Mobile learning, or m-learning, involves using mobile technologies like cell phones and tablets for educational purposes. This allows "just in time" learning where students can access materials when they need them. Teachers can implement m-learning through "bring your own device" policies and by creating mobile-friendly content like polls, quizzes, videos and QR codes. QR codes provide a way for students to access additional multimedia materials through scanning codes with their phone cameras. M-learning opens up opportunities for new interactive tools and more flexible learning experiences.
Smart Board Embedded Into Teaching And LearningBonnie Dilling
The document provides an overview of how to use an interactive smart board for teaching and learning activities across various subjects. It outlines different options for setting up the smart board, as well as examples of how to use the smart board for activities like brainstorming, writing, spelling practice, online research, math problems, music, science experiments, social studies analysis, and group presentations. Resources for additional online tools and content are also listed.
The document discusses the features and benefits of using a Smart Board, an interactive whiteboard. It allows touch recognition for input like a computer and kids enjoy using it for drawing and writing. It has an easy installation process and includes resources and features like the pen tray, touch recognition, and Smart Notebook software for creating interactive lessons. The Smart Notebook software allows adding interactivity through tools and resources and content can be dragged into the file from other sources. An example nutrition lesson plan for grades K-3 is provided that uses the Smart Board for an interactive nutrition quiz.
The document provides information on organizing a classroom and using technology. It discusses templates, tools and videos for small group work. It also mentions a YouTube video about technology in the classroom and includes a survey asking teachers to rate their use of technology like docu cameras, Mimio, Smartboards, and iPads in lessons and how organized their classroom is for technology. Teachers are asked to rate how important technology is for their school and classroom as well as how regularly they use it.
Digital Learners in Early Childhood ClassroomJodie Riek
This document discusses using technology tools in early childhood classrooms. It recommends starting with programs students already have access to like Microsoft Office and Audacity. It provides examples of using tools like Word, PowerPoint, YouTube and digital cameras for documentation, assessment and capturing creativity. The document encourages teachers to involve students and have them be in control of technology. It also discusses tools like Bee-Bots, blogging, wikis and interactive whiteboards and their uses in early learning. Overall, the document promotes choosing developmentally appropriate technologies to engage young learners.
This document discusses emerging technology trends in education that are transforming classrooms. It highlights trends that will have major impacts in the next 1-5 years according to education technology reports. These include increased use of mobile devices, apps, tablets, game-based learning, and learning analytics in the next 1-3 years and augmented reality and natural user interfaces in the next 4-5 years. The document provides examples of how these technologies can engage students and help teachers better meet student needs through differentiation and personalized learning.
The document discusses using cell phones to teach English to learners. It argues that cell phones can help close the digital divide and leverage learners' existing "funds of knowledge." Both feature phones and smartphones have potential uses. Feature phones can be used for activities like scavenger hunts, voice recordings, and timed readings. Smartphones allow for language learning apps, voice recognition, and collaboration apps. The document provides examples of effective apps like Duolingo and recommends building technology skills sequentially, from using basic phone features to apps. It aims to show how cell phones can be incorporated strategically into English instruction.
A Smart Board is an interactive whiteboard developed by SMART Technologies that was introduced in 1991. It allows touch control of computer applications and annotation over standard Windows applications. Smart Boards have advantages like giving students hands-on learning, helping those with disabilities by allowing customization of features, and saving notes for reviewing lessons. However, they are more expensive than conventional whiteboards.
This document discusses developing mobile friendly content for education. It begins with an overview of the prevalence of mobile devices and then defines mobile friendly content. It explores what types of content work well on mobile, like writing, videos, and interactive polls. It then demonstrates tools like Weebly for creating free websites, PollEverywhere for conducting interactive polls and surveys, and QR codes for linking mobile content. It provides tutorials and examples of using each tool in the classroom and encourages evaluating their mobile content.
This document summarizes a workshop on using Twitter at conferences and as a personal learning network. The agenda includes introductions, an overview of Twitter features like retweets and hashtags, tools for Twitter like TweetChat and TwitPic, how to find people to follow and get followers, and next steps for using Twitter. The workshop provides advice on using hashtags to make tweets searchable, shortening URLs, finding and engaging with others on Twitter around topics like #AdultEd and #VAILL, and spending time on Twitter each day.
