This was one of my talks for goto; conference in Zurich
Designing Happiness isn't just about proper pixel placement, fancy animations or unnecessary mobile gestures. This is about trying to genuinely understand that our users aren't just "click's or views" and instead people with complex emotions. User Experience Design is a wrapper that contains the vision, strategy and overall design in mind while going through the stages of building a product, and as digital professionals we can use Maslow's hierarchy of needs to re-map the emotional connections to our products.
The document appears to be a transcript of a presentation by Vincent Baskerville on designing for happiness. Some key points discussed include defining happiness, focusing on small improvements rather than big changes, understanding user needs and context, and examples of products like PATH that aim to simplify experiences for blind users. Baskerville advocates designing with the goal of understanding user questions in order to better meet their needs through intuitive, helpful experiences.
Being a UX team of one: Understanding your strengths and weaknessesVincent Baskerville
Small UX teams have unique challenges. Knowing how to deal with having fewer resources and possibly feeling creative isolation, or worse organizational ignorance and/or hostility.
This presentation will explore some real life team situations that small teams and solo UX practitioners work in, and show what you can do about them.
The goal of this talk is to arm every attendee with a few successful strategies and methods to help positively shape their company culture so you won't be a UX-er of one anymore.
This was for a 2 hour workshop session, which covered various LEAN user experience methods and showed how to actually apply the principles to our projects.
Designing great experiences is one thing, delivering them is another. Lean UX is a method to help us deliver faster so that we can learn faster and improve our products.
In this introductory class, you will learn the principles, processes and tools of the Lean User Experience methodology, and how to apply these principles to your projects to rapidly deliver improvements - no matter the size of your budget or team.
This introduction to UX will cover one of the most integral parts of the design process, wireframes. Wireframing is a way to express a flow through a process or individual screens in a product, and ensure proper communication.
This short workshop will provide a basic overview of wireframing in UX design.
Being a UX team of one: Understanding strengths & weaknessesVincent Baskerville
Small UX teams have unique challenges. Knowing how to deal with having fewer resources and possibly feeling creative isolation, or worse organizational ignorance and/or hostility.
This presentation will explore some real life team situations that small teams and solo UX practitioners work in, and show what you can do about them.
The goal of this talk is to arm every attendee with a few successful strategies and methods to help positively shape their company culture so you won't be a UX-er of one anymore.
This presentation will give an overview of some of the many accepted methods of creating a great User Experience on mobile devices. While developing an application for a mobile device, we recognize many of the ‘physical’ differences, ie. a smaller visual real estate, size of text and buttons, etc but we should be cognizant of creating a great experience too.
Designing for mobile devices brings some unique situations and challenges, it requires a strategic approach for the User Experience (UX) and User Interface (UI) composition.
This presentation will talk about current trends, challenges, tips to take advantage of while working with Titanium.
What to Expect:
Use-cases for animations
Tips on keeps things simple
User Interface & User Experience tips
Buttons!!
Lessons Learned
Vince Baskerville: Designing an Awesome Mobile User ExperienceAxway Appcelerator
This presentation will give an overview of some of the many accepted methods of creating a great User Experience on mobile devices. While developing an application for a mobile device, we recognize many of the ‘physical’ differences, ie. a smaller visual real estate, size of text and buttons, etc but we should be cognizant of creating a great experience too.
Designing for mobile devices brings some unique situations and challenges, it requires a strategic approach for the User Experience (UX) and User Interface (UI) composition.
This presentation will talk about current trends, challenges, tips to take advantage of while working with Titanium.
What to Expect:
- Using .jss
- Use-cases for animations
- Tips on keeps things simple
- User Interface & User Experience tips
- Buttons!!
- Lessons Learned
Vince Baskerville is VP of Production at TripLingo.
The document discusses user experience design (UXD) for mobile applications and provides guidelines for designing an awesome mobile user experience using Appcelerator Titanium. It outlines quick tips for UXD including keeping designs simple and intuitive, testing with users, and focusing on the user's goals rather than including every possible feature. Examples of both well-designed and poorly-designed mobile apps are provided to illustrate best practices.
Presentation for the Connect JS conference in Atlanta, GA
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Small UX teams have unique challenges, however knowing what those are only part of the battle — how you then deal with having fewer resources and possibly feeling creative isolation, or worse organizational ignorance and/or hostility is the fun part. This presentation will explore some real life team situations that small teams and solo UX practitioners work in, walk you through a UX Strategy canvas thats small and agile enough to not feel like you're bringing 'process in for process sake', but powerful enough to actually track, measure and learn how to continuing building great products.
