My books- Learning to Go https://gumroad.com/l/learn2go & The 30 Goals Challenge for Teachers http://amazon.com/The-Goals-Challenge-Teachers-Transform/dp/0415735343
Resources at http://shellyterrell.com/techninja
This document provides ideas and resources for integrating STEM with English language learners. It discusses using the 4Cs framework of content, communication, cognition, and culture in lesson planning. A variety of engaging hands-on activities are suggested that incorporate realia, technology, and multimedia resources. Apps, games, videos and infographics are presented as tools to help explain concepts simply and support learners. The document emphasizes extending learning beyond the classroom through online stories and games.
My books- Learning to Go https://gumroad.com/l/learn2go & The 30 Goals Challenge for Teachers http://routledge.com/books/details/9780415735346/ Resources at http://shellyterrell.com/writing & http://www.pearltrees.com/shellyterrell/inspiring-writing/id6557255
My books- Learning to Go https://gumroad.com/l/learn2go & The 30 Goals Challenge for Teachers http://amazon.com/The-Goals-Challenge-Teachers-Transform/dp/0415735343
Resources at http://www.pearltrees.com/shellyterrell/poster-tools/id8397701
Graphic organizers can help learners organize their thoughts and ideas both before and during the writing process. They come in various formats including images, templates, and digital tools. Some examples of graphic organizers mentioned are concept maps, storyboards, and mind maps, as well as digital tools like Google Draw, Popplet, and collaborative whiteboarding apps. The document provides resources for finding various types of graphic organizers including over 350 free printables and recommends the author's website for more information on using graphic organizers.
My books- Learning to Go https://gumroad.com/l/learn2go & The 30 Goals Challenge for Teachers http://amazon.com/The-Goals-Challenge-Teachers-Transform/dp/0415735343
Resources at http://www.pearltrees.com/shellyterrell/teacher-zen/id12262771
My books- Hacking Digital Learning Strategies http://hackingdls.com & Learning to Go https://gum.co/learn2go
Resources at http://shellyterrell.com/mlearning
This document provides an overview of how mobile devices can be used for effective research. It discusses how digital tools on mobile devices allow users to curate, aggregate, highlight, bookmark, and annotate information. Specific mobile apps that are recommended for research include Google Drive, Evernote, Diigo, LiveBinders, PearlTrees, Flipboard, Scoop.It, and Zite. The document also discusses using augmented reality apps like Wikitude and History Pin for location-based research and QR codes to explore difficult concepts.
This document provides an overview of various presentation tools that can be used to create engaging presentations. It lists tools such as PechaKucha, Ignite and PRESTO which allow creating slideshow presentations with time limits for each slide. It also discusses tools for uploading presentations like Present.me, Empressr and Brainshark. Other options mentioned are Slideshare for sharing presentations, Google Docs/Drive for collaborative work, Photopeach and ThingLink for adding interactivity to images, and Prezi for creating interactive presentations. LiveBinders and several apps for creating and viewing presentations on mobile devices are also listed. The document aims to showcase different options available for creating and sharing multimedia presentations.
This document provides an overview of various digital tools that can be used for research notetaking. It discusses tools for taking notes on websites like Diigo and browser extensions. It also mentions apps for taking notes on videos from YouTube like Videonot.es and organizing notes like Evernote and Google Drive. The document recommends tools for annotating websites like Skitch and bookmarking and organizing research like Quicklyst and Popplet. It concludes by providing additional resources through shortened URLs.
My books- Learning to Go https://gumroad.com/l/learn2go & The 30 Goals Challenge for Teachers http://amazon.com/The-Goals-Challenge-Teachers-Transform/dp/0415735343
Resources at http://shellyterrell.com/CLIL
My books- Learning to Go https://gumroad.com/l/learn2go & The 30 Goals Challenge for Teachers http://amazon.com/The-Goals-Challenge-Teachers-Transform/dp/0415735343
Resources at http://shellyterrell.com/CLIL
The document lists over 20 apps that can inspire creativity for students, such as apps for drawing, game creation, storytelling, video editing, and more. These apps allow students to create texts, drawings, audio recordings, videos, games and more while applying concepts and presenting their work. The document also provides links to each listed app and suggestions for how teachers can use the apps for activities, assessments, and inspiring student creativity.