This document provides an overview of how to create a website using Weebly. It discusses why someone may want to create a website and notes that Weebly is a free and easy-to-use option. It then walks through creating a Weebly account, designing a site map, adding content like images and text, and provides tips on web design best practices. Tutorials and education resources for using Weebly are also referenced.
Creating Mobile Friendly Content for Adult EducationNell Eckersley
This document discusses creating mobile friendly content for adult education. It introduces various tools that can be used to create mobile friendly content including QR codes, Weebly for building websites, PollEverywhere for polls and surveys, and PaperLi for curating content. It provides an overview and instructions for each tool, highlighting how they can be used to deliver content to mobile devices for educational purposes.
This document provides an overview of using the Nexus 7 tablet for adult education. It begins with navigating the Nexus 7, including notifications, screenshots, and organizing apps. It then discusses choosing education apps like QR Droid, Chrome, and Quizlet. The document ends by demonstrating how to make QR codes and websites using tools like Weebly and providing contact information for the author.
This document provides an overview of using iPads with students and for personal productivity. It discusses navigating the iPad, suggested apps, how to find apps, and buying iPads for educational programs. It then provides details on specific apps like Evernote, Dropbox, Dragon Dictation, Kindle, Nook, Sight Words Pro, and iTunes U and how they can be used for learning and productivity. Screenshots demonstrate features of apps like Evernote, Dropbox, Dragon Dictation, and making QR codes with Bitly.
Emerging Technologies in Adult Education ClassroomNell Eckersley
This document discusses emerging technologies that can be used in adult education classrooms, including social media tools like QR codes, Bitly, Pinterest, Google Voice, PollEverywhere, and Wiggio. It provides an overview of each tool, highlighting how they can be used for educational purposes. For example, QR codes can link to multimedia content and websites, Bitly allows URL shortening, and Pinterest acts as a virtual bulletin board. The document aims to introduce these technologies and spark ideas for integrating them into lesson plans.
This document discusses emerging Web 2.0 technologies and social media tools that can be used in adult education. It provides an overview and introduction to various social media platforms like Bitly, QR codes, Pinterest, Twitter, Google Voice, PollEverywhere, and top 100 tools for learning lists. The document discusses how these tools can be integrated into adult education based on Bloom's taxonomy and the 5 moments of learning. Contact information is also provided for further information.
Integrating technologies and digital literacy in ESOLNell Eckersley
This document provides an overview of a presentation on integrating technology and digital literacy for ESOL learners. The presentation covers reasons for including technology in teaching, guidelines for planning technology integration, examples of social media tools like QR codes, Twitter, Facebook and Pinterest, and a process for creating a technology integration action plan. Attendees are guided through an assessment of basic computer skills and shown various online resources for developing students' digital literacy.
This document provides an overview of integrating iPads in adult education. It includes sections on navigating the iPad, integrating technology using models like SAMR and POST, resources for finding apps and online materials, using mobile tools like Dropbox and Evernote, and how to find appropriate apps to enhance lessons. Specific apps that are discussed include Qrafter for QR codes, Kindle and Nook for ebooks, and Adobe Reader. Links and exercises are provided to help educators explore the tools and find ways to incorporate iPads into their teaching.
This document provides an overview of a presentation on emerging technologies in the adult education classroom. It discusses why technology should be integrated, introduces the POST method for selecting technologies, and explores various social media tools including QR codes, Twitter, hashtags, shortened URLs, and analytics. Examples are given for how to create QR codes and use Twitter for education purposes. The document aims to demonstrate how technologies can enhance learning and engagement for adult students.
Integrating social media into your educational practice hvNell Eckersley
This document discusses how to incorporate social media into adult education practices. It begins with an introduction to social media and its components like web 2.0, cloud computing, and mobile learning. It then discusses why social media should be used in adult education, addressing myths, and providing examples of how to integrate it into Bloom's Taxonomy. Specific tools are then outlined like Go2Web20, Top 100 Tools for Learning, Bitly for URL shortening, QR codes, Pinterest, Twitter, and Wiggio groups. The document concludes by taking questions and providing contact information for further resources.