The goal of this talk is to arm every attendee with better tools and knowledge by creating a personalized plan for their UX practice.
This is less about generating design artifacts, and instead focused on ensuring the problems, assumptions and success criteria have been outlined that would then lead feed into how the designs would be created & iterated on.
Vince Baskerville, a senior UX expert at Salesforce, presented on how to create and execute a non-reactionary UX strategy. The presentation covered defining problems and assumptions, identifying high-level components like vision and themes, determining success metrics, clarifying scope, and preparing for presentations using a UX Strategy Canvas. The goal is to focus on user problems and needs to iteratively design great products, even without proper resources, by articulating a clear strategic plan and working approach.
This document provides an introduction to user experience (UX) design. It begins with learning objectives and an agenda. It then defines what UX is, explaining that UX focuses on the entire experience a user has with a product rather than just the interface. The document outlines common UX roles and responsibilities and describes stages in the UX design process from discovery to delivery. It provides examples of deliverables at each stage like personas, user flows, and wireframes.
In brief, in this presentation at That Conference I tried to illustrates why you should be using LESS in your current & future projects, an overview of it's features and make you a pro :D
CSS is an amazing language that keeps evolving and incorporating more and more awesome features; however, utilizing LESS will extend CSS with dynamic behavior like variables, mixins, operations and functions thus adding even more *awesomeness* to this language and smoothing out your workflow.
If you missed my presentation, still give it a shot, the *variables* alone will make it worth while!
CSS is an amazing language that keeps evolving and incorporating more and more awesome features; however, utilizing LESS will extend CSS with dynamic behavior like variables, mixins, operations and functions thus adding even more *awesomeness* to this language and smoothing out your workflow.
This presentation will take you through utilizing web frameworks like Bootstrap, Boilerplate in your development process and dig into some advanced CSS usage via LESS. In brief, I'll show you why you should be using LESS in your current & future projects, an overview of it's features, make you a pro and show you how to use it with other frameworks.
Slide deck for a presentation during a JavaScript meetup in Atlanta, GA.
This is an intro into titanium with a twist being that I focused on explaining some of the power titanium gives developers by allowing them to easily create their own UI versus using native graphics.
Presentation given to an audience of sports journalists wanting to have a better understanding of how and why they should embrace social media & blogging.
Implementations of Fused Deposition Modeling in real worldEmerging Tech
The presentation showcases the diverse real-world applications of Fused Deposition Modeling (FDM) across multiple industries:
1. **Manufacturing**: FDM is utilized in manufacturing for rapid prototyping, creating custom tools and fixtures, and producing functional end-use parts. Companies leverage its cost-effectiveness and flexibility to streamline production processes.
2. **Medical**: In the medical field, FDM is used to create patient-specific anatomical models, surgical guides, and prosthetics. Its ability to produce precise and biocompatible parts supports advancements in personalized healthcare solutions.
3. **Education**: FDM plays a crucial role in education by enabling students to learn about design and engineering through hands-on 3D printing projects. It promotes innovation and practical skill development in STEM disciplines.
4. **Science**: Researchers use FDM to prototype equipment for scientific experiments, build custom laboratory tools, and create models for visualization and testing purposes. It facilitates rapid iteration and customization in scientific endeavors.
5. **Automotive**: Automotive manufacturers employ FDM for prototyping vehicle components, tooling for assembly lines, and customized parts. It speeds up the design validation process and enhances efficiency in automotive engineering.
6. **Consumer Electronics**: FDM is utilized in consumer electronics for designing and prototyping product enclosures, casings, and internal components. It enables rapid iteration and customization to meet evolving consumer demands.
7. **Robotics**: Robotics engineers leverage FDM to prototype robot parts, create lightweight and durable components, and customize robot designs for specific applications. It supports innovation and optimization in robotic systems.
8. **Aerospace**: In aerospace, FDM is used to manufacture lightweight parts, complex geometries, and prototypes of aircraft components. It contributes to cost reduction, faster production cycles, and weight savings in aerospace engineering.
9. **Architecture**: Architects utilize FDM for creating detailed architectural models, prototypes of building components, and intricate designs. It aids in visualizing concepts, testing structural integrity, and communicating design ideas effectively.
Each industry example demonstrates how FDM enhances innovation, accelerates product development, and addresses specific challenges through advanced manufacturing capabilities.
