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ART AND MUSIC   DISRUPTION
5. DIGITAL ART & MUSIC

Digital Art has a history going back 40 years. Digital music can trace
its roots back nearly a hundred. Music has seen a dramatic
disruption, visual art through video and photography has changed
completely. Tools have revolutionised creation and performance and
they have decimated business models, particularly in music. Digital
music is now the mainstream so why isn’t digital art, or is it? So what
are the key features of the digital aesthetic and how are the arts
being changed?

Suggested Reading for next week: Gere, C. (2004), Digital Culture. Reaktion Books: Leonardo Journal http://www.leonardo.info/
“Digital is not here to put an end to anything.
Rather it is here to expand all things, to combine
and to make more things attainable. For the artist,
it is the edgiest work of all; the biggest, most
exciting challenge in a long history of the
synthesis between technology and hand and mind
and heart.”

J.D. Jarvis
http://www.dpandi.com/jd/index.html
(WESTERN) ART HISTORY   In 5 minutes
Lecture 5
The Cardplayers, Paul   Derain 1905 Boats at Collioure's Harbour
                                                                                  Portrait of Dr. Gachet,
                                                                                                              Cézanne, 1892
                                                                                  Vincent van Gogh, 1890




Arnolfini Portrait, Jan van Eyck,1434             La donna velata, Raphael,1516



                                                                                                                                                    New
                                                                                                                                                    technology
                                                                                                                                                    allows
                                                                                                                                                    artists to
                                                                                                                                                    create new
                                                                                                                                                    forms and
                                                                                                                                                    new
                                                                                                                                                    aesthetics

 Robert Delaunay, Circular forms, 1930 (detail)                                   Pollock, “Autumn rhythm (Number 30)
It [a computer] is a medium that can dynamically
simulate the details of any other medium, including
media that cannot exist physically. It is not a tool,
though it can act like many tools. It is the first
metamedium, and as such it has degrees of freedom
for representation and expression never before
encountered and as yet barely investigated.


[original emphasis] (Kay 1984: 41).
Northern Lights Volume 5 © 2007 Intellect Ltd
Article. English language. doi: 10.1386/nl.5.1.39/1
Alan Kay’s universal media machine
Lev Manovich
“Our culture and our species thrive because of
our repeated creative innovations in our basic
tools and now that we are in this age of
computers, where many of our creative minds
are now overloaded with information, we must
bring creativity support to our tools.”

Marc Vass
Many of the artist contributors noted how working with computers has stimulated
them to move their thinking forward. One discusses the importance that digital
technology has had in encouraging him to shift the very idea of what he considered
to be art.
Others found that using computers caused them to reformulate the boundaries of
their artistic vision, for example, by adding time as a dimension of the work, research
issue.
Many artists have been encouraged to break with established conventions. a core
element of truly innovative practice.
For most artists, the importance of using and having access to expert technological
knowledge cannot be overemphasized. As a study of collaboration revealed, some
find it vital for each member of the team to have a clear and well-defined role. On
the other hand, by their own account, some artists have been struck by the way
digital art collaboration leads to the blurring of the distinction between artist and
technologist.
Ernest Edmonds and Linda Candy

