Teaching in the digital age has a range of challenges. This presentation is a summary of my teaching idea that incorporates design aspects into teaching with technology
Presentation at the NPDL Deep Learning Lab in Christchurch, 17-18 July, 2019. Focusing on the definition and understandings of learner agency, and the way this transfers into thinking about the changes we need to embrace in our education system to truly enable this.
Information & Communication technologies are “technological tools and resources that are used to communicate, and to create, disseminate, store & manage information”
- C. Blurton
They “include hardware, software & netware, as well as institutional, financial, cultural & application- related parameters that determine how ICTs will be shaped and developed by society at large”
–The Research Council of Norway
Education technology is a systematic process aimed at developing solutions to problems in teaching and learning to help teachers select strategies and media to ensure students achieve learning objectives. It illustrates how teachers can develop more effective curriculums through applied classroom-based research over many years. The essence of education technology is modifying the role of education to benefit students, with technology as an environment where students learn and technology serving to advance education. When content and learning objectives are equivalent, there is no significant difference between traditional and technology-based teaching methods. The core aim of education technology is the cost-effective achievement of measurable learning objectives to help students succeed in a globalized world with limited resources.
This document discusses digital education and the benefits of digital learning platforms. It provides examples of digital learning companies like Byju's. Some key points:
- Digital learning allows students more control over their learning and helps them grasp concepts more quickly through innovative teaching methods.
- Companies like Byju's provide digital learning apps and resources that have grown tremendously in popularity. Byju's founder started by tutoring friends and saw demand grow significantly.
- Digital learning tools increase information sharing and provide equal learning opportunities for all students. It can replace traditional education methods.
This document discusses educational technology and its role in classrooms. It defines educational technology as the study and practice of facilitating e-learning through appropriate technological processes and resources like software, hardware, and internet applications. It outlines some key technologies used in classrooms like multiple computers, screens, and reliable internet connections. It also discusses challenges of introducing new technologies in classrooms like lack of equipment and faculty resistance. The document envisions making technology more widespread, easy to use, and providing training to facilitate greater integration of technology in education.
Changing the way we work and learn. This presentation looks at a number of tools and practices we can use to change the way we work in the classroom and develop ourselves as teachers. This should enable us to develop skills that are more in keeping with the types of skills our students need to learn.
Kandace Johntry presented on the past, present, and future of technology in the classroom. Over the past few years, basic technologies like desktop computers and overhead projectors have been integrated into classrooms. Now, technologies being used include interactive whiteboards, laptops, tablets, document cameras, and educational apps and games. Emerging technologies discussed include educational social networking, cloud computing, mobiles, and game-based learning. The presentation argued that technology helps motivate students, develops deeper understanding, and teaches 21st century skills, so schools must continue integrating new technologies to prepare students.
Integrating Technology into a Classroomguesta5243d5
This document discusses the benefits of integrating technology into the classroom from the perspectives of students, teachers, and its effects on learning and teaching. It outlines that students find technology makes learning more fun and engaging, and helps prepare them for future careers. Eight keys to successful technology integration are discussed, such as overcoming fears, training teachers, and supporting technology use. The effects of technology include improved student performance, increased opportunities for learning, and better preparation for college and careers. Teachers also benefit from increased productivity, collaboration, and interest in teaching.
Presentation at the NPDL Deep Learning Lab in Christchurch, 17-18 July, 2019. Focusing on the definition and understandings of learner agency, and the way this transfers into thinking about the changes we need to embrace in our education system to truly enable this.
Information & Communication technologies are “technological tools and resources that are used to communicate, and to create, disseminate, store & manage information”
- C. Blurton
They “include hardware, software & netware, as well as institutional, financial, cultural & application- related parameters that determine how ICTs will be shaped and developed by society at large”
–The Research Council of Norway
Education technology is a systematic process aimed at developing solutions to problems in teaching and learning to help teachers select strategies and media to ensure students achieve learning objectives. It illustrates how teachers can develop more effective curriculums through applied classroom-based research over many years. The essence of education technology is modifying the role of education to benefit students, with technology as an environment where students learn and technology serving to advance education. When content and learning objectives are equivalent, there is no significant difference between traditional and technology-based teaching methods. The core aim of education technology is the cost-effective achievement of measurable learning objectives to help students succeed in a globalized world with limited resources.
This document discusses digital education and the benefits of digital learning platforms. It provides examples of digital learning companies like Byju's. Some key points:
- Digital learning allows students more control over their learning and helps them grasp concepts more quickly through innovative teaching methods.
- Companies like Byju's provide digital learning apps and resources that have grown tremendously in popularity. Byju's founder started by tutoring friends and saw demand grow significantly.
- Digital learning tools increase information sharing and provide equal learning opportunities for all students. It can replace traditional education methods.
This document discusses educational technology and its role in classrooms. It defines educational technology as the study and practice of facilitating e-learning through appropriate technological processes and resources like software, hardware, and internet applications. It outlines some key technologies used in classrooms like multiple computers, screens, and reliable internet connections. It also discusses challenges of introducing new technologies in classrooms like lack of equipment and faculty resistance. The document envisions making technology more widespread, easy to use, and providing training to facilitate greater integration of technology in education.
Changing the way we work and learn. This presentation looks at a number of tools and practices we can use to change the way we work in the classroom and develop ourselves as teachers. This should enable us to develop skills that are more in keeping with the types of skills our students need to learn.
Kandace Johntry presented on the past, present, and future of technology in the classroom. Over the past few years, basic technologies like desktop computers and overhead projectors have been integrated into classrooms. Now, technologies being used include interactive whiteboards, laptops, tablets, document cameras, and educational apps and games. Emerging technologies discussed include educational social networking, cloud computing, mobiles, and game-based learning. The presentation argued that technology helps motivate students, develops deeper understanding, and teaches 21st century skills, so schools must continue integrating new technologies to prepare students.