My books- Learning to Go https://gumroad.com/l/learn2go & The 30 Goals Challenge for Teachers http://amazon.com/The-Goals-Challenge-Teachers-Transform/dp/0415735343
Resources at http://shellyterrell.com/science
The document discusses using mobile devices to promote active learning in education. It provides examples of classroom activities that utilize features of mobile devices like cameras, audio recording, and apps. Some activities described are taking photos or videos for a show and tell, creating multimedia journals, role playing character texts, and making commercials for invented objects or apps. The document emphasizes that mobile devices can be used to foster creativity and that the classroom environment will change with their integration.
My books- Learning to Go https://gum.co/learn2go & The 30 Goals Challenge for Teachers http://routledge.com/books/details/9780415735346/
Resources- http://ShellyTerrell.com/STEAM
This document provides an overview of different mobile tools and platforms for creating digital stories and narratives. It lists various apps for taking photos, recording audio and video, creating comics, slideshows and books. It also includes suggestions for incorporating authentic materials like music and using a stylus. Assessment rubrics and sharing stories on platforms like Educreations, Tapestry and Friendstrip are also mentioned. The document aims to brainstorm different types of mobile stories and ways to develop narratives using the creative features available on smartphones and tablets.
My books- Learning to Go https://gumroad.com/l/learn2go & The 30 Goals Challenge for Teachers http://routledge.com/books/details/9780415735346/
Resources at http://shellyterrell.com/mlearning
This document discusses effective research using mobile devices. It provides tips for notetaking, curating resources, and drawing conclusions on platforms like Google Docs, LinoIt, Evernote, Skitch, and Diigo. These apps allow for collaborative notetaking, organizing notes and files, annotating websites, and syncing across devices. The document also explores using augmented reality apps, QR codes, and discussion platforms like Voicethread and LinoIt to further explore concepts and contribute to discussions.
My books- Learning to Go https://gum.co/learn2go & The 30 Goals Challenge for Teachers http://routledge.com/books/details/9780415735346/
Resources http://shellyterrell.com/research
Why people are learning tech skills.pptxObed Kelvin
In summary, learning tech skills not only enhances your career prospects but also equips you with problem-solving capabilities, fosters creativity and innovation, and ensures you remain adaptable in a constantly evolving technological landscape.
And thats why we tech at sabiprogrammers.com
This document discusses ways to integrate technology into STEM projects. It provides examples of digital tools for all comfort levels, from tablets and laptops to document cameras. Students first create a basic bot project and then enhance it with technologies like iPad apps, QR codes, augmented reality, Glogster, and green screens. The document also presents options for presenting projects digitally through websites, document cameras, and screen mirroring. Coding and circuitry tools like Little Bits and Makey Makey are additionally mentioned.
Girl Guides: Digital Scotland Challenge BadgeGeorgeMilliken2
This document outlines activities for earning a Digital Scotland challenge badge through Girlguiding Scotland. It includes 4 topics - research and exploration, creativity and design, problem solving/computational thinking, and digital technology careers. Each topic has multiple age-appropriate activities that can be completed either digitally or without devices. Activities include exploring how computers are used, designing algorithms, learning about careers, and more. Completing a certain number of activities per topic earns participants their Digital Scotland challenge badge.