The document discusses developing mobile friendly content for education. It introduces tools like QR codes, Weebly, PaperLi, and PollEverywhere that can be used to deliver educational content to mobile devices. QR codes provide a way to link mobile devices to multimedia content through scannable codes. Weebly is a free website creation tool that allows users to easily create mobile friendly websites. PaperLi and PollEverywhere allow educators to curate content and conduct polls and surveys on mobile devices. The document demonstrates how these various tools can be utilized to engage students and create interactive educational experiences on mobile platforms.
Harnessing all those_mobile_phones_in_your_classroom_uscalNell Eckersley
This document discusses how to harness cell phones and smartphones in education by presenting findings from a Pew study on cell phone ownership showing high adoption rates. It explores common cell phone uses like accessing the internet, taking photos, and playing games. Useful apps for education like Evernote, Dropbox, PollEverywhere and tools for creating content are presented. The document demonstrates creating and using QR codes to link to web content and videos from cell phones. Contact information is provided for the session presenter on integrating mobile technologies into teaching.
Integrating social media into your educational practice oubocesNell Eckersley
This document discusses incorporating social media into adult education practices. It begins with introductions and an agenda that covers various social media tools like Bitly, QR codes, Pinterest, Twitter, Go2Web20 and top learning tools lists. It then defines social media and its components like web 2.0 and cloud computing. It explains why social media should be used in adult education by engaging learners and supporting collaboration. Common myths are addressed and Bloom's taxonomy is used to integrate social media into lessons at different levels. Specific tools like Bitly, QR codes, Pinterest, Twitter and Go2Web20 are then explained in more detail.
Mobile Learning Guide App: Webinar for Training MagazineLearnedadlmobile
The ADL Mobile Learning Team recently released a mobile version of their mLearning Guide on the web and in various mobile platforms and app stores using the jQuery Mobile framework and PhoneGap.
The document discusses emerging technologies that are highlighted in the 2014 Horizon Report and Gartner's 2014 Hype Cycle report. These include cloud computing, social media, smartphones/tablets, the Internet of Things, wearable technologies, 3D printing, augmented reality, and learning analytics. For each technology, examples are given of current applications and potential future developments. Resources for continuing to explore emerging technologies are also listed.
M-learning, or mobile learning, involves using mobile technologies like smartphones, tablets, and other portable devices to enhance the learning experience. Key aspects of m-learning include learning anywhere and anytime through portable devices, as well as interacting with educational content in context and on the go. Popular m-learning tools include apps and content designed for iPods, smartphones, and other mobile devices that allow learning both inside and outside the classroom. The future of m-learning may involve a shift to more hands-on, experiential, and lifelong learning through just-in-time access to educational resources on mobile devices.
As today’s workforce morphs into a mobile fleet, the learning and development function of an organization must also transform to meet the evolving needs of its employees. During this Spotlight Webinar, our speakers will discuss the role mobile learning has played within their organization, and the actions that have taken to deliver learning to their workforce in a tangible way.
During this Spotlight webinar, attendees will learn:
The state of the mobile learning industry and its role in organizational impact
How mobile learning can aid employee and organizational development
How to leverage mobile providers when implementing a mobile learning strategy
Tools and Techniques for mobile learninggeoff stead
Best Of mLearn: Geoff Stead of Qualcomm presenting an updated version of their mLearnCon2013 session, which was voted the Best Of mLearnCon.
An inside view on some of the apps developed by Qualcomm's mLearning team, why they build them, and some of the tools they use
Creating inclusive mobile applications - NUX Leeds Rebecca Topps
The slides from a talk I did at NUX Leeds in July 2017. The talk discusses reasons why we should make our mobile applications inclusive; as well as ways in which companies can consider inclusion in research, design and development.
The document discusses using cell phones and iPods in the classroom. It summarizes a Pew study showing high percentages of Americans own cell phones and smartphones. It explores how people use these devices for activities like accessing the internet, taking photos, and keeping organized. The document then provides examples of educational apps like Evernote, Dropbox, and PollEverywhere and how they can be used. It also discusses using QR codes, videos, and voice recordings in the classroom with mobile devices.