Integrating Technology into a Classroomguesta5243d5
This document discusses the benefits of integrating technology into the classroom from the perspectives of students, teachers, and its effects on learning and teaching. It outlines that students find technology makes learning more fun and engaging, and helps prepare them for future careers. Eight keys to successful technology integration are discussed, such as overcoming fears, training teachers, and supporting technology use. The effects of technology include improved student performance, increased opportunities for learning, and better preparation for college and careers. Teachers also benefit from increased productivity, collaboration, and interest in teaching.
Digital literacy is emerging as a core educational goal as the world becomes more technology-oriented. Teachers need digital literacy skills to teach students how to use technology as a tool to improve skills, enhance quality of life, and drive education. Digital literacy involves understanding different digital media formats and sources, as well as skills like knowledge assembly, evaluating online content, searching the internet, and navigating hyperlinks. As digital technologies become more integrated into daily life, it is important for both students and teachers to gain these digital literacy skills to benefit from technology. However, digital literacy is not being heavily incorporated into the classroom despite students growing up with digital devices. Teachers need to look for ways to blend digital literacy with traditional teaching methods to better prepare students
This document discusses the use of information and communication technology (ICT) in education. It notes that ICT enhances learning and teaching by developing understanding, extending access to information, and enhancing inquiry, development of ideas, and communication of ideas. ICT can be used to support, enhance, and extend teaching and learning. Using ICT is said to increase reasoning, problem solving, learning skills, creativity, attention, and cooperation between teachers and students. The document also discusses how ICT allows students to be collaborators and creators rather than just recipients of information.
Innovative approaches for Teaching and Learningjagannath Dange
This document discusses education and teaching approaches. It begins by outlining the session objectives, which are to discuss the background and status of education, teaching approaches, and the shifting role of teachers. It then discusses how education increases capabilities and economic outcomes. It also examines factors like poverty that lead to disparities in education. The document outlines that schools often struggle due to issues like unprepared learners, ineffective teaching, and poor management. It then discusses characteristics of learners and different teaching approaches like teacher-centered, learner-centered, and constructivist approaches. The document concludes by explaining collaborative and cooperative learning.
The document discusses the importance of technology in education by outlining how it can make learning more interesting through interactive methods, improve students' skills such as collaboration and problem solving, and reduce the physical weight students have to carry to class by allowing them to access books and projects digitally. It also notes that technology enables increased collaboration as students can work with others remotely, and that education needs to embrace technology to remain future-oriented.
The joy of learning is as indispensable in study as breathing is in running - Simone Weil
The NEP 2020 is landmark policy on redefining Indian Education. It not only asserts that students must learn how to learn but also that learning must be discovery based, experiential and joyful.
Enjoyable learning takes place in a relaxed setting with the educator as a facilitator who embarks on a journey of inquiry along with students. Pleasure and ownership also comes with a sense of achievement and accomplishments that a child achieves while going about his/her learning, thus a feeling a creating something, making a connect with real life is a key for this competency based positive experience.
In this Presentation we are displaying Joyful Learning, a CBSE initiative handbook’s key features crucial terms along with skills and abilities a child requires to achieve a joyful learning experience and that as facilitators we can all view and understand what Joyful Learning is truly about all about.
A full university without a physical classroom. A math teacher in China becoming multi-millionaire by having millions of online students. Those stories sound illusory but have actually become a reality thanks to the advancement of digital technologies which are reshaping various industries today, from banking, transportation, newspaper to health care and education. How education institutions can change to adapt and operate effectively in the digital age, bringing values to both teachers and students?
The document discusses digital literacy, which it defines as going beyond basic computer skills to include confident, critical, and effective use of technology for communication, work, and leisure. It outlines the five categories of digital competencies: information management, communication and collaboration, use of digital media, managing learning, and managing internet use. For each category, it provides examples of skills such as identifying information needs, communicating through different digital tools, and protecting devices and personal information online. The conclusion states that digital literacy provides new opportunities for engaging learning but also requires changes in schools to develop students' independent, confident, and discerning technology use.
Integration of technology in teaching and learning is an important aspect of today's education.Here is a presentation on what technology integration is, its benefits, and how teachers can put it into practice.
The Role of ICT in Distance Learning v2022.pptxGbadeOyesina1
The document discusses the role of information and communication technologies (ICT) in distance learning. It defines key aspects of distance learning including the separation of teacher and learner, the influence of an educational organization, the use of technical media to deliver content, two-way communication between teachers and students, and occasional in-person meetings. It also provides examples of technologies that can be used for each aspect, such as video conferencing, learning management systems, and social media. Finally, it discusses how ICT helps bridge barriers to distance learning by facilitating interaction and access to educational materials.
This document discusses the importance of digital literacy and 21st century skills in education. It argues that digital literacy is important for increasing student achievement and engagement, preparing students for college and careers, and promoting inclusiveness through assistive technology. The document outlines standards for 21st century learning and describes what a 21st century classroom looks like, including characteristics like student-centered learning, collaborative learning, and adaptive technology. It discusses challenges like the debate around "bring your own device" policies and how assistive technology can help more students succeed. Overall, the document makes the case that technology and digital skills are necessary for students to compete in today's world.
Digital Literacy & ICT in Education discusses the changing landscape of education with the rise of digital technologies. It covers topics like digital literacy, e-learning, key enabling technologies, and open source software for schools. The document emphasizes that effective technology integration requires digital literacy skills for both teachers and students. It also highlights the need for educators to adapt to changing student needs and the move towards more student-centric and collaborative learning models in the digital age.