Creativity, Art Practice, AND Knowledge
Ubiquity
ISSUES          Copying
                 Piracy
                 Remix
         Generative /Algorithmic
             Impermanence
             Desensitization
             Value/Dealing
               Interaction
PIECES
V&A history of Computer Art                                                      http://www.youtube.com/watch?v=678EaXPekFo
http://www.vam.ac.uk/content/articles/a/computer-art-history/                    Interactive art with wooden mirrors - The wooden mirror (1/4)
La Historia de la Animación Abstracta                                           http://www.youtube.com/watch?v=BZysu9QcceM
http://www.youtube.com/watch?v=s8oZ4KE8868                                       Life Lights Interactive Art by Morgan Rauscher & Miles Thorogood
Ivan Sutherland's Sketchpad                                                      http://www.youtube.com/watch?v=dMiAlkGWDyQ
http://www.youtube.com/watch?v=mOZqRJzE8xg                                       Color Gun - Interactive Art Project
1969 Interactive Art Objects                                                     http://www.youtube.com/watch?v=iBVsIf1XxZ8
http://www.youtube.com/watch?v=VT-Eyybajfo                                       LIQUID SPACE 6.0 Interactive art by Daan Roosegaarde in Japan
John Whitney-Permutations (1966)                                                 http://www.youtube.com/watch?v=NBowlRsyjnE
http://www.youtube.com/watch?v=BzB31mD4NmA                                       Face-Scrambling Interactive Artwork
Future Canvas - iPad Interactive Art                                             http://www.youtube.com/watch?v=9dh2ghiwJW0
http://www.youtube.com/watch?v=ehf8o-n23L4&NR=1&feature=endscreen                Century of Light : Early Interactive Sculpture
Live Painting Final Output 720-1.mov                                             http://www.youtube.com/watch?v=98-NyYN7CMc
http://www.youtube.com/watch?feature=endscreen&v=jqudpXWVK0M&NR=1                Locative Painting, by Martha Gabriel - Interactive Locative Art presented
From Data to Digital Art: Animating Air Traffic, Texting and Thom Yorke          http://www.youtube.com/watch?v=a0UYuUU5CMA
http://www.youtube.com/watch?v=-SETcTrdcU4                                       [ Stories of a Cell Phone ]
Kinect for Xbox 360 Interactive Art Installation by Seeper featuring Sylvie va   http://www.youtube.com/watch?v=u99dDTQIsMY
http://www.youtube.com/watch?v=bHG50Z5gQZE                                       Secret Passions - William Latham
Eye-tracking Interactive Art                                                     http://www.youtube.com/watch?v=AN6ngsckRZs
http://www.youtube.com/watch?v=UCHthmDTbyU
ACCESS - an interactive art installation by Marie Sester
PIECES
Van Gogh Starry Night Interactive Animation (music by Gig McKell)