This document provides information and ideas for hosting a Teen Tech Week event at a public library. It suggests having a "Technology Petting Zoo" where teens can bring their own mobile devices and learn about the library's digital resources. An activity called "Bring Your Own Device Day" is described, which allows teens to test out devices and digital content available through the library. The document also proposes having teens make their own gadget cases through inexpensive DIY projects to promote creativity and skills. Display ideas are presented to encourage participation and advertise the library's digital offerings through interactive elements like QR codes and polls. Resources for planning Teen Tech Week events and activities are included.
My books- Hacking Digital Learning Strategies http://hackingdls.com & Learning to Go https://gum.co/learn2go
Resources at http://shellyterrell.com/TechTips
The future *is* technical communicationSarah Maddox
A look at the fast-moving world of technology, the ways people interact with technology, and in particular how technology affects the way we communicate. I’m proposing that communication via technology is core to our experience of the world. We, as technical communicators, are in a very good position to grab the opportunities offered by this technology-rich world.
Hands-On Ideas Webcast 9 - Gestural MessagingGreg Cooper
Chad Ruble doesn't consider himself a technology person. But after a stroke that left Chad's mom partially physically impaired, his mom had a hard time using phones and other devices. Not one to ignore a challenge, Chad figured out how to combine an Arduino controller, Processing libraries, a Microsoft X Box Kinect and some of his own code to make a gestural-based messaging system. These hacks keep Chad Ruble's mom in her house living independently. Now Chad is a maker who is creating interfaces for people with disabilities to interact with others via technology.
In this webcast Chad shares how he as a 'non tech' person took to 'hacking' his way through a lot of homemade projects and learned from trial and error. In the end he though he created a system which translates large motions into messages, meaning that Mom is less isolated while maintaining her independence. Chad shares how he built his first version of a solution, how it has evolved into a web-based system that you can use, and how you can make or hack your own assistive solutions.
presented at FITC Toronto 2018
More info at http://fitc.ca/event/to18/
Presented by
Qanta Shimizu, PARTY New York
Overview
Qanta doesn’t specialize in a specific code or area. Through his profession, he has cultivated very diverse skill sets from software-hardware, backend-frontend, to all types of programming languages.
As an IT all-rounder, he will share his experience with you on how to be a versatile polymath technologist and how to contribute to creatively challenging projects.
Objective
The tech industry regards specialized knowledge and experience as an important thing, but Qanta wants to explain how a person can apply diverse skill sets to work and thrive professionally as a well-rounded technical director.
Target Audience
Aspiring technical directors, people with general coding and programming language knowledge/no specific focus.
Assumed Audience Knowledge
He will touch on the essentials of coding, so a basic understanding of coding/programming languages will be advantageous.
Five Things Audience Members Will Learn
The importance of knowledge diversity and experience in technological creations
Why we need technical directors
The roles of a technical director
Frequent challenges that we are currently facing in the creative industry
Other sustainable ways to live as an IT generalist
Tweakfest 2009 presentation on the Internet of ThingsIñaki Vazquez
Dr. Iñaki Vázquez gave a presentation about the "Internet of Things" where physical objects and devices are connected to the internet. He discussed how the internet is now used by things beyond just people, including objects, wearables, toys, animals and plants. He demonstrated several prototypes including a souvenir aware Google Earth, an RFID glove, smart umbrella, and internet connected toys. However, he also noted challenges regarding energy use, privacy as objects can monitor actions, and usability of interacting with internet connected things without screens or keyboards.
SpringOne Tour: The Influential Software EngineerVMware Tanzu
The document discusses the importance of culture in software projects and how to influence culture. It notes that software projects involve people and personalities, not just technology. It emphasizes that culture informs everything a company does and is very difficult to change. It provides advice on being aware of your company's culture, finding ways to inculcate good cultural values like writing high-quality code, and approaches for influencing decision makers to prioritize culture.