AI_dev Europe 2024 - From OpenAI to Opensource AIRaphaël Semeteys
Navigating Between Commercial Ownership and Collaborative Openness
This presentation explores the evolution of generative AI, highlighting the trajectories of various models such as GPT-4, and examining the dynamics between commercial interests and the ethics of open collaboration. We offer an in-depth analysis of the levels of openness of different language models, assessing various components and aspects, and exploring how the (de)centralization of computing power and technology could shape the future of AI research and development. Additionally, we explore concrete examples like LLaMA and its descendants, as well as other open and collaborative projects, which illustrate the diversity and creativity in the field, while navigating the complex waters of intellectual property and licensing.
The DealBook is our annual overview of the Ukrainian tech investment industry. This edition comprehensively covers the full year 2023 and the first deals of 2024.
Quality Patents: Patents That Stand the Test of TimeAurora Consulting
Is your patent a vanity piece of paper for your office wall? Or is it a reliable, defendable, assertable, property right? The difference is often quality.
Is your patent simply a transactional cost and a large pile of legal bills for your startup? Or is it a leverageable asset worthy of attracting precious investment dollars, worth its cost in multiples of valuation? The difference is often quality.
Is your patent application only good enough to get through the examination process? Or has it been crafted to stand the tests of time and varied audiences if you later need to assert that document against an infringer, find yourself litigating with it in an Article 3 Court at the hands of a judge and jury, God forbid, end up having to defend its validity at the PTAB, or even needing to use it to block pirated imports at the International Trade Commission? The difference is often quality.
Quality will be our focus for a good chunk of the remainder of this season. What goes into a quality patent, and where possible, how do you get it without breaking the bank?
** Episode Overview **
In this first episode of our quality series, Kristen Hansen and the panel discuss:
⦿ What do we mean when we say patent quality?
⦿ Why is patent quality important?
⦿ How to balance quality and budget
⦿ The importance of searching, continuations, and draftsperson domain expertise
⦿ Very practical tips, tricks, examples, and Kristen’s Musts for drafting quality applications
https://www.aurorapatents.com/patently-strategic-podcast.html
For the full video of this presentation, please visit: https://www.edge-ai-vision.com/2024/07/intels-approach-to-operationalizing-ai-in-the-manufacturing-sector-a-presentation-from-intel/
Tara Thimmanaik, AI Systems and Solutions Architect at Intel, presents the “Intel’s Approach to Operationalizing AI in the Manufacturing Sector,” tutorial at the May 2024 Embedded Vision Summit.
AI at the edge is powering a revolution in industrial IoT, from real-time processing and analytics that drive greater efficiency and learning to predictive maintenance. Intel is focused on developing tools and assets to help domain experts operationalize AI-based solutions in their fields of expertise.
In this talk, Thimmanaik explains how Intel’s software platforms simplify labor-intensive data upload, labeling, training, model optimization and retraining tasks. She shows how domain experts can quickly build vision models for a wide range of processes—detecting defective parts on a production line, reducing downtime on the factory floor, automating inventory management and other digitization and automation projects. And she introduces Intel-provided edge computing assets that empower faster localized insights and decisions, improving labor productivity through easy-to-use AI tools that democratize AI.
Paradigm Shifts in User Modeling: A Journey from Historical Foundations to Em...Erasmo Purificato
Slide of the tutorial entitled "Paradigm Shifts in User Modeling: A Journey from Historical Foundations to Emerging Trends" held at UMAP'24: 32nd ACM Conference on User Modeling, Adaptation and Personalization (July 1, 2024 | Cagliari, Italy)
Blockchain and Cyber Defense Strategies in new genre timesanupriti
Explore robust defense strategies at the intersection of blockchain technology and cybersecurity. This presentation delves into proactive measures and innovative approaches to safeguarding blockchain networks against evolving cyber threats. Discover how secure blockchain implementations can enhance resilience, protect data integrity, and ensure trust in digital transactions. Gain insights into cutting-edge security protocols and best practices essential for mitigating risks in the blockchain ecosystem.