Globally, educational systems are adopting new technologies to integrate ICT in the teaching and learning process, to prepare students with the knowledge and skills they need in their subject matter. In this way the teaching profession is evolving from teacher- centered to student- centered learning environments. ICT integration is understood as the usage of technology seamlessly for educational processes like transacting curricular content and students working on technology to do authentic tasks.
Nowadays ICT facilitate not only the delivery of lessons but also the learning process itself. This includes computer based technologies, digital imaging, the internet, file servers, data storage devices, network infrastructure, desktops, laptops and broadcasting technologies namely radio and television, and telephone which are used as instructional tools at schools.
Challenges in integrating ict in school educationDr.Amol Ubale
There are several challenges to integrating ICT into school education. Some schools, especially in rural areas, lack adequate ICT infrastructure and internet connectivity. Teachers also need more training on how to create and implement lesson plans using technology. Issues like unreliable electricity supply and technical problems can disrupt the use of ICT in classrooms. Developing consistent ICT access and supporting teachers' professional development are important for successful educational technology integration.
The document discusses how technology can be used to engage today's students in education. It notes that students are now visual learners, multitaskers, and information analysts with short attention spans. Using technology like the internet, email, and multimedia presentations can help develop students' minds by appealing to their strong visual learning. Surveys found that these technologies increased student attention, understanding, and responses in class. While most teachers saw benefits, some noted technology could also enable distraction or divert good students to bad influences. The document promotes online learning and lists educational websites and resources that are commonly used.
The document discusses several hot topics in education that were discussed last year, including STEM education, single gender schools, flipped classrooms, students with gay parents, blended learning, teacher evaluation, student assessment, extended school year, digital textbooks, and online K12 courses. It provides an overview of each topic, outlining both sides of key debates around innovative approaches and controversial issues.
Web 2.0 refers to second generation web-based communities and hosted services like social networking sites and wikis that emphasize online collaboration and sharing among users. Some key educational Web 2.0 tools include Hot Potatoes, which allows teachers to create interactive exercises; PTable, an interactive online periodic table; and Edmodo, a social learning platform where teachers can share content and students can collaborate. These tools make education more engaging, social, and accessible anywhere by facilitating user-generated content, multimedia sharing, and online collaboration.
This document discusses active learning techniques that can be used in the classroom. It introduces think-pair-share, which involves students thinking individually, discussing in pairs, and sharing with the class. Variations include writing responses individually before pairing up. Think-pair-share benefits include engaging students and incorporating multiple perspectives. Other techniques discussed are numbered heads, three-step interviews where students take turns interviewing and reporting, and three-minute reviews where students summarize material in pairs. Active learning requires activities that motivate students to think and work in groups rather than just listening passively.
The document discusses the challenges and benefits of integrating technology into education. It outlines some of the monetary, space, and time costs associated with technological implementation and upgrades. However, it also notes benefits like improved learning effectiveness, greater access to information, and better preparing students for the job market. The document suggests technology is influencing education by shifting away from teacher-centered learning towards a more student-centered, personalized, and flexible model that allows students to learn anywhere and anytime.
The document discusses the debate around using technology in education. It outlines how technology can help education by providing students additional resources beyond the classroom and allowing teachers to better organize and present lessons. However, it also notes technology may negatively impact students' writing skills and increase cheating while reducing focus and physical activity. Both advantages like exciting students and training technology skills, and disadvantages like being time-consuming and costly are presented. The conclusion states that while technology can positively impact education, its drawbacks must be eliminated to help students and schools achieve excellence.
Living in today's digital age provides a wealth of learning opportunities and a wide range of communication possibilities. Along with its many benefits, the World Wide Web poses real challenges to even the most informed user. This session will explore strategies to help students become powerful “infosumers” that can find, decode, analyze, and effectively use information from the web in powerful and productive ways.
Digital literacy is emerging as a core educational goal as the world becomes more technology-oriented. Teachers need digital literacy skills to teach students how to use technology as a tool to improve skills, enhance quality of life, and drive education. Digital literacy involves understanding different digital media formats and sources, as well as skills like knowledge assembly, evaluating online content, searching the internet, and navigating hyperlinks. As digital technologies become more integrated into daily life, it is important for both students and teachers to gain these digital literacy skills to benefit from technology. However, digital literacy is not being heavily incorporated into the classroom despite students growing up with digital devices. Teachers need to look for ways to blend digital literacy with traditional teaching methods to better prepare students
This document discusses the use of information and communication technology (ICT) in education. It notes that ICT enhances learning and teaching by developing understanding, extending access to information, and enhancing inquiry, development of ideas, and communication of ideas. ICT can be used to support, enhance, and extend teaching and learning. Using ICT is said to increase reasoning, problem solving, learning skills, creativity, attention, and cooperation between teachers and students. The document also discusses how ICT allows students to be collaborators and creators rather than just recipients of information.
Innovative approaches for Teaching and Learningjagannath Dange
This document discusses education and teaching approaches. It begins by outlining the session objectives, which are to discuss the background and status of education, teaching approaches, and the shifting role of teachers. It then discusses how education increases capabilities and economic outcomes. It also examines factors like poverty that lead to disparities in education. The document outlines that schools often struggle due to issues like unprepared learners, ineffective teaching, and poor management. It then discusses characteristics of learners and different teaching approaches like teacher-centered, learner-centered, and constructivist approaches. The document concludes by explaining collaborative and cooperative learning.