Emerging technologies in adult education classroom 42214Nell Eckersley
This PowerPoint presentation introduces emerging technologies that can be used in adult education classrooms, including social media tools like QR codes, Twitter, Facebook, Pinterest, blogs, and PollEverywhere. The presentation explains how each tool works and provides examples of its use in education. The objectives are to help educators learn about and start integrating new technologies into their teaching to engage students.
This document discusses various technologies that can be used for education, including podcasts, plagiarism checkers, RSS feeds, virtual worlds, presentation software, video editing, research tools, open access journals, templates, surveys, Google Drive, mobile learning, mobile devices, and learning management systems. It addresses the portability and "just-in-time" nature of mobile learning, as well as top education apps for Android devices and the potential effects of text messaging on writing and reading.
Promoting and Modeling Digital Citizenship and ResponsibilityE Robertson
This document provides an overview of a professional development session on promoting and modeling digital citizenship and responsibility. The session introduces the ISTE technology standard on this topic, demonstrates relevant tech tools, and provides support materials and resources. It discusses digital citizenship elements like access, commerce, literacy, etiquette, rights and responsibilities, security, health and wellness, law, and communication. Examples are given of how teachers can integrate these elements into regular lessons using websites and Web 2.0 tools like StoryBird, Voki, warning sign generators, and Animoto. Attendees are encouraged to develop their own technology-infused lessons and activities.
The document discusses using mobile devices in adult education. It provides an agenda for a session on mobile learning that includes discussing bring your own device policies, just in time learning, popular mobile devices like cellphones and tablets, and mobile applications for education. The session will demonstrate how to use iPad applications like iTunes U, Evernote, Kindle and Dragon Dictation for learning.
Integrating Technology in Adult ESOL InstructionNell Eckersley
This document summarizes a four-part series on integrating digital literacy skills into adult ESOL instruction. The series explores important technology skills for ESOL students and teachers to develop for career and educational success. Participants will learn tools and methods to integrate technology into their lessons, develop lesson plans incorporating technology, practice the plans with coaching support, and share experiences in the final workshop. The series covers topics like digital literacy definitions and assessments, basic computer skills, language acquisition skills, and lesson ideas integrating tools like online narration. Resources on digital literacy frameworks and integrating technology are also provided.
Introduction to digital literacy for adult education esolNell Eckersley
This document introduces a four-part series on developing digital literacy skills for ESOL students and teachers. The series will explore important technology skills needed for career and education success and ways to integrate practice of these skills into ESOL instruction. Participants will learn tools and methods, develop integration plans, get coaching, and share experiences. The four parts cover introduction to digital literacy, integrating computer-based testing skills, coaching and support, and a final knowledge sharing session.
This document provides an overview of integrating technology into instruction. It discusses why technology should be integrated, including addressing the digital divide and developing digital literacy skills. It then outlines how to approach integration using the POST method of considering people, objectives, strategy and technology. A variety of tools for integration are presented, including social media components like tagging, the cloud, and mobile. Specific social media tools like Twitter, Facebook, Pinterest and QR codes are explained. The document emphasizes finding the right technology to match learning objectives and skills students need.
This document provides an overview of using the website building platform Weebly. It includes sample Weebly websites, tips for pre-planning a website by creating a sitemap and choosing a URL, instructions for setting up a Weebly account, an overview of the Weebly interface, tutorials and other resources for using Weebly, information on domains and URLs, notes on web design, and contact information for the author.
The document discusses standards and integrating technology in adult education. It begins with introductions and an overview of key standards including the Common Core State Standards, College and Career Readiness Standards, and Common Career Technical Core. It then discusses the Common Career Technical Core in more detail and lists the 12 Career Ready Practices. The document provides examples of how to integrate technology by finding useful tools, enhancing existing lessons, and considering challenges technology could help address. It also discusses models for technology integration and strategies like using the POST method. Throughout there are links to additional online resources.
Integrating Technology into CCR Standards for ELA and LiteracyNell Eckersley
This document provides an overview of integrating technology to support the College and Career Readiness Standards (CCRS) for English Language Arts. It includes discussions on the CCRS anchor standards for language, reading, speaking and listening, and writing. For each set of standards, examples of relevant technology tools are provided, such as Vocaroo for language standards and ReadWorks.org for reading standards. The document also covers shifts in the CCRS, such as building knowledge through nonfiction, and includes examples of how to apply the SAMR model to lesson planning using the standards. Contact information is provided for the presenters.