This document provides an overview of integrating technology into instruction. It discusses why technology should be integrated, including addressing the digital divide and developing digital literacy skills. It then outlines how to approach integration using the POST method of considering people, objectives, strategy and technology. A variety of tools for integration are presented, including social media components like tagging, the cloud, and mobile. Specific social media tools like Twitter, Facebook, Pinterest and QR codes are explained. The document emphasizes finding the right technology to match learning objectives and skills students need.
apidays Paris 2022 - Let’s not make the diversity mistake in NoCode, Manon Me...apidays
apidays Paris 2022 - APIs the next 10 years: Software, Society, Sovereignty, Sustainability
December 14, 15 & 16, 2022
Let’s not make the diversity mistake in NoCode
Manon Mercier, Product Builder Data & Impact at HEC Innovation Center Paris
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How technology can help people with dyslexia AbilityNet
Dafydd Henke-Reed, Principal Accessibility and Usability Consultant with AbilityNet shares his expert advice about dyslexia and technology.
Dafydd champions how much technology has enabled him with his dyslexia. Mixing personal stories and professional experiences, this talk goes beyond spellcheckers and explore the benefit technology can have on people with dyslexia. It also examines digital barriers to avoid, alongside good practice for enabling dyslexic users online.
How technology can help people with dyslexiaAbilityNet
In this webinar, Dafydd champions how much technology has enabled him with his dyslexia. Mixing personal stories and professional experiences, his talk went beyond spellcheckers and explored the benefit technology can have on people with dyslexia. It also examines digital barriers to avoid, alongside good practice for enabling dyslexic users online.
In this presentation, which was originally given at the Maastricht Week of Global Entrepreneurship in 2014, you will hear the story of how pivoting can lead you in new directions.
First, when you begin to think of creating your own startup or small business, you will want to find what dissatisfies you. For me, that was access to learning computer programming for all children. Through hosting workshops for kids in coding, I learned from parents and teachers that they, too, wanted to know more about technology, but didn't know where to get started. That's when I decided to test out a new idea, which was a workshop series for adults to learn computer programming in an easy and non-threatening way.
Coding and Cocktails is now looking to expand to other cities throughout the world in order to teach HTML and CSS in fun-filled workshop settings. If you're interested in working with us, please email me!
Smart headphones for smarter focus habitsWAVELANKA
Smart Headphones for Smarter Focus Habits
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This is the average time individuals spend actively getting tasks done during a standard work day. And every time we lose focus, it takes an average of 11 minutes to regain it!
This document lists 25 technology tools and websites for educational use, including interactive learning sites for kids, apps for creating flashcards, collages and flyers, and sites for making online quizzes, stories and games. Many of the resources listed have both websites and iPad/iPhone apps. The document provides the name, description and URL for each tool.
The document argues that technology is evil for several reasons: it promotes laziness, over-reliance on technology is harmful, and some inventions have dangerous unintended consequences. It also claims that technology negatively impacts health, privacy, youth, and wastes time. Examples are given of how devices like home entertainment systems, online services, and GPS enable indolence and reliance on technology over physical activity or human interaction. The privacy of personal information and data is increasingly at risk due to internet use and monitoring devices/practices. Too much technology is believed to contribute to issues like obesity, depression, and stress among youth.
Alex is a designer at Tinker, a London-based studio that designs for the Internet of Things. Tinker helps people understand how online data can interact with the physical world through creative applications of new technologies. Some key concepts in IoT design discussed include sensors that collect data about the physical world, APIs that allow devices and software to communicate, and actuators that can trigger physical actions. Examples provided include smart home devices, interactive art installations, and ways of visualizing online communities in physical form.
This document provides tips and ideas for engaging summer learning activities, including using a daily check-in scale, giving students meaningful choices, making activities visually engaging, keeping instructions short and simple, incorporating student voice, establishing routines and schedules, creating clear instructions with visual guides, flipping instruction, incorporating games and learning missions, having fun, and using virtual field trips. The goal is to promote continuous learning while school is out for the summer.