The document discusses the importance of technology in education by outlining how it can make learning more interesting through interactive methods, improve students' skills such as collaboration and problem solving, and reduce the physical weight students have to carry to class by allowing them to access books and projects digitally. It also notes that technology enables increased collaboration as students can work with others remotely, and that education needs to embrace technology to remain future-oriented.
The joy of learning is as indispensable in study as breathing is in running - Simone Weil
The NEP 2020 is landmark policy on redefining Indian Education. It not only asserts that students must learn how to learn but also that learning must be discovery based, experiential and joyful.
Enjoyable learning takes place in a relaxed setting with the educator as a facilitator who embarks on a journey of inquiry along with students. Pleasure and ownership also comes with a sense of achievement and accomplishments that a child achieves while going about his/her learning, thus a feeling a creating something, making a connect with real life is a key for this competency based positive experience.
In this Presentation we are displaying Joyful Learning, a CBSE initiative handbook’s key features crucial terms along with skills and abilities a child requires to achieve a joyful learning experience and that as facilitators we can all view and understand what Joyful Learning is truly about all about.
A full university without a physical classroom. A math teacher in China becoming multi-millionaire by having millions of online students. Those stories sound illusory but have actually become a reality thanks to the advancement of digital technologies which are reshaping various industries today, from banking, transportation, newspaper to health care and education. How education institutions can change to adapt and operate effectively in the digital age, bringing values to both teachers and students?
The document discusses digital literacy, which it defines as going beyond basic computer skills to include confident, critical, and effective use of technology for communication, work, and leisure. It outlines the five categories of digital competencies: information management, communication and collaboration, use of digital media, managing learning, and managing internet use. For each category, it provides examples of skills such as identifying information needs, communicating through different digital tools, and protecting devices and personal information online. The conclusion states that digital literacy provides new opportunities for engaging learning but also requires changes in schools to develop students' independent, confident, and discerning technology use.
Integration of technology in teaching and learning is an important aspect of today's education.Here is a presentation on what technology integration is, its benefits, and how teachers can put it into practice.
The Role of ICT in Distance Learning v2022.pptxGbadeOyesina1
The document discusses the role of information and communication technologies (ICT) in distance learning. It defines key aspects of distance learning including the separation of teacher and learner, the influence of an educational organization, the use of technical media to deliver content, two-way communication between teachers and students, and occasional in-person meetings. It also provides examples of technologies that can be used for each aspect, such as video conferencing, learning management systems, and social media. Finally, it discusses how ICT helps bridge barriers to distance learning by facilitating interaction and access to educational materials.
This document discusses the importance of digital literacy and 21st century skills in education. It argues that digital literacy is important for increasing student achievement and engagement, preparing students for college and careers, and promoting inclusiveness through assistive technology. The document outlines standards for 21st century learning and describes what a 21st century classroom looks like, including characteristics like student-centered learning, collaborative learning, and adaptive technology. It discusses challenges like the debate around "bring your own device" policies and how assistive technology can help more students succeed. Overall, the document makes the case that technology and digital skills are necessary for students to compete in today's world.
Digital Literacy & ICT in Education discusses the changing landscape of education with the rise of digital technologies. It covers topics like digital literacy, e-learning, key enabling technologies, and open source software for schools. The document emphasizes that effective technology integration requires digital literacy skills for both teachers and students. It also highlights the need for educators to adapt to changing student needs and the move towards more student-centric and collaborative learning models in the digital age.
Globally, educational systems are adopting new technologies to integrate ICT in the teaching and learning process, to prepare students with the knowledge and skills they need in their subject matter. In this way the teaching profession is evolving from teacher- centered to student- centered learning environments. ICT integration is understood as the usage of technology seamlessly for educational processes like transacting curricular content and students working on technology to do authentic tasks.
Nowadays ICT facilitate not only the delivery of lessons but also the learning process itself. This includes computer based technologies, digital imaging, the internet, file servers, data storage devices, network infrastructure, desktops, laptops and broadcasting technologies namely radio and television, and telephone which are used as instructional tools at schools.
Challenges in integrating ict in school educationDr.Amol Ubale
There are several challenges to integrating ICT into school education. Some schools, especially in rural areas, lack adequate ICT infrastructure and internet connectivity. Teachers also need more training on how to create and implement lesson plans using technology. Issues like unreliable electricity supply and technical problems can disrupt the use of ICT in classrooms. Developing consistent ICT access and supporting teachers' professional development are important for successful educational technology integration.
The document discusses how technology can be used to engage today's students in education. It notes that students are now visual learners, multitaskers, and information analysts with short attention spans. Using technology like the internet, email, and multimedia presentations can help develop students' minds by appealing to their strong visual learning. Surveys found that these technologies increased student attention, understanding, and responses in class. While most teachers saw benefits, some noted technology could also enable distraction or divert good students to bad influences. The document promotes online learning and lists educational websites and resources that are commonly used.
The document discusses several hot topics in education that were discussed last year, including STEM education, single gender schools, flipped classrooms, students with gay parents, blended learning, teacher evaluation, student assessment, extended school year, digital textbooks, and online K12 courses. It provides an overview of each topic, outlining both sides of key debates around innovative approaches and controversial issues.
Web 2.0 refers to second generation web-based communities and hosted services like social networking sites and wikis that emphasize online collaboration and sharing among users. Some key educational Web 2.0 tools include Hot Potatoes, which allows teachers to create interactive exercises; PTable, an interactive online periodic table; and Edmodo, a social learning platform where teachers can share content and students can collaborate. These tools make education more engaging, social, and accessible anywhere by facilitating user-generated content, multimedia sharing, and online collaboration.
