Forum - View topicThis Week in Games - Blue Reflection
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belvadeer
Posts: 3806 |
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I'm looking forward to Summon Night 6 and Tokyo Xanadu in due time.
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NobodysDawn
Posts: 9 |
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I know it got it's own sewerage review, but no mention AT ALL for Danganronpa V3?
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Raikuro
Posts: 271 |
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It was mentioned last week and had a link to the review. What else would need to be said? |
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drakenfyre75
Posts: 41 Location: NYC |
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Tokyo Xanadu is out on the vita already, Tokyo Xanadu EX is out later this year. That's the one I'm looking forward to |
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leafy sea dragon
Posts: 6380 Location: Another Kingdom |
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I've seen a bunch of gamers get worked up about the whole collaboration between Hooters and Sonic. I don't get what's so remarkable about that. It's weird, and it's unexpected, but Sonic's crossed over with stranger things in the past (and likely will in the future, especially now that IDW is in charge of the Sonic comics.)
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belvadeer
Posts: 3806 |
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I know, that's what I'm referring to. |
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IanC
Posts: 530 Location: Essex, England |
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I've been in a Hoovers precisely once in Nottingham. Eh. Okay food, didn't know where to look when it came to the staff tho
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BadNewsBlues
Posts: 2534 |
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I would think the faces (and the chest) |
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I_Drive_DSM
Posts: 19 |
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Not only are publishers disinterested in game preservation but I don't believe they understand the real implications behind it, which ultimately itself leads to emulation. I work for an organization that has to deal with older PC and other computer hardware formats of days gone by. Where applicable we try to use the exactly hardware that something was created on, but often ourselves resort to emulation. What's going to happen when say there are no more floppy disk drives (when is the last time anyone here actually USED a floppy disk...)? That analogy can be used to the console argument as stated in the article; what do you do when it's near impossible to finding an operating console? Or for that matter, actually get a signal out of it. Ask someone that owns a 70s Atari 2600 how difficult it is to get it to produce a signal on something that's not an old-school CRT. The televisions of the next generations could have a hard time playing a PS4 or XBox One. Publishers also either 1) don't keep the original assets themselves or 2) companies no longer exist, which makes obtaining original assets impossible. I highly double Electronic Arts kept the assets to Madden 95 or Enix (before it merged with Square) kept the assets to Soul Blazer. If you don't have the original building blocks for a game then whatever you're attempting to preserve - a physical copy or through emulation - is not the optimal means of preservation. Could go on and on obviously but I think ever since the companies like Sony and Nintendo realized they could make money off of digital forms of their games they have been more pushing for crushing emulation; the topic game Persona 5 can be purchased digitally. I know we have had instances well in the 90s when emulation first started emerging of similar aggressiveness by video game companies and publishers, but at that time you still had consoles that only played physical games and people with PCs in the know-how that dabbled with emulated titles. I ultimately feel the efforts of emulators and the people that work on them should not be punished. ----- Shifting gears entirely I'm really on the fence with this Blue Reflection game, as if the combat is junky then I'm not sure what the game is trying to be. We've gotten a crazy amount of JRPG type titles released in the last few weeks - Ys, D3, I'm also just going to throw Senran Kagura in there as it's quirky Japan. However I'm a sucker for these sort of titles and I'm the person that really wishes Natsuiro High School would come to the US even though it's basically a panty-shot simulator but the slice-of-life and school-life aspects are really appealing. Hell I think if a publisher literally made a school-life game where you just sat by the window and gazed outside not listening to lectures I'd buy it. |
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Mew Berry
Posts: 53 |
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I've been playing Blue Reflection, and honestly the biggest problem with it is that the subs are atrocious. It's true that it's a bit too straightforward so far, too (although setting the difficulty to hard does make the battles last longer, and I actually came fairly close to loosing the first Sepirot fight). I'm still holding out hope for it to improve, at least storywise, because "Persona but magical girls" is kind of my dream game and there's no way I'm not finishing it.
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Crext
Posts: 33 |
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Releasing products with minor bugs at launch is one thing, but I'd rather have annual releases in form of new games than all these chopped up little pieces that make you forget how the original game played if you ever were to return to it.
If "Games as a service" becomes more prominent, then buying games early would become rarer, right? If games become both cheaper and "more complete" down the line, then why purchase anything at launch (which is when the companies get the biggest return on investment)? Also, are there even people down the line that goes like "this newest DLC is definitely the one that convinces me to buy it!"? I get that they buy it on sales later on, but I just don't see the extra DLC as anything but potential advertisement stunts. |
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