Developing mobile friendly content for adult educationNell Eckersley
This presentation covers the basics of why mobile content is so useful and necessary for adult education as well as reviewing several tools to create mobile content
This document provides an overview of using Weebly to create free websites. It discusses how Weebly is easy to use and allows adding different types of content. It also describes Weebly's education version, which allows teachers to create classroom sites and student accounts. The document then gives examples of sample Weebly websites and provides instructions for setting up a basic Weebly site.
Integrating Emerging Technology in Adult Education Nell Eckersley
This document provides an overview of a presentation on integrating emerging technology in adult teaching and learning. It includes an agenda that covers digital literacy, tools like QR codes, Pinterest, PaperLi and Padlet. Attendees participate in a poll to vote on which tools to learn more about. The presentation then demonstrates how to make and use QR codes, explores using Pinterest for education, and provides examples of PaperLi and Padlet. It also shares additional resources for digital literacy, media literacy and technology for teaching and learning.
12 Career Readiness Practices and Technology part 1Nell Eckersley
This document provides an agenda and overview for a presentation on standards, technology integration, and career readiness practices. The presentation introduces the Program for the International Assessment of Adult Competencies (PIAAC) and defines problem solving in technology-rich environments. It also reviews the Common Core State Standards, 12 Career Readiness Practices, and the POST method for integrating technology. Examples of specific technologies are given for each of the 12 Career Readiness Practices.
This document provides an overview of emerging technologies that can be used for adult education. It discusses why technology is important for instruction and learning, including supporting 21st century skills. It also covers approaches to integrating technology, such as using the POST method to ensure technology supports learning objectives. The document reviews specific tools that can be used, such as online keyboarding tutorials, digital literacy resources, and tools for creating and sharing content like Google Drive, Dropbox, Weebly and Padlet. Examples are provided and attendees are prompted to discuss how they could integrate different tools into their own teaching.
Integrating Tech in Adult Teaching and LearningNell Eckersley
This document provides an overview of integrating technology in adult teaching and learning. It begins with introductions and outlines an agenda covering components of social media, why to use social media, integrating technology tools like QR codes, Twitter, Facebook and Pinterest. It then discusses each of these tools in more detail, providing examples and recommendations for use. Additional resources on media literacy, digital citizenship, and top technology tools are also referenced. The presentation aims to demonstrate how various technologies can enhance adult education.
Using Smartphones and Tablets in Math InstructionNell Eckersley
The document discusses how smartphones and tablets can be used to incorporate technology into math instruction, noting that 90% of American adults have cell phones and many common core standards encourage using appropriate tools. It provides examples of apps like Kahoot, Socrative and Padlet that can be used for data collection, demonstration and sharing content as well as strategies for integrating technology through models like SAMR.
LINCS Emerging Technology for Adult Education 2015Nell Eckersley
This document outlines an introductory presentation on emerging technologies in the adult education classroom. The agenda covers why to use technology and social media, examples of tools like QR codes and Facebook, and additional resources. The presentation introduces concepts like cloud computing, mobile learning, and digital literacy. It also provides tips on integrating technologies through the POST method and considering tools like Internet access, computer literacy skills courses, and the Blooms Digital Taxonomy pyramid. QR codes and their uses in education are explained in detail.
Integrating video into adult teaching and learningNell Eckersley
how to access videos online
how to create their own videos, using tablets and smartphones
how to share video content through a class website, Facebook, YouTube, TeacherTube, and Vimeo.
Integrating video into adult esol teaching and learningNell Eckersley
This document outlines an agenda for a workshop on integrating video into adult ESOL teaching and learning. The workshop will cover finding videos online and creating videos using smartphones and tablets. Participants will learn how to share video content through online tools like websites, Facebook, YouTube, and Vimeo. They will also reflect on how to incorporate video into existing lessons and develop a lesson plan integrating video.
Using social media to promote your literacy zoneNell Eckersley
Nell Eckersley from the Literacy Assistance Center presents ways to use social media to promote literacy zones. She discusses creating clear messages and broadcasting them through websites, Facebook, Pinterest, Twitter, and YouTube. For each platform, she provides tips on setting up accounts and pages as well as best practices for non-profits. The presentation aims to help literacy organizations establish online presences and engage communities through social media.