This document provides tips and strategies for designing zen-like distance learning experiences for students. It emphasizes prioritizing student well-being and mental health needs through establishing routines, providing choice and flexibility, keeping lessons concise and visually engaging, encouraging breaks and physical activity, and emphasizing community support through collaboration.
This document provides tips and resources for inspiring student innovation. It encourages teachers to champion student ideas, involve students in the innovation process by having them solve problems they care about through investigation and design challenges. It also suggests teaching students resilience and connecting them with role models and experts. The document promotes using tools like Twitter chats, conferences, hashtags and virtual communities to collaboratively share ideas globally. The overall goal is to equip students for the journey of innovation and help every child find a champion.
This document provides an overview of video project ideas for language learners and educators. It lists various types of video projects such as movie trailers, news reports, music videos, how-to videos, and more. It also includes resources for creating videos through storyboarding, filming, editing, adding music and special effects. Suggestions are made for video creation apps and websites. Guidance is offered on filming techniques, hosting and sharing completed videos.
This document provides ideas for using various Google apps and tools for teaching, including Drive, Docs, Forms, Sheets, Slides, Drawings, and templates. It highlights features like collaborative editing, comment embedding, translation, and assessment. Specific apps that can be used for assessment, research, collecting work, and data visualization are listed. The document also shares websites for finding additional Google templates and apps.
This document discusses using online communities and apps to support language learning. It provides examples of free learning management systems like Moodle and Canvas that can be used to create online classes. It also lists communication apps and websites where language learners can chat with peers in their target language, including Bilingua, Busuu, italki, and MyEnglishClub. Suggestions are made for online communities tailored for children's language learning. The document concludes by recommending following hashtags and groups on social media to engage with language teaching professionals and find additional learning resources.
Beginner's Guide to Bypassing Falco Container Runtime Security in Kubernetes ...anjaliinfosec
This presentation, crafted for the Kubernetes Village at BSides Bangalore 2024, delves into the essentials of bypassing Falco, a leading container runtime security solution in Kubernetes. Tailored for beginners, it covers fundamental concepts, practical techniques, and real-world examples to help you understand and navigate Falco's security mechanisms effectively. Ideal for developers, security professionals, and tech enthusiasts eager to enhance their expertise in Kubernetes security and container runtime defenses.
AI Risk Management: ISO/IEC 42001, the EU AI Act, and ISO/IEC 23894PECB
As artificial intelligence continues to evolve, understanding the complexities and regulations regarding AI risk management is more crucial than ever.
Amongst others, the webinar covers:
• ISO/IEC 42001 standard, which provides guidelines for establishing, implementing, maintaining, and continually improving AI management systems within organizations
• insights into the European Union's landmark legislative proposal aimed at regulating AI
• framework and methodologies prescribed by ISO/IEC 23894 for identifying, assessing, and mitigating risks associated with AI systems
Presenters:
Miriama Podskubova - Attorney at Law
Miriama is a seasoned lawyer with over a decade of experience. She specializes in commercial law, focusing on transactions, venture capital investments, IT, digital law, and cybersecurity, areas she was drawn to through her legal practice. Alongside preparing contract and project documentation, she ensures the correct interpretation and application of European legal regulations in these fields. Beyond client projects, she frequently speaks at conferences on cybersecurity, online privacy protection, and the increasingly pertinent topic of AI regulation. As a registered advocate of Slovak bar, certified data privacy professional in the European Union (CIPP/e) and a member of the international association ELA, she helps both tech-focused startups and entrepreneurs, as well as international chains, to properly set up their business operations.
Callum Wright - Founder and Lead Consultant Founder and Lead Consultant
Callum Wright is a seasoned cybersecurity, privacy and AI governance expert. With over a decade of experience, he has dedicated his career to protecting digital assets, ensuring data privacy, and establishing ethical AI governance frameworks. His diverse background includes significant roles in security architecture, AI governance, risk consulting, and privacy management across various industries, thorough testing, and successful implementation, he has consistently delivered exceptional results.