This document discusses active learning techniques that can be used in the classroom. It introduces think-pair-share, which involves students thinking individually, discussing in pairs, and sharing with the class. Variations include writing responses individually before pairing up. Think-pair-share benefits include engaging students and incorporating multiple perspectives. Other techniques discussed are numbered heads, three-step interviews where students take turns interviewing and reporting, and three-minute reviews where students summarize material in pairs. Active learning requires activities that motivate students to think and work in groups rather than just listening passively.
The document discusses the challenges and benefits of integrating technology into education. It outlines some of the monetary, space, and time costs associated with technological implementation and upgrades. However, it also notes benefits like improved learning effectiveness, greater access to information, and better preparing students for the job market. The document suggests technology is influencing education by shifting away from teacher-centered learning towards a more student-centered, personalized, and flexible model that allows students to learn anywhere and anytime.
The document discusses the debate around using technology in education. It outlines how technology can help education by providing students additional resources beyond the classroom and allowing teachers to better organize and present lessons. However, it also notes technology may negatively impact students' writing skills and increase cheating while reducing focus and physical activity. Both advantages like exciting students and training technology skills, and disadvantages like being time-consuming and costly are presented. The conclusion states that while technology can positively impact education, its drawbacks must be eliminated to help students and schools achieve excellence.
Living in today's digital age provides a wealth of learning opportunities and a wide range of communication possibilities. Along with its many benefits, the World Wide Web poses real challenges to even the most informed user. This session will explore strategies to help students become powerful “infosumers” that can find, decode, analyze, and effectively use information from the web in powerful and productive ways.
Building the New Skills of the Networked WorkplaceJane Hart
Jane Hart gave a presentation at the Charity Learning Consortium Conference in London on November 27, 2013 about building new skills for the networked workplace. She discussed how individuals are using free online social tools like Google Drive, YouTube, and Twitter to build personal learning networks, ask and answer questions, share resources and ideas, and learn from each other. Teams are also using social tools for knowledge sharing and collaboration. Learning has become continuous, on demand, social, and autonomous as individuals now have more control over their own learning using these new tools. The connected workplace demands new skills, and the role of learning and development professionals is shifting to supporting collaborative learning and knowledge sharing through enterprise social networks and online communities of practice.
An effective 21st century teacher must be a lifelong learner, anticipate future needs, and foster relationships between students. Readers identified several key qualities of 21st century educators, including embracing technology while discerning effective uses, assessing all students' learning levels, and pushing for systemic changes to prepare students for their future. Comments emphasized the importance of interpersonal skills, embracing change, and allowing students to direct their own learning.
This document discusses the benefits of using technology in education. It outlines how technology can improve communication, instruction, and efficiency. It also allows students to learn at their own pace. The document discusses how technology can be used as a productivity tool to manage materials, present information, and provide feedback. It emphasizes that technology should be used to help students become producers, not just consumers, through constructivist learning where they learn by doing. The document provides examples of how students can use technology to demonstrate creativity, communicate and collaborate, conduct research, think critically, and become good digital citizens. It stresses the importance of teaching students technology operations and concepts.
Gráinne Conole gave a presentation on the implications of digital technologies for learning and teaching. She discussed how technologies provide new ways to interact with resources and people, but there is a gap between their promise and reality. She emphasized the need to develop 21st century competencies like critical thinking, problem solving, and digital literacies in both teachers and learners. Conole argued that education needs new pedagogical approaches that support self-directed, lifelong learning and make appropriate use of technologies to develop skills for an uncertain future.
This document discusses the benefits of using technology in education. It outlines how technology can improve communication, instruction, and efficiency for teachers through asynchronous learning. It also describes how technology allows for effective presentation of information to students and real-time assessment. The document then discusses how technology can engage students through constructivist learning by having them produce rather than just consume media. It emphasizes developing students' skills in areas like creativity, communication, research, critical thinking, digital citizenship, and basic technology operations. The overall message is that technology integration can enhance both teaching and learning when used appropriately.
Learning technologies are tools used to enhance learning, teaching, and assessment. They can involve computer-based learning or multimedia materials used in class or to supplement in-class activities. Technology allows teachers to deliver content using different tools and provides students with easy access to information to support their learning. Some examples of learning technologies include synchronous and asynchronous learning, computer-based training, collaborative learning tools, and traditional technologies like chalkboards, charts, and models. Modern technologies that support learning include PowerPoint, internet browsing, learning management systems, blogs, wikis, video conferencing, and tools like Skype.
John Parker presented on using Trimble SketchUp, a 3D modeling program, in education. The presentation outlined the program's features and plugins, its alignment with pedagogical frameworks like the Australian Curriculum and ISTE standards, and how hands-on modeling can help students learn. Participants would then have time to experiment with SketchUp's tools and model objects themselves.
The document describes a study that developed an e-assessment model to evaluate students' collaborative knowledge building using the social content network Diigo. Four students participated in a 10-day task tagging resources, adding their own interpretations, and working to combine ideas into solutions. The results showed students effectively engaged in adding meaning but faced challenges switching to proposing collaborative solutions.
This document discusses using social media for learning, teaching, and research. It outlines the characteristics of new media technologies and their implications, including creating a personalized digital learning environment. Social media allows students to communicate with peers and demonstrate competencies, while researchers can join global communities. Benefits include interaction, but risks include privacy issues. Different types of social media tools are outlined for learning, teaching and research purposes. Case studies demonstrate uses for recruitment, research dissemination, employability and public engagement. The document recommends developing digital literacy skills to harness social media's potential.
This document provides an overview of a session on embedding blended learning at GCU London. The session aims to support staff in developing effective blended learning approaches and engage students through technology. It includes discussions of experiences with blended learning, principles of design, and practical tools and techniques. Attendees will consider current practice, share experiences, and identify ways to enhance student learning through blending online and classroom activities.
