2012.
  30. ^ ScrewAttack, Top 10 Games That Make You Want to Bone Archived 2013-04-10 at the Wayback Machine, ScrewAttack's Top 10, GameTrailers.com, 02/13/2012.

External links[edit]