Throughout his career, he has taken on multifaceted roles, from leading technical project management teams to owning solutions that drive operational excellence. His conscientious and proactive approach is unwavering, whether he is working independently or collaboratively within a team. His ability to connect with colleagues on a personal level underscores his commitment to fostering a harmonious and productive workplace environment.
Date: June 26, 2024
Tags: ISO/IEC 42001, Artificial Intelligence, EU AI Act, ISO/IEC 23894
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Find out more about ISO training and certification services
Training: ISO/IEC 42001 Artificial Intelligence Management System - EN | PECB
Webinars: https://pecb.com/webinars
Article: https://pecb.com/article
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Principles of Roods Approach!!!!!!!.pptxibtesaam huma
Principles of Rood’s Approach
Treatment technique used in physiotherapy for neurological patients which aids them to recover and improve quality of life
Facilitatory techniques
Inhibitory techniques
How to Install Theme in the Odoo 17 ERPCeline George
With Odoo, we can select from a wide selection of attractive themes. Many excellent ones are free to use, while some require payment. Putting an Odoo theme in the Odoo module directory on our server, downloading the theme, and then installing it is a simple process.
Still I Rise by Maya Angelou
-Table of Contents
● Questions to be Addressed
● Introduction
● About the Author
● Analysis
● Key Literary Devices Used in the Poem
1. Simile
2. Metaphor
3. Repetition
4. Rhetorical Question
5. Structure and Form
6. Imagery
7. Symbolism
● Conclusion
● References
-Questions to be Addressed
1. How does the meaning of the poem evolve as we progress through each stanza?
2. How do similes and metaphors enhance the imagery in "Still I Rise"?
3. What effect does the repetition of certain phrases have on the overall tone of the poem?
4. How does Maya Angelou use symbolism to convey her message of resilience and empowerment?
Views in Odoo - Advanced Views - Pivot View in Odoo 17Celine George
In Odoo, the pivot view is a graphical representation of data that allows users to analyze and summarize large datasets quickly. It's a powerful tool for generating insights from your business data.
The pivot view in Odoo is a valuable tool for analyzing and summarizing large datasets, helping you gain insights into your business operations.
The Jewish Trinity : Sabbath,Shekinah and Sanctuary 4.pdfJackieSparrow3
we may assume that God created the cosmos to be his great temple, in which he rested after his creative work. Nevertheless, his special revelatory presence did not fill the entire earth yet, since it was his intention that his human vice-regent, whom he installed in the garden sanctuary, would extend worldwide the boundaries of that sanctuary and of God’s presence. Adam, of course, disobeyed this mandate, so that humanity no longer enjoyed God’s presence in the little localized garden. Consequently, the entire earth became infected with sin and idolatry in a way it had not been previously before the fall, while yet in its still imperfect newly created state. Therefore, the various expressions about God being unable to inhabit earthly structures are best understood, at least in part, by realizing that the old order and sanctuary have been tainted with sin and must be cleansed and recreated before God’s Shekinah presence, formerly limited to heaven and the holy of holies, can dwell universally throughout creation
How to Configure Time Off Types in Odoo 17Celine George
Now we can take look into how to configure time off types in odoo 17 through this slide. Time-off types are used to grant or request different types of leave. Only then the authorities will have a clear view or a clear understanding of what kind of leave the employee is taking.
The membership Module in the Odoo 17 ERPCeline George
Some business organizations give membership to their customers to ensure the long term relationship with those customers. If the customer is a member of the business then they get special offers and other benefits. The membership module in odoo 17 is helpful to manage everything related to the membership of multiple customers.
No, it's not a robot: prompt writing for investigative journalismPaul Bradshaw
How to use generative AI tools like ChatGPT and Gemini to generate story ideas for investigations, identify potential sources, and help with coding and writing.
A talk from the Centre for Investigative Journalism Summer School, July 2024