When to use Computer and Multimedia in the ClassroomSheila Alberca
This document discusses the uses of multimedia and computers in education. It provides 10 reasons why multimedia can be used in the classroom, such as to engage learners, explain difficult concepts, and inspire creativity. It also discusses how computers are useful for teaching and learning, testing and evaluation, research, and school administration. Computers allow students to complete projects, take online courses, and conduct video conferencing. The document emphasizes that computer literacy is an important skill and that computers are useful for information storage, processing, communication, and online activities like banking and shopping. It concludes that the field of educational technology is new and still developing effective uses, but it has potential to address instructional challenges.
The document provides guidance on using technology and digital tools to support language teaching. It discusses how today's students prefer learning through teamwork, flexibility, student-centered projects, and having their voices respected. The document then recommends using resources to develop communication, digital literacy, critical thinking, web-based projects, student-created media, and collaboration. It also discusses supplementary materials, digital literacy, flipped classrooms, blended learning, and various web 2.0 tools that can be used to engage students in activity-based language learning.
The Distance Learning Courses in my Teaching PracticeNicol Vrettou
This document discusses the use of distance learning courses in teaching practice. It notes that today's students are accustomed to technology while teachers are skilled in computer use. Distance learning allows teachers ongoing professional development from home. The document outlines distance learning courses the author took on creating wikis, videos, and games for educational use. These courses taught useful tools like Glogster and Tripline for creating logos. Webinars on the eTwinning platform also provide learning opportunities. Overall, distance learning removes barriers to teacher training.
This document discusses using social media to enhance teaching and learning. It outlines a workshop on the topic that includes defining concepts, group work, and reviewing results. The workshop addresses why social media is important for teaching, how to incorporate it, and how to engage learners. Implementing social media requires determining each school's needs, roles and responsibilities, and how students can help plan the methods. The document also discusses defining collaborative and social media, aspects to consider when using these tools, and how they can support learning and collaboration in schools.
This document discusses the importance of educational technology for 21st century teachers. It notes that today's students have greater affinity for visuals compared to text, and engage with information in a nonlinear rather than linear way. It emphasizes developing students' digital skills, including solution fluency, creativity fluency, information fluency, collaboration fluency, and media fluency. Technology can help amplify learning when used as an information tool, communication tool, constructive tool, and co-constructive tool by teachers.
The document outlines the agenda for a two-day professional development workshop on using technology to enhance learning through Marzano's nine instructional strategies. The agenda covers tools like Google Docs, Voicethread, iPod Touch, and graphic organizers. Participants will learn how to identify technologies that support research-based strategies and create digital resources to share with colleagues. The goal is for educators to gain knowledge and use of various tools to individualize instruction and promote 21st century skills.
This chapter discusses using multimedia and technology in the classroom to create engaging learning experiences for students. It defines multimedia as using multiple media types and technologies for teaching. The challenges for instructors are finding meaningful ways to engage students and guiding them to make information meaningful, as instructors can no longer be experts in all information. It also discusses theoretical foundations of learning, types of learners, resources needed, and how to plan and implement a multimedia-based course.
NEW DESIGNS FOR LEARNING reported by Maria Angela B. Caparas BSE III EnglishCaparas222
This powerpoint presentation tackles about the different methods of high tech teaching in a low tech classroom. This also discusses how the 21st century educational system contributes to the learning of the students.
Audio visual in L2 on digital resources for learning L2 languages - Noto con...Maria Rizza
This document summarizes a presentation on using various media tools like Wikispace, Exelearning, and slideshare for language learning. It discusses how these tools are used to introduce students to web resources, have them complete topics and share materials. Wikispace allows asynchronous and collaborative work from different places. Exelearning allows arranging learning activities and exporting materials. Benefits include empowering student creativity and problem solving, while challenges include needing teacher training and flexible time. Technical requirements are internet access and open source software. The teacher evaluation found increased motivation and participation from more flexible learning.
Dr. Timothy Gadson - Leveraging Technology in Education: Empowering Educators...Timothy Gadson
Explore the dynamic world of educational technology alongside Dr. Timothy Gadson in this enlightening presentation, "Leveraging Technology in Education: Empowering Educators and Students." Delve into cutting-edge strategies and practical insights designed to equip educators with the tools they need to effectively integrate technology into their teaching practice. Discover how technology can be leveraged to engage students, personalize learning experiences, and promote equity in education. From digital resources to innovative teaching methods, this presentation covers a wide range of topics to inspire and empower educators to harness the full potential of technology in the classroom.
Presentation of woodward & nanlohy's paper of digital portfolios fact or fash...Dongyi Guo
The document summarizes Woodward & Nanlohy's paper on digital portfolios. It discusses how the research focused on the value of digital portfolios through a student project, similarities and differences between paper and digital portfolios, and unique learning opportunities offered by digital portfolios. The research aimed to investigate multimedia authoring strategies, increase understanding of ICTs through digital portfolios, and assess student learning during the process. Digital portfolios offer opportunities for learning, support, reflection, and presenting work in a way that improves self-confidence compared to paper portfolios.
To study Earth’s magnetic field using a compass, natal bar magnet wire plotti...ajitkumarmatia8
Let me explain. To study Earth’s magnetic field, you can use a compass needle, a bar magnet, and a tangent galvanometer. Here are the steps:
Bar Magnet Placement:
Place the bar magnet in the middle of a large piece of paper.
Mark the outline of the magnet and indicate its poles.
Plotting Compass:
Use a plotting compass (a small compass with a freely rotating needle).