http://www.youtube.com/watch?v=91mSLGOfH2E

Mobile Phone Concert: Artist Interview

http://www.youtube.com/watch?v=N3IhQKRob9g

Multi Touch Music Wall

http://www.youtube.com/watch?v=-qmmdGonQW4

Generative music in Supercollider & Processing

http://www.youtube.com/watch?v=rMbcqv8rxnA

Generative Music in the Blues Scale using AudioCubes and Ableton
Operator

http://www.youtube.com/watch?v=3Cty3inVBbo

Generative Music - Cellular automata and blip blops

http://www.youtube.com/watch?v=rYjevNIJztw

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Lecture 5

  • 1. ART AND MUSIC DISRUPTION
  • 2. 5. DIGITAL ART & MUSIC Digital Art has a history going back 40 years. Digital music can trace its roots back nearly a hundred. Music has seen a dramatic disruption, visual art through video and photography has changed completely. Tools have revolutionised creation and performance and they have decimated business models, particularly in music. Digital music is now the mainstream so why isn’t digital art, or is it? So what are the key features of the digital aesthetic and how are the arts being changed? Suggested Reading for next week: Gere, C. (2004), Digital Culture. Reaktion Books: Leonardo Journal http://www.leonardo.info/
  • 3. “Digital is not here to put an end to anything. Rather it is here to expand all things, to combine and to make more things attainable. For the artist, it is the edgiest work of all; the biggest, most exciting challenge in a long history of the synthesis between technology and hand and mind and heart.” J.D. Jarvis http://www.dpandi.com/jd/index.html
  • 4. (WESTERN) ART HISTORY In 5 minutes
  • 6. The Cardplayers, Paul Derain 1905 Boats at Collioure's Harbour Portrait of Dr. Gachet, Cézanne, 1892 Vincent van Gogh, 1890 Arnolfini Portrait, Jan van Eyck,1434 La donna velata, Raphael,1516 New technology allows artists to create new forms and new aesthetics Robert Delaunay, Circular forms, 1930 (detail) Pollock, “Autumn rhythm (Number 30)
  • 7. It [a computer] is a medium that can dynamically simulate the details of any other medium, including media that cannot exist physically. It is not a tool, though it can act like many tools. It is the first metamedium, and as such it has degrees of freedom for representation and expression never before encountered and as yet barely investigated. [original emphasis] (Kay 1984: 41). Northern Lights Volume 5 © 2007 Intellect Ltd Article. English language. doi: 10.1386/nl.5.1.39/1 Alan Kay’s universal media machine Lev Manovich
  • 8. “Our culture and our species thrive because of our repeated creative innovations in our basic tools and now that we are in this age of computers, where many of our creative minds are now overloaded with information, we must bring creativity support to our tools.” Marc Vass
  • 9. Many of the artist contributors noted how working with computers has stimulated them to move their thinking forward. One discusses the importance that digital technology has had in encouraging him to shift the very idea of what he considered to be art. Others found that using computers caused them to reformulate the boundaries of their artistic vision, for example, by adding time as a dimension of the work, research issue. Many artists have been encouraged to break with established conventions. a core element of truly innovative practice. For most artists, the importance of using and having access to expert technological knowledge cannot be overemphasized. As a study of collaboration revealed, some find it vital for each member of the team to have a clear and well-defined role. On the other hand, by their own account, some artists have been struck by the way digital art collaboration leads to the blurring of the distinction between artist and technologist. Ernest Edmonds and Linda Candy Creativity, Art Practice, AND Knowledge
  • 10. Ubiquity ISSUES Copying Piracy Remix Generative /Algorithmic Impermanence Desensitization Value/Dealing Interaction
  • 11. PIECES V&A history of Computer Art http://www.youtube.com/watch?v=678EaXPekFo http://www.vam.ac.uk/content/articles/a/computer-art-history/ Interactive art with wooden mirrors - The wooden mirror (1/4) La Historia de la Animación Abstracta http://www.youtube.com/watch?v=BZysu9QcceM http://www.youtube.com/watch?v=s8oZ4KE8868 Life Lights Interactive Art by Morgan Rauscher & Miles Thorogood Ivan Sutherland's Sketchpad http://www.youtube.com/watch?v=dMiAlkGWDyQ http://www.youtube.com/watch?v=mOZqRJzE8xg Color Gun - Interactive Art Project 1969 Interactive Art Objects http://www.youtube.com/watch?v=iBVsIf1XxZ8 http://www.youtube.com/watch?v=VT-Eyybajfo LIQUID SPACE 6.0 Interactive art by Daan Roosegaarde in Japan John Whitney-Permutations (1966) http://www.youtube.com/watch?v=NBowlRsyjnE http://www.youtube.com/watch?v=BzB31mD4NmA Face-Scrambling Interactive Artwork Future Canvas - iPad Interactive Art http://www.youtube.com/watch?v=9dh2ghiwJW0 http://www.youtube.com/watch?v=ehf8o-n23L4&NR=1&feature=endscreen Century of Light : Early Interactive Sculpture Live Painting Final Output 720-1.mov http://www.youtube.com/watch?v=98-NyYN7CMc http://www.youtube.com/watch?feature=endscreen&v=jqudpXWVK0M&NR=1 Locative Painting, by Martha Gabriel - Interactive Locative Art presented From Data to Digital Art: Animating Air Traffic, Texting and Thom Yorke http://www.youtube.com/watch?v=a0UYuUU5CMA http://www.youtube.com/watch?v=-SETcTrdcU4 [ Stories of a Cell Phone ] Kinect for Xbox 360 Interactive Art Installation by Seeper featuring Sylvie va http://www.youtube.com/watch?v=u99dDTQIsMY http://www.youtube.com/watch?v=bHG50Z5gQZE Secret Passions - William Latham Eye-tracking Interactive Art http://www.youtube.com/watch?v=AN6ngsckRZs http://www.youtube.com/watch?v=UCHthmDTbyU ACCESS - an interactive art installation by Marie Sester
  • 12. PIECES Van Gogh Starry Night Interactive Animation (music by Gig McKell) http://www.youtube.com/watch?v=91mSLGOfH2E Mobile Phone Concert: Artist Interview http://www.youtube.com/watch?v=N3IhQKRob9g Multi Touch Music Wall http://www.youtube.com/watch?v=-qmmdGonQW4 Generative music in Supercollider & Processing http://www.youtube.com/watch?v=rMbcqv8rxnA Generative Music in the Blues Scale using AudioCubes and Ableton Operator http://www.youtube.com/watch?v=3Cty3inVBbo Generative Music - Cellular automata and blip blops http://www.youtube.com/watch?v=rYjevNIJztw