Integrating technology in to adult educationNell Eckersley
This document discusses integrating technology into adult education. It begins by introducing the presenter and agenda. The presenter then discusses why technology is important for instruction and learning in adult education, including supporting 21st century skills and real-world experiences. Approaches to technology integration are presented, including the POST method. A variety of tools for technology integration are also presented, including internet resources, software skills tutorials, and examples of tools like Google Drive and Evernote. Keyboarding and computer skills are discussed as important for assessments like the GED.
2. LINCS Community
https://community.lincs.ed.gov/group/technology-and-learning
2
3. Introductions
What do you know about Mobile
Learning?
What would you like to learn?
What is one thing would you like to take
away from this session?
3
5. Agenda
What is Mobile Learning?
◦ Bring Your Own Device (BYOD)
◦ Just in Time Learning
Devices
Cell Phones
Tablets & E-Readers
Phablets
Tools and Applications
5
8. Bring Your Own Device (BYOD)
Benefits
Learners supply devices
Learners practice on same device they will use outside of
class
Challenges
Many different devices to troubleshoot
Wi-Fi Access
How to get everyone to the same “place” at the same time?
Not all learners have their own device
Paradigm shift from “No Cell phones in the classroom”
http://www.examiner.com/article/bring-your-own-device-to-school-why-not
8
12. Just in Time Learning
Just in Time Learning: Learner wants to
learn something because there is
something s/he needs to do
Just in Case Learning: Learning for the
sake of learning
Try to make just-in-case
learning feel more like just-in-time
learning
12
14. What can we do with Mobile Learning?
Access documents, video clips, and audio libraries
Access quizzes and self-assessment as question
or games
Participate in lessons and tutorials
Receive lectures archived or broadcast live
Read asynchronous postings
Exhibit student work
Participate in virtual learning communities on the
go
14
25. Tools to Create Mobile Content
How to send text messages from your computer
http://www.ehow.com/how_5140350_text-cell-phone-com
Podcast from your cell phone
http://www.ipadio.com/
Google Voice—free phone calls and transcribes
spoken word https://www.google.com/voice
Mobile Learning Solutions
http://www.upsidelearning.com/mobile-learning-solutions.as
Create mobile websites http://www.weebly.com/
25
26. Polls and Quizzes
PollEverywhere
http://www.polleverywhere.com/
Qiz.Tel http://qiz.tel/ Large catalog of
quizzes that can be done on cell phones
MobileStudy http://www.mobilestudy.org/
http://www.mobilestudy.org/u/11304/m/
Allows you to create your own quizzes
that can be accessed via mobile device
26
29. QR Codes
Q R stands for Quick Response
Invented in Japan by Toyota in 1994 to track vehicles
during the manufacturing process
QR code is detected as a 2-dimensional digital image
by a semiconductor image sensor and is then
digitally analyzed by a programmed processor.
Translation: You can scan it with your smart phone
or tablet.
29
30. What QR Codes Do
QR codes contain information and
instructions on what your device should
do with the information
◦ Take you to audio, pictures, videos, and
websites
◦ Save information in your address book
31. QR Code vs Bar Code
http://www.teq.com/blog/2012/05/my-qr-code/#.UJRXgMXCaSo
32. QR Code Readers
QR Codes can be used with a mobile device like a smart
phone or a tablet that has access top the internet
The device must have an QR Code reader (also called
scanner) app installed
There are many apps to choose from.
Scanlife http://www.scanlife.com/en/ is an app that works
on most devices
NOTE: You should NOT have to pay money or give
information about yourself when selecting and installing a
QR Code reader or scanner
34. QR Code Readers
The QR Code reader
uses the camera on
your device to scan
the code and then
uses the internet to
interpret the
instructions in the
code
37. Steps to Using in Education
1. First consider what is the learning goal
2. Make sure you have devices that can
read a QR Code
3. Create the QR Codes you need
40. QR Codes in Education
Make your own QR Code Scavenger Hunt!