Position the compass near one pole of the bar magnet.
Mark where the compass needle points.
Moving the Compass:
Move the compass so that the back of the compass aligns with the previous mark.
Mark where the needle points again.
Repeat this process until the compass reaches the magnet’s other pole or the edge of the paper.
Drawing Field Lines:
Connect the marked points with a smooth curve.
Add an arrow to show the direction of the magnetic field.
Repeat the process from different starting points around the magnet to draw more field lines.
Tangent Galvanometer:
A tangent galvanometer measures the strength of the magnetic field.
It uses the tangent of the angle between the compass needle and the magnetic field direction.
Remember, magnetic field lines never cross, go from north to south, are continuous, and are closer where the field is stronger. Have fun with your project THANK YOU..
Techno-pedagogic skills refer to the ability to effectively integrate technology into teaching and learning processes. In simple terms, it means having the knowledge and skills to use digital tools and resources in a way that enhances the learning experience for students. Teachers with these skills can make lessons more engaging and effective by incorporating technologies such as interactive whiteboards, educational apps, online resources, and multimedia tools in the classroom. This approach allows for the creation of interactive and multimedia-rich lessons, catering to different learning styles and providing personalized learning experiences. Overall, techno-pedagogic skills enable teachers to leverage technology to make learning more fun, interactive, and impactful for students in today's digital age. Here’s how it works:
1. Enhanced Engagement: By using technology, teachers can create more engaging lessons. For example, they might use interactive quizzes or educational games that make learning fun and interactive.
2. Personalized Learning: Technology allows teachers to tailor lessons to individual students’ needs and learning styles. They can provide different resources or activities that cater to each student’s strengths and weaknesses.
3. Access to Information: With digital tools and online resources, students have access to a wealth of information beyond traditional textbooks. This helps them explore topics more deeply and from different perspectives.
4. Collaboration: Technology enables collaborative learning experiences where students can work together on projects, share ideas, and learn from each other’s insights.
5. Impactful Teaching: By mastering techno-pedagogic skills, teachers can make their teaching more effective and impactful. They can deliver content in ways that resonate with today’s tech-savvy students, making learning more relevant and meaningful.
Overall, techno-pedagogic skills empower teachers to leverage technology creatively and effectively in the classroom, ultimately enhancing the educational experience and preparing
Hospital pharmacy and it's organization (1).pdfShwetaGawande8
The document discuss about the hospital pharmacy and it's organization ,Definition of Hospital pharmacy
,Functions of Hospital pharmacy
,Objectives of Hospital pharmacy
Location and layout of Hospital pharmacy
,Personnel and floor space requirements,
Responsibilities and functions of Hospital pharmacist
Creativity for Innovation and SpeechmakingMattVassar1
Tapping into the creative side of your brain to come up with truly innovative approaches. These strategies are based on original research from Stanford University lecturer Matt Vassar, where he discusses how you can use them to come up with truly innovative solutions, regardless of whether you're using to come up with a creative and memorable angle for a business pitch--or if you're coming up with business or technical innovations.
Slide Presentation from a Doctoral Virtual Open House presented on June 30, 2024 by staff and faculty of Capitol Technology University
Covers degrees offered, program details, tuition, financial aid and the application process.
Beginner's Guide to Bypassing Falco Container Runtime Security in Kubernetes ...anjaliinfosec
This presentation, crafted for the Kubernetes Village at BSides Bangalore 2024, delves into the essentials of bypassing Falco, a leading container runtime security solution in Kubernetes. Tailored for beginners, it covers fundamental concepts, practical techniques, and real-world examples to help you understand and navigate Falco's security mechanisms effectively. Ideal for developers, security professionals, and tech enthusiasts eager to enhance their expertise in Kubernetes security and container runtime defenses.
The Science of Learning: implications for modern teachingDerek Wenmoth
Keynote presentation to the Educational Leaders hui Kōkiritia Marautanga held in Auckland on 26 June 2024. Provides a high level overview of the history and development of the science of learning, and implications for the design of learning in our modern schools and classrooms.
UGC CARE LIST OF JOURNALS 2024: UNLOCKING ACADEMIC EXCELLENCEaimlayresearch2
The UGC CARE initiative was launched to promote academic integrity and great studies guides. It aims to pick out and keep a comprehensive listing of credible journals across a diverse range of subjects. The UGC CARE listing is up to date often to encompass excellent journals while removing those who fail to fulfill the set requirements
2. Key Teaching Challenges
in the Digital Age
• Keeping students engaged.
• Keeping up with the changing technology and
applications.
• Growth of open education concepts and hybrid
learning models.
• While technology is evolving, there are still gaps that
it can not fill.
3. Technology in Education
• Blogging
• Social Media
• Forums
• Web 2.0 which involves feedback from users and
multi-directional communications.
• There are also a range of digital tools for creating
documents and presenting information for visual
communication purposes.
4. Teaching Idea
• How colours communicate to us; and
• How we can use colours to communicate with each
other.
• How can we apply that knowledge; and
• Create our own personal identity card
5. Approach to the lesson
• Using a flip class teaching model
• Relying on scaffolding, providing the information in a
staged approach
• Constructing the knowledge with each step
• Students can come up with ideas of their own and
contribute to the process
• The approach will be enquiry based learning, using
technology to communicate with each other and share
ideas.