Video traffic on the Internet is constantly growing; networked multimedia applications consume a predominant share of the available Internet bandwidth. A major technical breakthrough and enabler in multimedia systems research and of industrial networked multimedia services certainly was the HTTP Adaptive Streaming (HAS) technique. This resulted in the standardization of MPEG Dynamic Adaptive Streaming over HTTP (MPEG-DASH) which, together with HTTP Live Streaming (HLS), is widely used for multimedia delivery in today’s networks. Existing challenges in multimedia systems research deal with the trade-off between (i) the ever-increasing content complexity, (ii) various requirements with respect to time (most importantly, latency), and (iii) quality of experience (QoE). Optimizing towards one aspect usually negatively impacts at least one of the other two aspects if not both. This situation sets the stage for our research work in the ATHENA Christian Doppler (CD) Laboratory (Adaptive Streaming over HTTP and Emerging Networked Multimedia Services; https://athena.itec.aau.at/), jointly funded by public sources and industry. In this talk, we will present selected novel approaches and research results of the first year of the ATHENA CD Lab’s operation. We will highlight HAS-related research on (i) multimedia content provisioning (machine learning for video encoding); (ii) multimedia content delivery (support of edge processing and virtualized network functions for video networking); (iii) multimedia content consumption and end-to-end aspects (player-triggered segment retransmissions to improve video playout quality); and (iv) novel QoE investigations (adaptive point cloud streaming). We will also put the work into the context of international multimedia systems research.
In this follow-up session on knowledge and prompt engineering, we will explore structured prompting, chain of thought prompting, iterative prompting, prompt optimization, emotional language prompts, and the inclusion of user signals and industry-specific data to enhance LLM performance.
Join EIS Founder & CEO Seth Earley and special guest Nick Usborne, Copywriter, Trainer, and Speaker, as they delve into these methodologies to improve AI-driven knowledge processes for employees and customers alike.
How Netflix Builds High Performance Applications at Global ScaleScyllaDB
We all want to build applications that are blazingly fast. We also want to scale them to users all over the world. Can the two happen together? Can users in the slowest of environments also get a fast experience? Learn how we do this at Netflix: how we understand every user's needs and preferences and build high performance applications that work for every user, every time.
Are you interested in learning about creating an attractive website? Here it is! Take part in the challenge that will broaden your knowledge about creating cool websites! Don't miss this opportunity, only in "Redesign Challenge"!
Quantum Communications Q&A with Gemini LLM. These are based on Shannon's Noisy channel Theorem and offers how the classical theory applies to the quantum world.
Interaction Latency: Square's User-Centric Mobile Performance MetricScyllaDB
Mobile performance metrics often take inspiration from the backend world and measure resource usage (CPU usage, memory usage, etc) and workload durations (how long a piece of code takes to run).
However, mobile apps are used by humans and the app performance directly impacts their experience, so we should primarily track user-centric mobile performance metrics. Following the lead of tech giants, the mobile industry at large is now adopting the tracking of app launch time and smoothness (jank during motion).
At Square, our customers spend most of their time in the app long after it's launched, and they don't scroll much, so app launch time and smoothness aren't critical metrics. What should we track instead?
This talk will introduce you to Interaction Latency, a user-centric mobile performance metric inspired from the Web Vital metric Interaction to Next Paint"" (web.dev/inp). We'll go over why apps need to track this, how to properly implement its tracking (it's tricky!), how to aggregate this metric and what thresholds you should target.
AC Atlassian Coimbatore Session Slides( 22/06/2024)apoorva2579
This is the combined Sessions of ACE Atlassian Coimbatore event happened on 22nd June 2024
The session order is as follows:
1.AI and future of help desk by Rajesh Shanmugam
2. Harnessing the power of GenAI for your business by Siddharth
3. Fallacies of GenAI by Raju Kandaswamy
3. Lithium
Technologies
engage create reach infuse
on existing networks a content hub customers anywhere across the enterprise
social web communities mobile developer nation
self-service vibrant & connected experience continuity enable more innovation
customer care
globalized uniquely-branded modern device developer outreach &
integrations engagement capabilities support
analytics
insights
social intelligence
performance
45. not what they
ask for
vince baskerville | @whoisvince
46. observe problems & listen
to the questions that our
users are asking
vince baskerville | @whoisvince
47. unlike page view metrics,
(visitors, returning visitors,
& conversions), nothing
instantly tells you what
you need to know.
vince baskerville | @whoisvince
48. 4 simple yet powerful
reasons why metrics &
user data are invaluable
vince baskerville | @whoisvince
49. 1. having data solves arguments. it
removes opinions from fact; either it’s
true or not
2. data helps improve your intuition
3. data shows you how to increase
conversions
4. investors / clients / stakeholders love
data
67. when you lower all the loads
you are also lowering
engagement & entertainment
vince baskerville | @whoisvince
68. “The constraints in mobile
devices force us to focus on
what really matters emphasize
the most valuable parts [..] not
just the parts of our offering we
think ‘make sense.”
- LUKE WROBLEWSKI
vince baskerville | @whoisvince