Scavenger Hunt
5 Real Ways To Use QR Codes In Education
Black & White and Scanned All Over (video)
QR Codes Connect Students to Books
Shambles QR Code Resource
40
41. QR Codes in Education
Desktop QR Code Reader
QR Codes in Education Livebinder
50 QR code resources for the classroom
42. Image with Narration
To hear about this photo, go to
this link http://bit.ly/OXHVPE or
scan the QR Code
Tools used to create this:
https://www.google.com/voice
https://www.soundclick.com
http://bitly.com/
42
45. Make your own QR Code
And with or without a
Bitly account you
can make any of the
shortened Bitly
URLS into a QR
Code by adding .qr
at the end
45
46. Analytics
With an account you can also track how
many times the URL you created has been
clicked.
46
47. What is M-Learning?
Mobile Phones in Adult Literacy Education
Classroom http://bit.ly/WxJMxV
How mobile technology could shape the
consumer goods sector in the future
http://bit.ly/RP1fz7
47
49. Google Voice Activity
Practice the dialogue
◦ Person 1: Excuse me, do you know what time
it is?
Person 2: Yes, it's two o'clock.
Call(347) 927-7044 (Nell’s GoogleVoice
number)
When the voicemail prompts you to
speak, read the dialog into the phone
https://www.google.com/voice#inbox
49
50. YouTube
Create videos on mobile device
Share Videos via mobile devices
To see sample video: Text me at 347 742
6128 or scan the QR code below:
50
52. Nell Eckersley
Subject Matter Expert, LINCS Community
Technology and Learning Group
https://community.lincs.ed.gov/
Email: nelle@lacnyc.org
Twitter: http://twitter.com/LACNYCnell
Facebook:
http://www.facebook.com/nell.eckersleylac
Blog: http://nelightful.wordpress.com/
Delicious:
http://www.delicious.com/nelleckersley
52
Editor's Notes
In this hands-on workshop participants will experience firsthand the magic of mobile learning. How can it be used in a learning environment? Why digital literacy must be included among our skills to be truly literate in today’s world. We will review a number of social media tools (Facebook, Twitter, Blogs, Google voice etc) that can be utilized with cell phones and share lesson plans that outline how to use them with learners. If you have a cell phone, please bring it. However, those without cell phones are still welcome to attend.
Flexible Learning is a set of educational philosophies and systems, concerned with providing learners with increased choice, convenience, and personalisation to suit the learner. In particular, flexible learning provides learners with choices about where, when, and how learning occurs. Sometimes also referred to as personalized learning. Flexible learning is a term often used in New Zealand and Australia see Shurville et al. (2008) What is e-learning? E-learning is the effective learning process created by combining digitally delivered content with learning support services. V. Waller and J. Wilson E-learning consists of the transfer of skills and knowledge using electronic applications and processes. This may include Web-based learning, computer-based learning, virtual classrooms, and digital collaboration, use of audio or video recording, satellite or land-based broadcasts, CD-ROM, and even the phone system. E-Learning can be broadly defined as any use electronic technology to create learning experiences. As you can see above, e-Learning encompasses a number of different modalities or the combination of them. Here we will only address a few examples. For more information use the links above or the links in the left hand side navigation bar.
Benefits Interaction: Student interaction with instructors and among each other Portability: PDAs are lighter than books and enable the student to take notes or input data directly into the device regardless of location either typed, handwritten or using voice Collaborative: Enables several students work together on assignments even while at distant locations Just-in-time learning: Increases work/learning performance and relevance to the learner Engaging learners Increase motivation: Ownership of the handheld devices seems to increase commitment to using and learning from it Bridging of the digital divide: Since handhelds are more affordable than larger systems they are accessible to a larger percentage of the population May assist learners with some disabilities Disadvantages Small screens of mobile phones and PDAs Limited storage capacities in PDAs Battery life/charge Lack of common operating system Lack of common hardware platform make it difficult to develop content for all Less robust Still difficult to use moving graphics Limited potential for expansion with some devices Devices can become out of date quickly Wireless bandwidth is limited and may degrade with a larger number of users Difficulties with printing, unless connected to a network
Hands on activity: Dialog writing, practice making an appointment, pairs call google voice number and record dialog. Sound clip portfolio
Video made by Susan Gaer’s students on why to vote