6. Using digital tools within the lesson
• Using a range of digital tools, and students can contribute
their own resources
• Students can generate their ideas using:
• Padlet and pinterest to post messages and content
• Use forums to discuss their findings and progress within the
lesson plan
• Blog to arrange their experiences and knowledge
• Final stage is when the students are able to show their
higher order thinking
11. Expected Student Outcomes
• Chance to develop Critical Thinking
• Develop communications and organise design thinking
• Creativity where students can organise design elements
• Engagement in social platforms
• Exploration of manual and digital tools to analyse, apply,
evaluate, create and present their ideas
• Embrace Technology
12. Thank You
Your feedback will be highly appreciated
follow this link : about.me/AlenaKrasnopeeva
Or leave a comment on SlideShare : www.slideshare.net/fattahi0410
Student Name: Alena Krasnopeeva
Student Number: 100641247
Editor's Notes
Hello and welcome to my presentation on Teaching in the Digital Age.
This is a presentation on Prototyping where I will describe and outline my teaching idea using digital tools to engage students.
Some of the key challenges today in the digital age include:
Keeping students engaged. With new technology, the speed of information being delivered to students is very fast.
The rate of change for technology is becoming faster and faster.
Applications compete heavily for users attention and to make use of the functions on the device.
Students have no problem keeping up, forcing schools and teachers to continue to maintain their education in this space.
While technology is evolving, there are still gaps that cannot be filled. For example, its not easy for a teacher to mark and provide feedback on an assessment via an ipad yet.
There are a range of applications in technology that is available to the education process.
Blogging
Social media.
Forums.
Web 2.0 which involves feedback from users and multi-directional communications.
There are also a range of digital tools for creating documents and presenting information for visual communication purposes. Students can share their experiences and teachers can both observe and interact with that learning and sharing process.
In todays classroom, students are utilising many digital tools to communicate their work. This work can be communicated through:
Word documents
Presentations
Photo and video editing software such as PhotoShop and iMovie.
Colours communicate with us and they have their own energy. They have their own visual representation.
Like Yellow, it’s a warm colour that people associate with fun and creativity.
Green is a balanced colour, of harmony and nature
Blue is peace honesty, kindness and truth.
Red is a colour that stimulates stability, passion, stamina
Orange is productivity, optimism, and emotional expression.
My teaching idea is for students to learn from this and share their own knowledge about the topic as they learn for themselves.
Many companies use colours in their logo designs to create sentiment towards their brands. In the same way, students can explore how colours can be used to create and communicate their own personal identity.
My class idea is an Inquiry Based Project which will unfolds within four lessons through achieving objectives and using flip class model with some information and tutorials online based before actual class starts.
It gives more time for the teacher to design a more personalised learning approach and set up the right environment for Collaboration, Communication and Creativity.
At the end of the four lessons, the students will have to come up with a final personally developed product using that which they have learned in the class.
Using a range of digital tools, and students can contribute their own resources as well
Students can generate their ideas using:
Padlet and pinterest to post messages and content
Use forums to discuss their findings and progress within the lesson plan
Blog to arrange their experiences and knowledge
Final stage is when the students are able to show their higher order thinking (Bloom Taxonomy: remember, understanding, applying, analysing, evaluating and creating) by
Developing their own identity card
Reflecting upon the process and learning (whighting a blog or journal)
Representing their final product to the world via online presentation or in classcoom
This is the tool that I used to organise the lesson and create the process visually and following the design thinking process.
The tool used is called Trello.
The tool allows the user to create a series of story boards, arrange and share them. The tool is highly visual and engaging yet it is fairly quick to use.
The tool in this case has been used to create the lesson plan and drill down on the steps of each lesson. This is essentially a visual representation of a scaffolding process.
The steps can be assigned processes:
Where there is blue, the students are to be engaged
Where there is green, this indicates the provocation and immersion stage
Yellow indicates the synthesis stage
Orange indicates the ideation stage
Red indicates the prototyping stage
Purple is the testing (which is the presenting stage)
My resources provide with variety of Multimodal texts those delivered via digital technologies like Pinterst, Padlet, Symboo with chance for students to Collaborate and add some their own ideas.
The environment that I would like to set up is webpage FAQ that enable students openly ask questions and share their experience. The creation of a class online community will help to be connected and communicate in real time, posting, responding, as well as giving and getting feedback.
The padlet tool allows the users to collect their ideas on the topic and create or share their own padlets. They can also add to the main padlet, resulting in a collaboration of work among the students.
The tool involves the clipping of articles, links, videos, documents and images on to the board so that they can be shared, grouped or arranged.
Another resource created to explore the meaning of colours is using the pinterest platform where the students can pin their collection of ideas, information and photos that they are interested in.
These can be saved on a collective board or their own individual boards to be organised on any topic.
The tool encourages the students to be social, leave comments and share their information with others.
My resource is a digital media mashup that contains text, graphical, audio, video and animation, which recombines and modifies existing digital work to create a derivative work.
It is a creative digital artefact that use more than one form of media, such as video combine with audio. It is original work that is very innovative and creative.
The resource has an ability to manipulate different digital formats, files and create new artefacts that would contribute to digital proficiency. Students can be involve and create digital content by addicting they own artefacts by developing critical thinking skill.
Students outcome:
Students always have a chance to choose which help them to develop Critical thinking
Communication - Students use a design process to generate and develop communications. The design process a structure to organise design thinking and it combines and shaped by functional and aesthetical, as well as social, environmental and economic factors.
Creativity - Students develop the skills to manipulate and organise design elements (particular colour)
Engagement in social platform create the right environment for Collaboration.
Throughout the 4 lessons students explore manual and digital methods and tools to understand, analyse, apply, evaluate, create, and present their ideas (Embrace Technology across all aspects)
Thank you for your attention,
I would like to hear your feedback on the tools and the presentation.
Please follow one of the links below and you can send me an email, or leave a comment on slideshare where this presentation can be downloaded.
Thank you for your time.